[PATCH] libstdc++: Reduce ranges::minmax/minmax_element comparison complexity
Patrick Palka
ppalka@redhat.com
Wed May 5 15:33:02 GMT 2021
On Wed, 5 May 2021, Jonathan Wakely wrote:
> On 04/05/21 21:42 -0400, Patrick Palka via Libstdc++ wrote:
> > This rewrites ranges::minmax and ranges::minmax_element so that it
> > performs at most 3*N/2 many comparisons, as required by the standard.
> > In passing, this also fixes PR100387 by avoiding a premature std::move
> > in ranges::minmax and in std::shift_right.
> >
> > Tested on x86_64-pc-linux-gnu, does this look OK for trunk and perhaps
> > 10/11?
> >
> > libstdc++-v3/ChangeLog:
> >
> > PR libstdc++/100387
> > * include/bits/ranges_algo.h (__minmax_fn::operator()): Rewrite
> > to limit comparison complexity to 3*N/2. Avoid premature std::move.
> > (__minmax_element_fn::operator()): Likewise.
> > (shift_right): Avoid premature std::move of __result.
> > * testsuite/25_algorithms/minmax/constrained.cc (test04, test05):
> > New tests.
> > * testsuite/25_algorithms/minmax_element/constrained.cc (test02):
> > Likewise.
> > ---
> > libstdc++-v3/include/bits/ranges_algo.h | 87 ++++++++++++++-----
> > .../25_algorithms/minmax/constrained.cc | 31 +++++++
> > .../minmax_element/constrained.cc | 19 ++++
> > 3 files changed, 113 insertions(+), 24 deletions(-)
> >
> > diff --git a/libstdc++-v3/include/bits/ranges_algo.h
> > b/libstdc++-v3/include/bits/ranges_algo.h
> > index cda3042c11f..bbd29127e89 100644
> > --- a/libstdc++-v3/include/bits/ranges_algo.h
> > +++ b/libstdc++-v3/include/bits/ranges_algo.h
> > @@ -3291,18 +3291,39 @@ namespace ranges
> > auto __first = ranges::begin(__r);
> > auto __last = ranges::end(__r);
> > __glibcxx_assert(__first != __last);
> > + auto __comp_proj = __detail::__make_comp_proj(__comp, __proj);
> > minmax_result<range_value_t<_Range>> __result = {*__first, *__first};
> > while (++__first != __last)
> > {
> > - auto __tmp = *__first;
> > - if (std::__invoke(__comp,
> > - std::__invoke(__proj, __tmp),
> > - std::__invoke(__proj, __result.min)))
> > - __result.min = std::move(__tmp);
> > - if (!(bool)std::__invoke(__comp,
> > - std::__invoke(__proj, __tmp),
> > - std::__invoke(__proj, __result.max)))
> > - __result.max = std::move(__tmp);
> > + // Process two elements at a time so that we perform at most
> > + // 3*N/2 many comparisons in total (each of the N/2 iterations
>
> Is "many" a typo here?
Just a bad habit of mine to usually write "<count> many" instead of just
"<count>" :) Consider the "many" removed.
>
> > + // of this loop performs three comparisions).
> > + auto __val1 = *__first;
>
> Can we avoid making this copy if the range satisfies forward_range, by
> keeping copies of the min/max iterators, or just forwarding to
> ranges::minmax_element?
Maybe we can make __val1 and __val2 universal references? Ah, but then
__val1 would potentially be invalidated after incrementing __first. I
think it should be safe to make __val2 a universal reference though.
I've done this in v2 below.
Forwarding to ranges::minmax_element seems like it would be profitable
in some situations, e.g if the value type isn't trivially copyable. I
can do this in a followup patch for ranges::max/max_element and
ranges::min/min_element too, they should all use the same heuristic.
>
>
> > + if (++__first == __last)
> > + {
> > + // N is odd; in this final iteration, we perform a just one
>
> s/perform a just one/perform just one/
Fixed.
>
> > + // comparison, for a total of 3*(N-1)/2 + 1 < 3*N/2
> > comparisons.
>
> I find this a bit hard to parse with the inequality there.
