Standard header format.

Steven T. Hatton hattons@globalsymmetry.com
Sun Jun 6 09:15:00 GMT 2004


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On Sunday 06 June 2004 02:18, Gabriel Dos Reis wrote:
> "Steven T. Hatton" <hattons@globalsymmetry.com> writes:
> | There are many C++ programmers who have suggested to me the best way
> | to learn  what the standard headers probide is to look a them.
>
> That definitely is not the best way.  It is one of the worst way.

If there are actually header files in the traditional sense that look like 
this:

//http://www.itga.com.au/~gnb/wp/cd2/lib-strings.html
//http://www.itga.com.au/~gnb/wp/cd2/
  struct
       char_traits<char>
  namespace std {
    template<>
    struct char_traits<char> {
      typedef char        char_type;
      typedef int         int_type;
      typedef streamoff   off_type;
      typedef streampos   pos_type;
      typedef mbstate_t   state_type;

      static void assign(char_type& c1, const char_type& c2);
      static bool eq(const char_type& c1, const char_type& c2);
      static bool lt(const char_type& c1, const char_type& c2);

      static int compare(const char_type* s1, const char_type* s2, size_t n);
      static size_t length(const char_type* s);
      static const char_type* find(const char_type* s, int n,
                                   const char_type& a);
      static char_type* move(char_type* s1, const char_type* s2, size_t n);
      static char_type* copy(char_type* s1, const char_type* s2, size_t n);
      static char_type* assign(char_type* s, size_t n, char_type a);

      static int_type not_eof(const int_type& c);
      static char_type to_char_type(const int_type& c);
      static int_type to_int_type(const char_type& c);
      static bool eq_int_type(const int_type& c1, const int_type& c2);
      static state_type get_state(pos_type pos);
      static int_type eof();
    };
  }

for example, then looking at the "standard headers" would be a worthwhile 
means of determining what is provided by the Standard Library. I believe the 
people who have suggested looking at the Standard Headers were expecting me 
to find them in the form presented above.  I am not saying they /should/ 
expect that.  I'm saying they /do/ expect that.



> And note that he used that term in very specific contexts.  He did not
> mean it to apply automatically to broader contexts, specifically when
> it comes to how C++ implementations done. And, reading carefully
> chapter §24 reveals that he left room for broader meaning of that word
> and he did not mean people pick the narrowest meaning and use it in
> wider contexts.

It seems to me the model he presents in §24.4 he presents exactly the kind of 
approach I am suggesting.
> | It's not the
> | best overall definition of 'interface' possible, but it seemed the most
> | appropriate.
>
> No, a meaning that includes non-delarations is more appropriate.
>
> [...]

My preference is to resort the the Latin for a proper understanding of what 
word means.

Inter- \In"ter-\ [L. inter, prep., among, between, a compar.
   form of in in; akin to intra, intro, within, Skr. antar
   between, in, and E. in. See In, and cf. Entrails,
   Interior, Enter-, Exterior.]
   A prefix signifying among, between, amid; as, interact,
   interarticular, intermit.

Face \Face\, n. [F., from L. facies form, shape, face, perh.
   from facere to make (see Fact); or perh. orig. meaning
   appearance, and from a root meaning to shine, and akin to E.
   fancy. Cf. Facetious.]
   1. The exterior form or appearance of anything; that part
      which presents itself to the view; especially, the front
      or upper part or surface; that which particularly offers
      itself to the view of a spectator.



> | My objective is to establish a means of increasing the usability of
> | libstdc++ by providing a more comprehensive IDE than currently exists (to
> | my knowledge).
>
> I support the abstract goal; but as I repeatedly told you, you're in a
> dead end.  V3 won't expose to user any implementation details about
> where internal files get installed.

Access to the internal files is exactly what I _don't_ want. I want X in 
Stroustrup's example.  All I have now is X_impl.

> User has no business in that. 
> If you want integration with an IDE, work with the compiler.  It knows
> better than V3.

Perhaps that is an approach.  I believe the reason you have not been 
understanding what I've been presenting is that I am working from a different 
paradigm.  When I understand as 'interface' as presented in Stroustrup's 
examples using header files is something that the user can access to 'see' 
the form of the declarations contained therein.  IOW, I can cat or grep a 
header file containing a representation of user interface to see all the 
signatures it provides.  You seem to only view an interface as something I 
can access assuming I already have a description from some other source.

- -- 
Regards,
Steven
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