[[ARM/AArch64][testsuite] 05/36] Add vldX_dup test.

Christophe Lyon christophe.lyon@linaro.org
Fri Jan 16 18:17:00 GMT 2015


On 16 January 2015 at 16:20, Tejas Belagod <tejas.belagod@arm.com> wrote:
> On 13/01/15 15:18, Christophe Lyon wrote:
>>
>>
>>          * gcc.target/aarch64/advsimd-intrinsics/vldX_dup.c: New file.
>>
>> diff --git
>> a/gcc/testsuite/gcc.target/aarch64/advsimd-intrinsics/vldX_dup.c
>> b/gcc/testsuite/gcc.target/aarch64/advsimd-intrinsics/vldX_dup.c
>> new file mode 100644
>> index 0000000..53cd8f3
>> --- /dev/null
>> +++ b/gcc/testsuite/gcc.target/aarch64/advsimd-intrinsics/vldX_dup.c
>> @@ -0,0 +1,671 @@
>> +#include <arm_neon.h>
>> +#include "arm-neon-ref.h"
>> +#include "compute-ref-data.h"
>> +
>> +/* Expected results.  */
>> +
>> +/* vld2_dup/chunk 0.  */
>> +VECT_VAR_DECL(expected_vld2_0,int,8,8) [] = { 0xf0, 0xf1, 0xf0, 0xf1,
>> +                                      0xf0, 0xf1, 0xf0, 0xf1 };
>> +VECT_VAR_DECL(expected_vld2_0,int,16,4) [] = { 0xfff0, 0xfff1, 0xfff0,
>> 0xfff1 };
>> +VECT_VAR_DECL(expected_vld2_0,int,32,2) [] = { 0xfffffff0, 0xfffffff1 };
>> +VECT_VAR_DECL(expected_vld2_0,int,64,1) [] = { 0xfffffffffffffff0 };
>> +VECT_VAR_DECL(expected_vld2_0,uint,8,8) [] = { 0xf0, 0xf1, 0xf0, 0xf1,
>> +                                       0xf0, 0xf1, 0xf0, 0xf1 };
>> +VECT_VAR_DECL(expected_vld2_0,uint,16,4) [] = { 0xfff0, 0xfff1, 0xfff0,
>> 0xfff1 };
>> +VECT_VAR_DECL(expected_vld2_0,uint,32,2) [] = { 0xfffffff0, 0xfffffff1 };
>> +VECT_VAR_DECL(expected_vld2_0,uint,64,1) [] = { 0xfffffffffffffff0 };
>> +VECT_VAR_DECL(expected_vld2_0,poly,8,8) [] = { 0xf0, 0xf1, 0xf0, 0xf1,
>> +                                       0xf0, 0xf1, 0xf0, 0xf1 };
>> +VECT_VAR_DECL(expected_vld2_0,poly,16,4) [] = { 0xfff0, 0xfff1, 0xfff0,
>> 0xfff1 };
>> +VECT_VAR_DECL(expected_vld2_0,hfloat,32,2) [] = { 0xc1800000, 0xc1700000
>> };
>> +VECT_VAR_DECL(expected_vld2_0,int,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                       0x33, 0x33, 0x33, 0x33,
>> +                                       0x33, 0x33, 0x33, 0x33,
>> +                                       0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld2_0,int,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                       0x3333, 0x3333, 0x3333, 0x3333 };
>> +VECT_VAR_DECL(expected_vld2_0,int,32,4) [] = { 0x33333333, 0x33333333,
>> +                                       0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld2_0,int,64,2) [] = { 0x3333333333333333,
>> +                                       0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld2_0,uint,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                        0x33, 0x33, 0x33, 0x33,
>> +                                        0x33, 0x33, 0x33, 0x33,
>> +                                        0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld2_0,uint,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                        0x3333, 0x3333, 0x3333, 0x3333 };
>> +VECT_VAR_DECL(expected_vld2_0,uint,32,4) [] = { 0x33333333, 0x33333333,
>> +                                        0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld2_0,uint,64,2) [] = { 0x3333333333333333,
>> +                                        0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld2_0,poly,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                        0x33, 0x33, 0x33, 0x33,
>> +                                        0x33, 0x33, 0x33, 0x33,
>> +                                        0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld2_0,poly,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                        0x3333, 0x3333, 0x3333, 0x3333 };
>> +VECT_VAR_DECL(expected_vld2_0,hfloat,32,4) [] = { 0x33333333, 0x33333333,
>> +                                          0x33333333, 0x33333333 };
>> +
>> +/* vld2_dup/chunk 1.  */
>> +VECT_VAR_DECL(expected_vld2_1,int,8,8) [] = { 0xf0, 0xf1, 0xf0, 0xf1,
>> +                                             0xf0, 0xf1, 0xf0, 0xf1 };
>> +VECT_VAR_DECL(expected_vld2_1,int,16,4) [] = { 0xfff0, 0xfff1, 0xfff0,
>> 0xfff1 };
>> +VECT_VAR_DECL(expected_vld2_1,int,32,2) [] = { 0xfffffff0, 0xfffffff1 };
>> +VECT_VAR_DECL(expected_vld2_1,int,64,1) [] = { 0xfffffffffffffff1 };
>> +VECT_VAR_DECL(expected_vld2_1,uint,8,8) [] = { 0xf0, 0xf1, 0xf0, 0xf1,
>> +                                              0xf0, 0xf1, 0xf0, 0xf1 };