Removed.
>
> > + if (__comp_proj(__val1, __result.min))
> > + __result.min = std::move(__val1);
> > + else if (!__comp_proj(__val1, __result.max))
> > + __result.max = std::move(__val1);
>
> This can be two comparisons, can't it? Would this be better...
Whoops, yeah...
>
> // N is odd; in this final iteration, we perform at most two
> // comparisons, for a total of 3*(N-1)/2 + 2 comparisons,
> // which is not more than 3*N/2, as required.
>
> ?
Ah, but then the total is more than 3*N/2 :( And I think we reach this
case really when N is even, not odd (sorry, I really botched this
patch).
And when N=2 in particular, we perform up two comparisons instead of
three, but actually a single comparison should suffice in this case. I
think all this is fixed in v2 below by handling the second element in
the range specially.
>
> > + break;
> > + }
> > + auto __val2 = *__first;
> > + if (!__comp_proj(__val2, __val1))
> > + {
> > + if (__comp_proj(__val1, __result.min))
> > + __result.min = std::move(__val1);
> > + if (!__comp_proj(__val2, __result.max))
> > + __result.max = std::move(__val2);
> > + }
> > + else
> > + {
> > + if (__comp_proj(__val2, __result.min))
> > + __result.min = std::move(__val2);
> > + if (!__comp_proj(__val1, __result.max))
> > + __result.max = std::move(__val1);
> > + }
>
> I thought we might be able to simplify this to something like:
>
> auto __val2 = *__first;
> auto&& [__min, __max] = (*this)(__val1, __val2, __comp, __proj);
> if (__comp_proj(__min, __result.min))
> __result.min = __min;
> if (__comp_proj(__result.max, __max))
> __result.max = __max;
>
> But it doesn't work because we need to move from __min and __max, but
> the (*this)(...) returns minmax_result<const T&> and can't be moved
> from.
>
> We could get around that but it's not much of a simplification:
>
> range_value_t<Range> __val2 = *__first;
> auto [__min, __max] = (*this)(std::addressof(__val1),
> std::addressof(__val2),
> __comp,
> [](auto __p) -> const auto& {
> return *__p;
> });
> if (__comp_proj(*__min, __result.min))
> __result.min = std::move(*__min);
> if (__comp_proj(__result.max, *__max))
> __result.max = std::move(*__max);
Hmm, now that __val2 was made a universal reference, this simplifcation
might not work.
>
> > }
> > return __result;
> > }
> > @@ -3408,21 +3429,40 @@ namespace ranges
> > operator()(_Iter __first, _Sent __last,
> > _Comp __comp = {}, _Proj __proj = {}) const
> > {
> > - if (__first == __last)
> > - return {__first, __first};
> > -
> > + auto __comp_proj = __detail::__make_comp_proj(__comp, __proj);
> > minmax_element_result<_Iter> __result = {__first, __first};
> > - auto __i = __first;
> > - while (++__i != __last)
> > + if (__first == __last)
> > + return __result;
> > + while (++__first != __last)
> > {
> > - if (std::__invoke(__comp,
> > - std::__invoke(__proj, *__i),
> > - std::__invoke(__proj, *__result.min)))
> > - __result.min = __i;
> > - if (!(bool)std::__invoke(__comp,
> > - std::__invoke(__proj, *__i),
> > - std::__invoke(__proj, *__result.max)))
> > - __result.max = __i;
> > + // Process two elements at a time so that we perform at most
> > + // 3*N/2 many comparisons in total (each of the N/2 iterations
> > + // of this loop performs three comparisions).
> > + auto __prev = __first;
> > + if (++__first == __last)
> > + {
> > + // N is odd; in this final iteration, we perform a just one
> > + // comparison, for a total of 3*(N-1)/2 + 1 < 3*N/2
> > comparisons.
>
> Same comments on the comments as above.
Fixed.
