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Re: On inlining in C++
- From: Joe Buck <jbuck at synopsys dot com>
- To: Andrew Pinski <pinskia at physics dot uc dot edu>
- Cc: Geoff Keating <geoffk at geoffk dot org>, Gabriel Dos Reis <gdr at integrable-solutions dot net>, aph at redhat dot com, coyote at coyotegulch dot com, gcc at gcc dot gnu dot org
- Date: Tue, 5 Aug 2003 19:19:23 -0700
- Subject: Re: On inlining in C++
- References: <20030805190007.A1778@synopsys.com> <CB8E63B8-C7B3-11D7-B015-000393A6D2F2@physics.uc.edu>
> > Ah, but even if we fix the inlining issues, we still aren't keeping the
> > promise: inline functions are still slower in many cases if
> > struct/class
> > objects with more than one member are passed by reference.
On Tue, Aug 05, 2003 at 10:15:05PM -0400, Andrew Pinski wrote:
> (but that macro is not equivalent to that function).
Yes, you can nitpick it, but the effect is real.