RFC: A new MIPS64 ABI
David Daney
ddaney@caviumnetworks.com
Tue Feb 15 02:35:00 GMT 2011
On 02/14/2011 04:15 PM, Matt Thomas wrote:
>
> On Feb 14, 2011, at 12:29 PM, David Daney wrote:
>
>> Background:
>>
>> Current MIPS 32-bit ABIs (both o32 and n32) are restricted to 2GB of
>> user virtual memory space. This is due the way MIPS32 memory space is
>> segmented. Only the range from 0..2^31-1 is available. Pointer
>> values are always sign extended.
>>
>> Because there are not already enough MIPS ABIs, I present the ...
>>
>> Proposal: A new ABI to support 4GB of address space with 32-bit
>> pointers.
>>
>> The proposed new ABI would only be available on MIPS64 platforms. It
>> would be identical to the current MIPS n32 ABI *except* that pointers
>> would be zero-extended rather than sign-extended when resident in
>> registers. In the remainder of this document I will call it
>> 'n32-big'. As a result, applications would have access to a full 4GB
>> of virtual address space. The operating environment would be
>> configured such that the entire lower 4GB of the virtual address space
>> was available to the program.
>
> I have to wonder if it's worth the effort. The primary problem I see
> is that this new ABI requires a 64bit kernel since faults through the
> upper 2G will go through the XTLB miss exception vector.
>
Yes, that is correct. It is a 64-bit ABI, and like the existing n32 ABI
requires a 64-bit kernel.
>> At a low level here is how it would work:
>>
>> 1) Load a pointer to a register from memory:
>>
>> n32:
>> LW $reg, offset($reg)
>>
>> n32-big:
>> LWU $reg, offset($reg)
>
>
> That might be sufficient for userland, but the kernel will need
> to do similar things (even if a 64bit kernel) when accessing
> structures supplied by 32-bit syscalls.
>
It is a userspace ABI. The MIPS64 kernel already uses something similar
(the -msym32 option). There would be no change to the kernel.
> It seems to be workable but if you need the additional address space
> why not use N64?
In n64 pointers are 64-bits wide. Programs that use many pointer laden
data structures have a much larger cache/memory footprint than their n32
versions.
Also the number of instructions required to load a 64-bit constant is
much larger than that needed to load a 32-bit constant.
David Daney
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