>
> > + if (__comp_proj(*__prev, *__result.min))
> > + __result.min = __prev;
> > + else if (!__comp_proj(*__prev, *__result.max))
> > + __result.max = __prev;
> > + break;
> > + }
> > + if (!__comp_proj(*__first, *__prev))
> > + {
> > + if (__comp_proj(*__prev, *__result.min))
> > + __result.min = __prev;
> > + if (!__comp_proj(*__first, *__result.max))
> > + __result.max = __first;
> > + }
> > + else
> > + {
> > + if (__comp_proj(*__first, *__result.min))
> > + __result.min = __first;
> > + if (!__comp_proj(*__prev, *__result.max))
> > + __result.max = __prev;
> > + }
>
> We don't need to move anything here, so this could be written using
> ranges::minmax. I'm not sure it is an improvement though (except for
> being slightly fewer lines of code):
>
> auto __mm = minmax(__prev, __first, __comp,
> [](auto&& __it) -> auto&& { return *__it; });
>
> if (__comp_proj(*__mm.min, *__result.min))
> __result.min = __mm.min;
> if (__comp_proj(*__result.max, *__mm.max))
> __result.max = __mm.max;
Hmm, it's shorter, but on the other hand it'd make the implementations
of minmax and minmax_element no longer mirror each other as closely. So
I didn't make this change for now.
Here's v2, which makes the following additional changes:
* Fixes comment typos, and some nearby indentation in the signature
of minmax
* Makes both minmax and minmax_element handle the second element
specially in order to optimally perform just a single comparison
when N=2 and to always stay below 3*N/2 comparisons
* Avoids using a deduced return type for __val1
* Makes __val2 a universal reference to avoid a move
* Adds comparison complexity tests for the N=2,3 cases
-- >8 --
Subject: [PATCH] libstdc++: Reduce ranges::minmax/minmax_element comparison
complexity
This rewrites ranges::minmax and ranges::minmax_element so that it
performs at most 3*N/2 many comparisons, as required by the standard.
In passing, this also fixes PR100387 by avoiding a premature std::move
in ranges::minmax and in std::shift_right.
Tested on x86_64-pc-linux-gnu, does this look OK for trunk and perhaps
10/11?
libstdc++-v3/ChangeLog:
PR libstdc++/100387
* include/bits/ranges_algo.h (__minmax_fn::operator()): Rewrite
to limit comparison complexity to 3*N/2.
(__minmax_element_fn::operator()): Likewise.
(shift_right): Avoid premature std::move of __result.
* testsuite/25_algorithms/minmax/constrained.cc (test04, test05):
New tests.
* testsuite/25_algorithms/minmax_element/constrained.cc (test02):
Likewise.
---
libstdc++-v3/include/bits/ranges_algo.h | 113 ++++++++++++++----
.../25_algorithms/minmax/constrained.cc | 42 +++++++
.../minmax_element/constrained.cc | 27 +++++
3 files changed, 156 insertions(+), 26 deletions(-)
diff --git a/libstdc++-v3/include/bits/ranges_algo.h b/libstdc++-v3/include/bits/ranges_algo.h
index cda3042c11f..2091cbf5b4e 100644
--- a/libstdc++-v3/include/bits/ranges_algo.h
+++ b/libstdc++-v3/include/bits/ranges_algo.h
@@ -3283,26 +3283,59 @@ namespace ranges
template<input_range _Range, typename _Proj = identity,
indirect_strict_weak_order<projected<iterator_t<_Range>, _Proj>>
_Comp = ranges::less>
- requires indirectly_copyable_storable<iterator_t<_Range>,
- range_value_t<_Range>*>
+ requires indirectly_copyable_storable<iterator_t<_Range>, range_value_t<_Range>*>
constexpr minmax_result<range_value_t<_Range>>
operator()(_Range&& __r, _Comp __comp = {}, _Proj __proj = {}) const
{
auto __first = ranges::begin(__r);
auto __last = ranges::end(__r);
__glibcxx_assert(__first != __last);
+ auto __comp_proj = __detail::__make_comp_proj(__comp, __proj);
minmax_result<range_value_t<_Range>> __result = {*__first, *__first};
+ if (++__first == __last)
+ return __result;
+ else
+ {
+ // At this point __result.min == __result.max, so a single
+ // comparison with the next element suffices.
