std::list optimizations
Jonathan Wakely
jwakely@redhat.com
Tue Aug 22 09:54:00 GMT 2017
On 21/08/17 21:14 +0200, François Dumont wrote:
>On 18/08/2017 22:04, Jonathan Wakely wrote:
>>On 28/07/17 18:42 +0200, François Dumont wrote:
>>>Hi
>>>
>>> Completing execution of the testsuite revealed a bug. So here
>>>is the correct version of this patch.
>>>
>>>François
>>>
>>>On 21/07/2017 19:14, François Dumont wrote:
>>>>Hi
>>>>
>>>> Here is a proposal for 2 optimizations in the std::list
>>>>implementation.
>>>>
>>>> Optimization on the move constructor taking an allocator for
>>>>always equal allocators. Compare to the version in my previous
>>>>std::list patch I am now doing it at std::list level rather than
>>>>at _List_base level. This way we won't instantiate the insert
>>>>call and we won't check for empty list when the allocator always
>>>>compare equal.
>>>>
>>>> 2nd optimization, I replace the _S_distance method by the
>>>>std::distance algo which benefit from the nice [begin(), end())
>>>>range optimization when cxx11 abi is being used.
>>>>
>>>> Note that I am proposing the 2 change in 1 patch to save some
>>>>review time but I can commit those separately.
>>>>
>>>>Tested under x86_64 Linux normal mode.
>>>>
>>>>
>>>> * include/bits/stl_list.h
>>>> (_List_base<>::_S_distance): Remove.
>>>> (_List_impl(_List_impl&&, _Node_alloc_type&&)): New.
>>>> (_List_base(_List_base&&, _Node_alloc_type&&)): Use latter.
>>>> (_List_base(_Node_alloc_type&&)): New.
>>>> (_List_base<>::_M_distance, _List_base<>::_M_node_count): Move...
>>>> (list<>::_M_distance, list<>::_M_node_count): ...here.
>>>>Replace calls to
>>>> _S_distance with calls to std::distance.
>>>> (list(list&&, const allocator_type&, true_type)): New.
>>>> (list(list&&, const allocator_type&, false_type)): New.
>>>> (list(list&&, const allocator_type&)): Adapt to call latters.
>>>>
>>>>Ok to commit ?
>>>>
>>>>François
>>>>
>>>
>>
>>> _List_base(_List_base&&) = default;
>>>
>>> _List_base(_List_base&& __x, _Node_alloc_type&& __a)
>>>+ : _M_impl(std::move(__x._M_impl), std::move(__a))
>>>+ { }
>>>+
>>>+ _List_base(_Node_alloc_type&& __a)
>>> : _M_impl(std::move(__a))
>>>- {
>>>- if (__x._M_get_Node_allocator() == _M_get_Node_allocator())
>>>- _M_move_nodes(std::move(__x));
>>>- // else caller must move individual elements.
>>>- }
>>>+ { }
>>>
>>
>>I like this change in principle, but it alters the behaviour of an
>>existing constructor. Existing code might use the constructor and get
>>broken by this.
>>
>>You can avoid that by leaving the existing constructor alone and
>>adding two new ones for new code to use. Reordering the parameters
>>will make the new one distinct from the old one:
>>
>> // Used when is_always_equal
>> _List_base(_Node_alloc_type&& __a, _List_base&& __x))
>> : _M_impl(std::move(__x._M_impl), std::move(__a))
>> { }
>
>I have chosen this approach and also adapt the _List_impl class to
>have same signature which moreover correspond to order of members so
>maybe not so bad.
>
>>
>>_M_distance could be static though, neither version uses the 'this'
>>pointer, so it would be called _S_distance.
>
>Applied.
>
>>
>>Do those suggestions make sense? The idea is to ensure that a given
>>function signature continues to have the same effects. To introduce
>>new effects, use a new signature.
>>
>Sure, I didn't consider the explicit instantiation use case, makes sens.
>
>So here is a new version. I propose to "mark" code kept for backward
>abi compatibility with the _GLIBCXX_INLINE_VERSION. Next time we
>decide to break abi we will just need to look for this macro to know
>what code can be removed.
Great, thanks.
> Ok to commit if tests are successful ?
Yes, thanks.
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