[PATCH] libstdc++: hashtable: No need to update before begin node in _M_remove_bucket_begin
François Dumont
frs.dumont@gmail.com
Mon Jan 22 06:14:31 GMT 2024
Thanks, nice result, I'll try to run the performance benchmarks that are
coming with libstdc++ to see if they spot anything.
That's tests in testsuite/performance folder in case you want to have a
try yourself.
François
On 18/01/2024 10:26, Huanghui Nie wrote:
>
> Yes, I have. I did a benchmark today.
>
> The conclusion is: the time consumption can be reduced by 0.4% ~ 1.2%
> when unordered_set erase(begin()), and 1.2% ~ 2.4% when erase(begin(),
> end()).
>
>
> My test environment:
>
> CPU: Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz, 2393.365 MHz, 56 CPUs
>
> MEM: 256G
>
> OS: CentOS-8.2
>
> g++: gcc version 8.3.1 20191121 (Red Hat 8.3.1-5) (GCC)
>
> Compile flags: -O3 -std=c++17
>
>
> Test conclusion data (time taken to delete every 100 million elements):
>
> erase(begin()):
>
> |size of unordered_set |100 |1,000 |10,000|100,000 |1,000,000|10,000,000|
>
> |base time consuming (ms)|3827.736|3807.725|3830.168|3807.373|3798.713
> |3854.168|
>
> |test time consuming (ms)|3783.406|3789.460|3791.146|3778.033|3783.494
> |3808.137|
>
> |Time-consuming reduction|1.16% |0.48% |1.02% |0.77% |0.40%|1.19% |
>
> erase(begin(),end()):
>
> |size of unordered_set |100 |1,000 |10,000|100,000 |1,000,000|10,000,000|
>
> |base time consuming (ms)|2779.229|2768.550|2795.778|2767.385|2761.521
> |2804.099|
>
> |test time consuming (ms)|2712.759|2726.578|2752.224|2732.140|2718.953
> |2739.727|
>
> |Time-consuming reduction|2.39% |1.52% |1.56% |1.27% |1.54%|2.30% |
>
>
> Please see the attachment for test code and detailed test result.
>
>
> 2024年1月18日(木) 4:04 François Dumont <frs.dumont@gmail.com>:
>
> Hi
>
> Looks like a great finding to me, this is indeed a useless check,
> thanks!
>
> Have you any figures on the performance enhancement ? It might
> help to get proper approval as gcc is currently in dev stage 4
> that is to say only bug fixes normally.
>
> François
>
> On 17/01/2024 09:11, Huanghui Nie wrote:
>>
>> Hi.
>>
>> When I implemented a hash table with reference to the C++ STL, I
>> found that when the hash table in the C++ STL deletes elements,
>> if the first element deleted is the begin element, the before
>> begin node is repeatedly assigned. This creates unnecessary
>> performance overhead.
>>
>>
>> First, let’s see the code implementation:
>>
>> In _M_remove_bucket_begin, _M_before_begin._M_nxt is assigned
>> when &_M_before_begin == _M_buckets[__bkt]. That also means
>> _M_buckets[__bkt]->_M_nxt is assigned under some conditions.
>>
>> _M_remove_bucket_begin is called by _M_erase and _M_extract_node:
>>
>> 1. Case _M_erase a range: _M_remove_bucket_begin is called in a
>> for loop when __is_bucket_begin is true. And if
>> __is_bucket_begin is true and &_M_before_begin ==
>> _M_buckets[__bkt], __prev_n must be &_M_before_begin.
>> __prev_n->_M_nxt is always assigned in _M_erase. That means
>> _M_before_begin._M_nxt is always assigned, if
>> _M_remove_bucket_begin is called and &_M_before_begin ==
>> _M_buckets[__bkt]. So there’s no need to assign
>> _M_before_begin._M_nxt in _M_remove_bucket_begin.