+ auto&& __val = *__first;
+ if (__comp_proj(__val, __result.min))
+ __result.min = std::forward<decltype(__val)>(__val);
+ else
+ __result.max = std::forward<decltype(__val)>(__val);
+ }
while (++__first != __last)
{
- auto __tmp = *__first;
- if (std::__invoke(__comp,
- std::__invoke(__proj, __tmp),
- std::__invoke(__proj, __result.min)))
- __result.min = std::move(__tmp);
- if (!(bool)std::__invoke(__comp,
- std::__invoke(__proj, __tmp),
- std::__invoke(__proj, __result.max)))
- __result.max = std::move(__tmp);
+ // Now process two elements at a time so that we perform at most
+ // 3*(N-2)/2 comparisons in total (each of the (N-2)/2 iterations
+ // of this loop performs three comparisons).
+ range_value_t<_Range> __val1 = *__first;
+ if (++__first == __last)
+ {
+ // N is odd; in this final iteration, we perform at most two
+ // comparisons, for a total of 1 + 3*(N-3)/2 + 2 comparisons,
+ // which is not more than 3*N/2, as required.
+ if (__comp_proj(__val1, __result.min))
+ __result.min = std::move(__val1);
+ else if (!__comp_proj(__val1, __result.max))
+ __result.max = std::move(__val1);
+ break;
+ }
+ auto&& __val2 = *__first;
+ if (!__comp_proj(__val2, __val1))
+ {
+ if (__comp_proj(__val1, __result.min))
+ __result.min = std::move(__val1);
+ if (!__comp_proj(__val2, __result.max))
+ __result.max = std::forward<decltype(__val2)>(__val2);
+ }
+ else
+ {
+ if (__comp_proj(__val2, __result.min))
+ __result.min = std::forward<decltype(__val2)>(__val2);
+ if (!__comp_proj(__val1, __result.max))
+ __result.max = std::move(__val1);
+ }
}
return __result;
}
@@ -3408,21 +3441,50 @@ namespace ranges
operator()(_Iter __first, _Sent __last,
_Comp __comp = {}, _Proj __proj = {}) const
{
- if (__first == __last)
- return {__first, __first};
-
+ auto __comp_proj = __detail::__make_comp_proj(__comp, __proj);
minmax_element_result<_Iter> __result = {__first, __first};
- auto __i = __first;
- while (++__i != __last)
+ if (__first == __last || ++__first == __last)
+ return __result;
+ else
{
- if (std::__invoke(__comp,
- std::__invoke(__proj, *__i),
- std::__invoke(__proj, *__result.min)))
- __result.min = __i;
- if (!(bool)std::__invoke(__comp,
- std::__invoke(__proj, *__i),
- std::__invoke(__proj, *__result.max)))
- __result.max = __i;
+ // At this point __result.min == __result.max, so a single
+ // comparison with the next element suffices.
+ if (__comp_proj(*__first, *__result.min))
+ __result.min = __first;
+ else
+ __result.max = __first;
+ }
+ while (++__first != __last)
+ {
+ // Now process two elements at a time so that we perform at most
+ // 3*(N-2)/2 comparisons in total (each of the (N-2)/2 iterations
+ // of this loop performs three comparisons).
+ auto __prev = __first;
+ if (++__first == __last)
+ {
+ // N is odd; in this final iteration, we perform at most two
+ // comparisons, for a total of 1 + 3*(N-3)/2 + 2 comparisons,
+ // which is not more than 3*N/2, as required.
+ if (__comp_proj(*__prev, *__result.min))
+ __result.min = __prev;
+ else if (!__comp_proj(*__prev, *__result.max))
+ __result.max = __prev;
+ break;
+ }
+ if (!__comp_proj(*__first, *__prev))
+ {
+ if (__comp_proj(*__prev, *__result.min))
+ __result.min = __prev;
+ if (!__comp_proj(*__first, *__result.max))
+ __result.max = __first;
+ }
+ else
+ {
+ if (__comp_proj(*__first, *__result.min))
+ __result.min = __first;
+ if (!__comp_proj(*__prev, *__result.max))
+ __result.max = __prev;
+ }
}
return __result;
}
@@ -3749,8 +3811,7 @@ namespace ranges
// i.e. we are shifting out at least half of the range. In
// this case we can safely perform the shift with a single
// move.
