[RFC PATCH] libstdc++, v2: Partial library support for std::float{16, 32, 64, 128}_t
Jonathan Wakely
jwakely@redhat.com
Mon Oct 17 13:07:00 GMT 2022
On Sun, 16 Oct 2022 at 11:23, Jakub Jelinek <jakub@redhat.com> wrote:
>
> Hi!
>
> As the __bf16 support is now in at least on x86_64/i686, I've
> updated my patch to cover bfloat16_t as well and implemented almost
> everything for <cmath> - the only thing missing I'm aware of is
> std::nextafter std::float16_t and std::bfloat16_t overloads (I think
> we probably need to implement that out of line somewhere, or inline? - might
> need inline asm barriers) and std::nexttoward overloads (those are
> intentional, you said there is a LWG issue about that).
Yes, that's now https://cplusplus.github.io/LWG/issue3790
The current proposed resolution is to just restore the C++20 functions
and not provide anything for the new types.
> If you want to have <cmath> done in a different way, e.g. the patch
> groups a lot of different function overloads by the floating point type,
> is that ok or do you want to have them one function at a time for all types,
> then next?
No, I think this way makes more sense. Otherwise the line count in the
file will baloon with all the repeated #if #endif directives.
The only comment I have about the <cmath> changes is that I think all
the new functions should be just 'constexpr' not 'inline
_GLIBCXX_CONSTEXPR'. The __STDCPP_FLOATN__ macros are only defined for
C++23, right? So _GLIBCXX_CONSTEXPR is always just 'constexpr' (it's
only something different for C++98), and that already implies 'inline'
too. So just:
constexpr _Float16
log10(_Float16 __x)
{ return _Float16(__builtin_log10f(__x)); }
> I could try to handle <complex> too, but am kind of lost there.
> The paper dropped the explicit std::complex specializations, can they stay
> around as is and should new overloads be added for the
> _Float*/__gnu_cxx::__bfloat16_t types?
The explicit specializations can stay, they do no harm.
I think to handle the new FP types we can modify the primary template
as shown in P1467. I don't think we'll need to add any new function
overloads for the new types.
I can take care of the <complex> changes.
> And I/O etc. support is missing, not sure I'm able to handle that and if it
> is e.g. possible to keep that support out of libstdc++.so.6, because what
> extended floating point types one has on a particular arch could change over
> time (I mean e.g. bfloat16_t support or float16_t support can be added
> etc.).
Yes, I think we can add the I/O functions as always_inline because all
they're going to do is convert the argument to float, double, or long
double and then call the existing overloads. There will be no new
virtual functions.
I can take care of that too.
> --- libstdc++-v3/include/bits/c++config.jj 2022-05-23 21:44:49.082847038 +0200
> +++ libstdc++-v3/include/bits/c++config 2022-10-14 22:32:55.411346463 +0200
> @@ -1,4 +1,4 @@
> -// Predefined symbols and macros -*- C++ -*-
> + // Predefined symbols and macros -*- C++ -*-
This whitespace change looks accidental.
Apart from that and simplifying 'inline _GLIBCXX_CONSTEXPR' to just
'constexpr' this looks good for trunk.
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