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Re: Do C++ signed types have modulo semantics?


Gabriel Dos Reis wrote:
Michael Veksler <VEKSLER@il.ibm.com> writes:

[...]

| The code is not very simple, and different codes will get optimized
| differently.
| The user will have to learn how to write this piece of code differently for
| each
| processor to have best results.
| | int wrap_sum(int a, int b)
| {
| if ( (a<0) != (b<0))
| return a+b; // Different sign, no overflow possible.
| unsigned sum = (unsigned) a + b;
| if (sum <= MAX_INT)
| return sum;
| sum -= MIN_INT;
| if (sum > MAX_INT) // can be eliminated for 2's complement
| abort(); // oops
| return (int)sum + MIN_INT;
| }
| | It does not look too good optimization-wise.


Thanks for providing this example.  This is the sort of thing I
faced.  With pipeline process, it does harm.

Please explain why
int wrap_sum (int a, int b)
{
return (int) ((unsigned)a + (unsigned)b));
}
is unacceptable (provided we're on the standard 2's complement machine where the mapping between negative ints and unsigned is *implementation defined* to be the sane mapping, which I might point out you've already assumed in the wrap_sum I quoted).


nathan

and whoever silently removed gcc@gcc.gnu.org, shame on you

--
Nathan Sidwell    ::   http://www.codesourcery.com   ::     CodeSourcery LLC
nathan@codesourcery.com    ::     http://www.planetfall.pwp.blueyonder.co.uk


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