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Re: FWD: FLOATING-POINT CONSISTENCY, -FFLOAT-STORE, AND X86
On Fri, Dec 18, 1998 at 01:05:37PM +0200, Harvey J. Stein wrote:
> That's true, but, like I said, it's 10 byte, not 16 byte, and it's vs
> the current 8 byte. There's currently no option of doing 4 byte spills.
On the contrary. If you work with SFmode values, they'll be spilled
in SFmode. And XFmode reads/writes to unaligned (mod 16) addresses
takes extra time.
r~