This is the mail archive of the libstdc++@gcc.gnu.org mailing list for the libstdc++ project.


Index Nav: [Date Index] [Subject Index] [Author Index] [Thread Index]
Message Nav: [Date Prev] [Date Next] [Thread Prev] [Thread Next]
Other format: [Raw text]

RE: Gcc 3.1 performance regressions with respect to 2.95.3


>Others have been complaining about compilers which require longer compile
>time than MSVC6 to produce code which runs faster than MSVC6 code.  gcc-3.1
>is in a good position, if only -O or -Os is needed to produce better code
>than MSVC6.

I think the problem is when you take 10 times as long and run
5% faster.

Much of that is down to aggressive use of precompiled headers,
and structuring the Win32-targetted code to achieve this, but
I still find that VC6 will build large C++ codebases like TAO
many many times faster than any UNIX compiler I've ever tried.

Which is a shame, because the things I build on Win32 are just
proxies that I wrap with ATL shims.

Anyway, you'l be needing to consider the VC7 output soon.

James


Index Nav: [Date Index] [Subject Index] [Author Index] [Thread Index]
Message Nav: [Date Prev] [Date Next] [Thread Prev] [Thread Next]