g++-4.0.3: program output is different when compiled with -O3 (did not happen with gcc-3.4.5)
Peter Doerfler
gcc@pdoerfler.com
Tue May 16 14:49:00 GMT 2006
Erik wrote:
> I just installed g++-4.0.3 on a Pentium Mobile. I have a program that
> behaves as expected when compiled with -O0 but gives different output
> when compiled with -O3. I do not know what to do about it. The program
> is called prov. Here is the result of compiling and running it:
> $ g++-4.0.3 -O0 -Wall -o prov prov.cc -I/usr/include/SDL && ./prov; echo $?
> 1
> $ g++-4.0.3 -O3 -Wall -o prov prov.cc -I/usr/include/SDL && ./prov; echo $?
> 0
>
> The program looks like this:
> ______________________________________________________
> #include <SDL_types.h>
> struct Coords {
> bool operator<(const Coords other) const {
> return
> *reinterpret_cast<const Uint32 * const>(this)
> <
> *reinterpret_cast<const Uint32 * const>(&other);
> }
> int x : 16, y : 16;
> };
> int main() {
> Coords a = {0, 1}, b = {1, 0};
> return b < a and a < b;
> }
> ______________________________________________________
>
>
> The operator< is for use with standard containers, so it has to work. It
> should of course never happen that b is less than a and a is less than
> b, so the program should always return 0. I can see that the assembly
> output is very different, but I admitt that I do not understand much of
> it. With g++-3.4.5 the program produces identical output for the
> different optimization levels.
Why don't you use an anonymous union, like so?
struct Coords {
bool operator<(const Coords other) const;
union {
struct {
int x : 16, y : 16;
};
unsigned int z;
};
};
bool Coords::operator<(const Coords other) const {
return z < other.z;
}
HTH, Peter
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