Adding a new thread model to GCC
LIU Hao
lh_mouse@126.com
Mon Oct 24 03:40:32 GMT 2022
在 2022/10/21 20:34, i.nixman@autistici.org 写道:
>
> got it...
> anyway it seems logical to me the way I proposed :)
>
>
Below is a message forwarded from mingw-w64-public, elaborating the necessity of a new thread model.
As there are objections from other mingw-w64 developers, I am putting those patches against
mingw-w64-crt on hold for now. Despite that, all threading facilities - mutexes, condition
variables, once flags, etc. - are still fully functional within the mcf thread model.
In addition, I will keep maintaining my personal builds (from GCC 12 release branch) with these
patches at https://gcc-mcf.lhmouse.com/.
-------- Forwarded Message --------
在 2022/10/23 18:06, Jacek Caban 写道:
>
> Please, let's not do that. It's possible to fix existing implementations, we don't need to make
> things more complicated than they are.
>
Okay okay, I think I have to compose a thorough list of problems that we are facing at the moment,
and had better have a permalink to the mailing list archive that I can reference elsewhere. I have
been tired of repeating the same grounds of arguments again and again:
1. In a DLL, destructors of static objects and callbacks that are registered
with `atexit()`, are executed by `LdrShutdownProcess()`, after all the other
thread have been terminated `ZwTerminateProcessO(NULL, status)`. This means
that, if another thread has been terminated while holding a mutex, the mutex
can never get unlocked. If a destructor attempts to lock the same mutex,
deadlocks will occur. Destructors of executables do not suffer from this
issue, because they are executed before `RtlExitUserProcess()`.
Standard behavior: Static destructors and exit callbacks should be executed
while other threads are running. If another thread attempts to access a
destroyed object, the behavior is undefined; the user is responsible to
prevent this from happening, by joining or suspending it.
2. Following 1, in a DLL, static destructors and exit callbacks are still
invoked when `_Exit()` or `quick_exit()` is called.
Standard behavior: `_Exit()` should not perform any cleanup; not even open
files are flushed. `quick_exit()` shall invoke all quick-exit callbacks in
reverse order, then call `_Exit()`.
3. There is a use-after-free bug [1] about thread-local destructors. I suspect
this is caused by emutls, because GCC uses `__cxa_thread_atexit()` to
register thread-local destructors, which could interleave with
`emutls_destroy()`.
Standard behavior: This is not allowed to happen. mcfgthread solves this
issue by running thread-local destructors and thread-specific key
destructors as two separate passes [3].
[1] https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80816
[2]
https://github.com/gcc-mirror/gcc/blob/f84e4fb44aa26b71fbc64e0532fd24d96e5caa3f/libgcc/emutls.c#L96
[3]
https://github.com/lhmouse/mcfgthread/blob/63e034d375caf585e2921cd3455f1048feb2172d/src/xglobals.c#L249
4. In the win32 thread model, thread-specific key destructors are called at
process exit [4], after static destructors.
Standard behavior: They shall be called only when a thread exits, and the
associated thread-specific values are not a null pointer. They shall not be
called when a program terminates; instead, users are responsible for
deallocating such resources before calling `exit()`. This requirement is
missing in POSIX, but formally specified by ISO/IEC 9899:2017, as the 4th
paragraph in '7.26.6.1 The tss_create function'.
[4]
https://github.com/mingw-w64/mingw-w64/blob/d0a034a04d312434b842c4869a8a900568d8db98/mingw-w64-crt/crt/tlsthrd.c#L134
5. Wait operations, of timed mutexes and condition variables, should take
absolute time points as `struct timespec`.
Standard behavior: Both POSIX and ISO C specifies them as such, while all
Windows APIs take relative durations as a 32-bit integer of milliseconds,
which can also easily get overflown.
--
Best regards,
LIU Hao
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