[COMMITTED] path solver: Compute ranges in path in gimple order.
Aldy Hernandez
aldyh@redhat.com
Thu Nov 25 12:51:20 GMT 2021
On Thu, Nov 25, 2021 at 1:38 PM Richard Biener
<richard.guenther@gmail.com> wrote:
>
> On Thu, Nov 25, 2021 at 1:10 PM Aldy Hernandez <aldyh@redhat.com> wrote:
> >
> > On Thu, Nov 25, 2021 at 12:57 PM Richard Biener
> > <richard.guenther@gmail.com> wrote:
> > >
> > > On Thu, Nov 25, 2021 at 11:55 AM Aldy Hernandez via Gcc-patches
> > > <gcc-patches@gcc.gnu.org> wrote:
> > > >
> > > > Andrew's patch for this PR103254 papered over some underlying
> > > > performance issues in the path solver that I'd like to address.
> > > >
> > > > We are currently solving the SSA's defined in the current block in
> > > > bitmap order, which amounts to random order for all purposes. This is
> > > > causing unnecessary recursion in gori. This patch changes the order
> > > > to gimple order, thus solving dependencies before uses.
> > > >
> > > > There is no change in threadable paths with this change.
> > > >
> > > > Tested on x86-64 & ppc64le Linux.
> > > >
> > > > gcc/ChangeLog:
> > > >
> > > > PR tree-optimization/103254
> > > > * gimple-range-path.cc (path_range_query::compute_ranges_defined): New
> > > > (path_range_query::compute_ranges_in_block): Move to
> > > > compute_ranges_defined.
> > > > * gimple-range-path.h (compute_ranges_defined): New.
> > > > ---
> > > > gcc/gimple-range-path.cc | 33 ++++++++++++++++++++++-----------
> > > > gcc/gimple-range-path.h | 1 +
> > > > 2 files changed, 23 insertions(+), 11 deletions(-)
> > > >
> > > > diff --git a/gcc/gimple-range-path.cc b/gcc/gimple-range-path.cc
> > > > index 4aa666d2c8b..e24086691c4 100644
> > > > --- a/gcc/gimple-range-path.cc
> > > > +++ b/gcc/gimple-range-path.cc
> > > > @@ -401,6 +401,27 @@ path_range_query::compute_ranges_in_phis (basic_block bb)
> > > > }
> > > > }
> > > >
> > > > +// Compute ranges defined in block.
> > > > +
> > > > +void
> > > > +path_range_query::compute_ranges_defined (basic_block bb)
> > > > +{
> > > > + int_range_max r;
> > > > +
> > > > + compute_ranges_in_phis (bb);
> > > > +
> > > > + // Iterate in gimple order to minimize recursion.
> > > > + for (auto gsi = gsi_start_nondebug_bb (bb); !gsi_end_p (gsi); gsi_next (&gsi))
> > >
> > > gsi_next_nondebug (&gsi)?
> > >
> > > Of course this all has the extra cost of iterating over a possibly very large
> > > BB for just a few bits in m_imports? How often does m_imports have
> > > exactly one bit set?
> >
> > Hmmm, good point.
> >
> > Perhaps this isn't worth it then. I mean, the underlying bug I'm
> > tackling is an excess of outgoing edge ranges, not the excess
> > recursion this patch attacks.
> >
> > If you think the cost would be high for large ILs, I can revert the patch.
>
> I think so. If ordering is important then that should be achieved in some
> other ways (always a bit difficult for on-demand infrastructure).
Nah, this isn't a correctness issue. It's not worth it.
I will revert the patch.
Thanks.
Aldy
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