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Re: On inlining in C++


> > Ah, but even if we fix the inlining issues, we still aren't keeping the
> > promise: inline functions are still slower in many cases if 
> > struct/class
> > objects with more than one member are passed by reference.

On Tue, Aug 05, 2003 at 10:15:05PM -0400, Andrew Pinski wrote:
>   (but that macro is not equivalent to that function).

Yes, you can nitpick it, but the effect is real.


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