g++-4.0.3: program output is different when compiled with -O3 (did not happen with gcc-3.4.5)
Erik
sigra@home.se
Tue May 16 17:33:00 GMT 2006
Peter Doerfler wrote:
> Erik wrote:
>
>> I just installed g++-4.0.3 on a Pentium Mobile. I have a program that
>> behaves as expected when compiled with -O0 but gives different output
>> when compiled with -O3. I do not know what to do about it. The
>> program is called prov. Here is the result of compiling and running it:
>> $ g++-4.0.3 -O0 -Wall -o prov prov.cc -I/usr/include/SDL && ./prov;
>> echo $?
>> 1
>> $ g++-4.0.3 -O3 -Wall -o prov prov.cc -I/usr/include/SDL && ./prov;
>> echo $?
>> 0
>>
>> The program looks like this:
>> ______________________________________________________
>> #include <SDL_types.h>
>> struct Coords {
>> bool operator<(const Coords other) const {
>> return
>> *reinterpret_cast<const Uint32 * const>(this)
>> <
>> *reinterpret_cast<const Uint32 * const>(&other);
>> }
>> int x : 16, y : 16;
>> };
>> int main() {
>> Coords a = {0, 1}, b = {1, 0};
>> return b < a and a < b;
>> }
>> ______________________________________________________
>>
>>
>> The operator< is for use with standard containers, so it has to work.
>> It should of course never happen that b is less than a and a is less
>> than b, so the program should always return 0. I can see that the
>> assembly output is very different, but I admitt that I do not
>> understand much of it. With g++-3.4.5 the program produces identical
>> output for the different optimization levels.
>
>
> Why don't you use an anonymous union, like so?
This is exactly what I was looking for. It seems to work great. Many
thanks! Why did I not use it? I was just not smart enough. I tried to
use a union like
union T {
Coords c;
Uint32 i;
};
in the ordering functor, but I had to ditch that idea because it was not
allowed to have a type with constructor in a union. (And Coords has a
constructor, although it was omitted in the sample code here.)
> struct Coords {
>
> bool operator<(const Coords other) const;
>
> union {
> struct {
> int x : 16, y : 16;
> };
>
> unsigned int z;
> };
> };
>
> bool Coords::operator<(const Coords other) const {
> return z < other.z;
> }
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