[PATCH] libstdc++: add ARM SVE support to std::experimental::simd
Matthias Kretz
m.kretz@gsi.de
Thu Jan 18 06:54:32 GMT 2024
On Sunday, 10 December 2023 14:29:45 CET Richard Sandiford wrote:
> Thanks for the patch and sorry for the slow review.
Sorry for my slow reaction. I needed a long vacation. For now I'll focus on
the design question wrt. multi-arch compilation.
> I can only comment on the usage of SVE, rather than on the scaffolding
> around it. Hopefully Jonathan or others can comment on the rest.
That's very useful!
> The main thing that worries me is:
>
> #if _GLIBCXX_SIMD_HAVE_SVE
> constexpr inline int __sve_vectorized_size_bytes = __ARM_FEATURE_SVE_BITS/8;
> #else
> constexpr inline int __sve_vectorized_size_bytes = 0;
> #endif
>
> Although -msve-vector-bits is currently a per-TU setting, that isn't
> necessarily going to be the case in future.
This is a topic that I care about a lot... as simd user, implementer, and WG21
proposal author. Are you thinking of a plan to implement the target_clones
function attribute for different SVE lengths? Or does it go further than that?
PR83875 is raising the same issue and solution ideas for x86. If I understand
your concern correctly, then the issue you're raising exists in the same form
for x86.
If anyone is interested in working on a "translation phase 7 replacement" for
compiler flags macros I'd be happy to give some input of what I believe is
necessary to make target_clones work with std(x)::simd. This seems to be about
constant expressions that return compiler-internal state - probably similar to
how static reflection needs to work.
For a sketch of a direction: what I'm already doing in
std::experimental::simd, is to tag all non-always_inline function names with a
bitflag, representing a relevant subset of -f and -m flags. That way, I'm
guarding against surprises on linking TUs compiled with different flags.
> Ideally it would be
> possible to define different implementations of a function with
> different (fixed) vector lengths within the same TU. The value at
> the point that the header file is included is then somewhat arbitrary.
>
> So rather than have:
> > using __neon128 = _Neon<16>;
> > using __neon64 = _Neon<8>;
> >
> > +using __sve = _Sve<>;
>
> would it be possible instead to have:
>
> using __sve128 = _Sve<128>;
> using __sve256 = _Sve<256>;
> ...etc...
>
> ? Code specialised for 128-bit vectors could then use __sve128 and
> code specialised for 256-bit vectors could use __sve256.
Hmm, as things stand we'd need two numbers, IIUC:
_Sve<NumberOfUsedBytes, SizeofRegister>
On x86, "NumberOfUsedBytes" is sufficient, because 33-64 implies zmm registers
(and -mavx512f), 17-32 implies ymm, and <=16 implies xmm (except where it
doesn't ;) ).
> Perhaps that's not possible as things stand, but it'd be interesting
> to know the exact failure mode if so. Either way, it would be good to
> remove direct uses of __ARM_FEATURE_SVE_BITS from simd_sve.h if possible,
> and instead rely on information derived from template parameters.
The TS spec requires std::experimental::native_simd<int> to basically give you
the largest, most efficient, full SIMD register. (And it can't be a sizeless
type because they don't exist in C++). So how would you do that without
looking at __ARM_FEATURE_SVE_BITS in the simd implementation?
> It should be possible to use SVE to optimise some of the __neon*
> implementations, which has the advantage of working even for VLA SVE.
> That's obviously a separate patch, though. Just saying for the record.
I learned that NVidia Grace CPUs alias NEON and SVE registers. But I must
assume that other SVE implementations (especially those with
__ARM_FEATURE_SVE_BITS > 128) don't do that and might incur a significant
latency when going from a NEON register to an SVE register and back (which
each requires a store-load, IIUC). So are you thinking of implementing
everything via SVE? That would break ABI, no?
- Matthias
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Dr. Matthias Kretz https://mattkretz.github.io
GSI Helmholtz Center for Heavy Ion Research https://gsi.de
std::simd
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