- std::move(std::move(__first), std::move(__dest_head),
- std::move(__result));
+ std::move(std::move(__first), std::move(__dest_head), __result);
return __result;
}
++__dest_head;
diff --git a/libstdc++-v3/testsuite/25_algorithms/minmax/constrained.cc b/libstdc++-v3/testsuite/25_algorithms/minmax/constrained.cc
index 786922414b5..c365152bf2b 100644
--- a/libstdc++-v3/testsuite/25_algorithms/minmax/constrained.cc
+++ b/libstdc++-v3/testsuite/25_algorithms/minmax/constrained.cc
@@ -19,6 +19,8 @@
// { dg-do run { target c++2a } }
#include <algorithm>
+#include <string>
+#include <vector>
#include <testsuite_hooks.h>
#include <testsuite_iterators.h>
@@ -89,10 +91,50 @@ test03()
== res_t(1,4) );
}
+void
+test04()
+{
+ // Verify we perform at most 3*N/2 applications of the comparison predicate.
+ static int counter;
+ struct counted_less
+ { bool operator()(int a, int b) { ++counter; return a < b; } };
+
+ ranges::minmax({1,2}, counted_less{});
+ VERIFY( counter == 1 );
+
+ counter = 0;
+ ranges::minmax({1,2,3}, counted_less{});
+ VERIFY( counter == 3 );
+
+ counter = 0;
+ ranges::minmax({1,2,3,4,5,6,7,8,9,10}, counted_less{});
+ VERIFY( counter <= 15 );
+
+ counter = 0;
+ ranges::minmax({10,9,8,7,6,5,4,3,2,1}, counted_less{});
+ VERIFY( counter <= 15 );
+}
+
+void
+test05()
+{
+ // PR libstdc++/100387
+ using namespace std::literals::string_literals;
+ auto comp = [](const auto& a, const auto& b) {
+ return a.size() == b.size() ? a.front() < b.front() : a.size() > b.size();
+ };
+ auto result = ranges::minmax({"b"s, "a"s}, comp);
+ VERIFY( result.min == "a"s && result.max == "b"s );
+ result = ranges::minmax({"c"s, "b"s, "a"s}, comp);
+ VERIFY( result.min == "a"s && result.max == "c"s );
+}
+
int
main()
{
test01();
test02();
test03();
+ test04();
+ test05();
}
diff --git a/libstdc++-v3/testsuite/25_algorithms/minmax_element/constrained.cc b/libstdc++-v3/testsuite/25_algorithms/minmax_element/constrained.cc
index 3b11c0dd96c..0919f7dda8f 100644
--- a/libstdc++-v3/testsuite/25_algorithms/minmax_element/constrained.cc
+++ b/libstdc++-v3/testsuite/25_algorithms/minmax_element/constrained.cc
@@ -61,8 +61,35 @@ test01()
static_assert(ranges::minmax_element(y, y+3, {}, &X::i).max->j == 3);
}
+void
+test02()
+{
+ // Verify we perform at most 3*N/2 applications of the comparison predicate.
+ static int counter;
+ struct counted_less
+ { bool operator()(int a, int b) { ++counter; return a < b; } };
+
+ int x[] = {1,2,3,4,5,6,7,8,9,10};
+ ranges::minmax_element(x, x+2, counted_less{});
+ VERIFY( counter == 1 );
+
+ counter = 0;
+ ranges::minmax_element(x, x+3, counted_less{});
+ VERIFY( counter == 3 );
+
+ counter = 0;
+ ranges::minmax_element(x, counted_less{});
+ VERIFY( counter <= 15 );
+
+ ranges::reverse(x);
+ counter = 0;
+ ranges::minmax_element(x, counted_less{});
+ VERIFY( counter <= 15 );
+}
+
int
main()
{
test01();
+ test02();
}
--
2.31.1.442.g7e39198978
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