private static object construction bug?
Joe Buck
Joe.Buck@synopsys.com
Mon Aug 5 11:00:00 GMT 2002
> Joe Buck wrote:
>
> > Sorry, but the version of "thread-safe" that you are asking for would
> > require substantially slower code: you appear to want thread-safe locking
> > for the creation of all objects (in your case, for the construction of
> > a static variable that is local to a function). GCC is never going to do
> > that. The speed penalty would be enormous.
>
> OK, thanks, that's what I wanted to know. I had assumed that all globals
> were constructed before main() enters, but apparently C++ is not defined
> that way for all types of globals.
But you didn't have a global, you had a static variable that is local to a
function. The rule for such objects is different.
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