question regarding asm()
Christian Iseli
chris@lslsun.epfl.ch
Wed Oct 29 02:28:00 GMT 1997
> You should rather use an extra hard register number for the frame pointer,
> and then eliminate this frame pointer either to the hard frame pointer or
> to the stack.
^^^^^
(I guess you mean the stack pointer...)
Hmm... That's what I'm doing already. reload, at least with Bernd's
patch applied, puts the HARD_FRAME_POINTER_REGNO in the bad_spill_regs,
even when frame_pointer_needed is 0. That's what I patched...
Christian
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