Storing, accessing type information at run time

Jody Hagins jody@atdesk.com
Wed Jun 30 15:43:00 GMT 1999


>  1. Store type information with each object, i.e. each object is
>     prefixed with a bit-field denoting its type.

Each object could contain a pointer to type information.  That way, you can
have "as much" type information as you want.  Every object of the same type
points to the same type information data.



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