GCC 3.3 release criteria
Mike Stump
mstump@apple.com
Wed Feb 26 22:24:00 GMT 2003
On Wednesday, February 26, 2003, at 06:57 AM, Robert Dewar wrote:
>> A common coding style (at least around here) is to write rather big
>> and complex inline functions (frequently containing calls to other big
>> inline functions), assuming that they will collapse to relatively
>> little code when instantiated, because of constant folding and
>> dead-code removal. Quite often the resulting code is smaller than the
>> function call to a non-inlined function.
>
> Indeed that is a common style, and I would say that if the compiler
> does
> not inline in such a case, then even if the inline keyword is advisory,
> this would seem to be a bug!
If people in C land are complaining that C doesn't inline enough, and
have not complained that it does it too much, then obviously this is a
compiler bug and C should inline more. There isn't a reason that C and
C++ have to use the same exact heuristics.
What I do know, is that it did inline too much in C++ when confronted
with default inline template code, and that we should not undo this for
C++.
Can we just bump up the heuristic for C by, say 10x and see how people
like it. If they don't complain, and the people that used to complain
about C stop, then that _is_ a better choice. If 10x is too small, how
about 100x?
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