G++ and constructors

Ian Lance Taylor iant@google.com
Thu Mar 8 17:16:00 GMT 2007


Daniel Lohmann <daniel.lohmann@informatik.uni-erlangen.de> writes:

> John Love-Jensen schrieb:
> > [...] Although you didn't ask for work-arounds, here's a work-around
> > that works
> > for GCC, but may not work in C++ in general*.
> > GCC uses threading protection for static objects.
> > So this variant of your routine, in GCC, should be thread safe:
> > ----------------------------------------------------------------------
> > myclass* myclass::init_instance() // private: static
> > {
> >   return new myclass();
> > }
> > myclass* myclass::get_instance() // public: static
> > {
> >   static myclass* instance = InitInstance();
> >   return instance;
> > }
> > ----------------------------------------------------------------------
> 
> *GCC* does the threading protection?
> 
> I really wonder how!
> 
> How can GCC achieve this on every platform (especially embedded
> targets such as AVR, H8, ARM) without help from the runtime? (I
> haven't seen any dependencies to RTL functions in such case.)
> 
> Is this implemented using interruption-transparent algorithms / atomic
> operations or does the above simply hold only for some specific
> platform?

Processor specific details can be found in libstdc++-v3/config/cpu.
That code is used by the guard code in libstdc++-v3/libsupc++.

Ian



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