[PATCH v2 12/16] libstdc++: Optimise std::latch::arrive_and_wait
Jonathan Wakely
jwakely@redhat.com
Thu May 29 11:01:29 GMT 2025
We don't need to wait if we know the counter has reached zero.
libstdc++-v3/ChangeLog:
* include/std/latch (latch::arrive_and_wait): Optimise.
---
libstdc++-v3/include/std/latch | 17 +++++++++++++++--
1 file changed, 15 insertions(+), 2 deletions(-)
diff --git a/libstdc++-v3/include/std/latch b/libstdc++-v3/include/std/latch
index 52a2b1489f6a..9504df0a7224 100644
--- a/libstdc++-v3/include/std/latch
+++ b/libstdc++-v3/include/std/latch
@@ -101,8 +101,21 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
_GLIBCXX_ALWAYS_INLINE void
arrive_and_wait(ptrdiff_t __update = 1) noexcept
{
- count_down(__update);
- wait();
+ // The standard specifies this functions as count_down(update); wait();
+ // but we combine those two calls into one and avoid the wait() if we
+ // know the counter reached zero.
+
+ __glibcxx_assert(__update >= 0 && __update <= max());
+ // Use acq_rel here because an omitted wait() would have used acquire:
+ auto const __old = __atomic_impl::fetch_sub(&_M_counter, __update,
+ memory_order::acq_rel);
+ if (std::cmp_equal(__old, __update))
+ __atomic_impl::notify_all(&_M_counter);
+ else
+ {
+ __glibcxx_assert(std::cmp_less(__update, __old));
+ wait();
+ }
}
private:
--
2.49.0
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