>> 2. Other cases: _M_remove_bucket_begin is called when __prev_n
>> == _M_buckets[__bkt]. And __prev_n->_M_nxt is always assigned
>> in _M_erase and _M_before_begin. That means
>> _M_buckets[__bkt]->_M_nxt is always assigned. So there's no
>> need to assign _M_buckets[__bkt]->_M_nxt in
>> _M_remove_bucket_begin.
>>
>> In summary, there’s no need to check &_M_before_begin ==
>> _M_buckets[__bkt] and assign _M_before_begin._M_nxt in
>> _M_remove_bucket_begin.
>>
>>
>> Then let’s see the responsibility of each method:
>>
>> The hash table in the C++ STL is composed of hash buckets and a
>> node list. The update of the node list is responsible for
>> _M_erase and _M_extract_node method. _M_remove_bucket_begin
>> method only needs to update the hash buckets. The update of
>> _M_before_begin belongs to the update of the node list. So
>> _M_remove_bucket_begin doesn’t need to update _M_before_begin.
>>
>>
>> Existing tests listed below cover this change:
>>
>> 23_containers/unordered_set/allocator/copy.cc
>>
>> 23_containers/unordered_set/allocator/copy_assign.cc
>>
>> 23_containers/unordered_set/allocator/move.cc
>>
>> 23_containers/unordered_set/allocator/move_assign.cc
>>
>> 23_containers/unordered_set/allocator/swap.cc
>>
>> 23_containers/unordered_set/erase/1.cc
>>
>> 23_containers/unordered_set/erase/24061-set.cc
>>
>> 23_containers/unordered_set/modifiers/extract.cc
>>
>> 23_containers/unordered_set/operations/count.cc
>>
>> 23_containers/unordered_set/requirements/exception/basic.cc
>>
>> 23_containers/unordered_map/allocator/copy.cc
>>
>> 23_containers/unordered_map/allocator/copy_assign.cc
>>
>> 23_containers/unordered_map/allocator/move.cc
>>
>> 23_containers/unordered_map/allocator/move_assign.cc
>>
>> 23_containers/unordered_map/allocator/swap.cc
>>
>> 23_containers/unordered_map/erase/1.cc
>>
>> 23_containers/unordered_map/erase/24061-map.cc
>>
>> 23_containers/unordered_map/modifiers/extract.cc
>>
>> 23_containers/unordered_map/modifiers/move_assign.cc
>>
>> 23_containers/unordered_map/operations/count.cc
>>
>> 23_containers/unordered_map/requirements/exception/basic.cc
>>
>>
>> Regression tested on x86_64-pc-linux-gnu. Is it OK to commit?
>>
>>
>> ---
>>
>> ChangeLog:
>>
>>
>> libstdc++: hashtable: No need to update before begin node in
>> _M_remove_bucket_begin
>>
>>
>> 2024-01-16Huanghui Nie<nnnjkk@gmail.com>
>>
>>
>> gcc/
>>
>> * libstdc++-v3/include/bits/hashtable.h
>>
>>
>> ---
>>
>>
>> diff --git a/libstdc++-v3/include/bits/hashtable.h
>> b/libstdc++-v3/include/bits/hashtable.h
>>
>> index b48610036fa..6056639e663 100644
>>
>> --- a/libstdc++-v3/include/bits/hashtable.h
>>
>> +++ b/libstdc++-v3/include/bits/hashtable.h
>>
>> @@ -872,13 +872,10 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
>>
>> if (!__next_n || __next_bkt != __bkt)
>>
>> {
>>
>> // Bucket is now empty
>>
>> - // First update next bucket if any
>>
>> + // Update next bucket if any
>>
>> if (__next_n)
>>
>> _M_buckets[__next_bkt] = _M_buckets[__bkt];
>>
>> - // Second update before begin node if necessary
>>
>> - if (&_M_before_begin == _M_buckets[__bkt])
>>
>> - _M_before_begin._M_nxt = __next_n;
>>
>> _M_buckets[__bkt] = nullptr;
>>
>> }
>>
>> }
>>
>>
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