>> +VECT_VAR_DECL(expected_vld2_1,uint,16,4) [] = { 0xfff0, 0xfff1, 0xfff0,
>> 0xfff1 };
>> +VECT_VAR_DECL(expected_vld2_1,uint,32,2) [] = { 0xfffffff0, 0xfffffff1 };
>> +VECT_VAR_DECL(expected_vld2_1,uint,64,1) [] = { 0xfffffffffffffff1 };
>> +VECT_VAR_DECL(expected_vld2_1,poly,8,8) [] = { 0xf0, 0xf1, 0xf0, 0xf1,
>> +                                              0xf0, 0xf1, 0xf0, 0xf1 };
>> +VECT_VAR_DECL(expected_vld2_1,poly,16,4) [] = { 0xfff0, 0xfff1,
>> +                                               0xfff0, 0xfff1 };
>> +VECT_VAR_DECL(expected_vld2_1,hfloat,32,2) [] = { 0xc1800000, 0xc1700000
>> };
>> +VECT_VAR_DECL(expected_vld2_1,int,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld2_1,int,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                              0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld2_1,int,32,4) [] = { 0x33333333, 0x33333333,
>> +                                              0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld2_1,int,64,2) [] = { 0x3333333333333333,
>> +                                              0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld2_1,uint,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld2_1,uint,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld2_1,uint,32,4) [] = { 0x33333333, 0x33333333,
>> +                                               0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld2_1,uint,64,2) [] = { 0x3333333333333333,
>> +                                               0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld2_1,poly,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld2_1,poly,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld2_1,hfloat,32,4) [] = { 0x33333333, 0x33333333,
>> +                                                 0x33333333, 0x33333333
>> };
>> +
>> +/* vld3_dup/chunk 0.  */
>> +VECT_VAR_DECL(expected_vld3_0,int,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf0,
>> +                                             0xf1, 0xf2, 0xf0, 0xf1 };
>> +VECT_VAR_DECL(expected_vld3_0,int,16,4) [] = { 0xfff0, 0xfff1,
>> +                                              0xfff2, 0xfff0 };
>> +VECT_VAR_DECL(expected_vld3_0,int,32,2) [] = { 0xfffffff0, 0xfffffff1 };
>> +VECT_VAR_DECL(expected_vld3_0,int,64,1) [] = { 0xfffffffffffffff0 };
>> +VECT_VAR_DECL(expected_vld3_0,uint,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf0,
>> +                                              0xf1, 0xf2, 0xf0, 0xf1 };
>> +VECT_VAR_DECL(expected_vld3_0,uint,16,4) [] = { 0xfff0, 0xfff1,
>> +                                               0xfff2, 0xfff0 };
>> +VECT_VAR_DECL(expected_vld3_0,uint,32,2) [] = { 0xfffffff0, 0xfffffff1 };
>> +VECT_VAR_DECL(expected_vld3_0,uint,64,1) [] = { 0xfffffffffffffff0 };
>> +VECT_VAR_DECL(expected_vld3_0,poly,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf0,
>> +                                              0xf1, 0xf2, 0xf0, 0xf1 };
>> +VECT_VAR_DECL(expected_vld3_0,poly,16,4) [] = { 0xfff0, 0xfff1,
>> +                                               0xfff2, 0xfff0 };
>> +VECT_VAR_DECL(expected_vld3_0,hfloat,32,2) [] = { 0xc1800000, 0xc1700000
>> };
>> +VECT_VAR_DECL(expected_vld3_0,int,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld3_0,int,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                              0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld3_0,int,32,4) [] = { 0x33333333, 0x33333333,
>> +                                              0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld3_0,int,64,2) [] = { 0x3333333333333333,
>> +                                              0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld3_0,uint,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld3_0,uint,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld3_0,uint,32,4) [] = { 0x33333333, 0x33333333,
>> +                                               0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld3_0,uint,64,2) [] = { 0x3333333333333333,
>> +                                               0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld3_0,poly,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld3_0,poly,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld3_0,hfloat,32,4) [] = { 0x33333333, 0x33333333,
>> +                                                 0x33333333, 0x33333333
>> };
>> +
>> +/* vld3_dup/chunk 1.  */
>> +VECT_VAR_DECL(expected_vld3_1,int,8,8) [] = { 0xf2, 0xf0, 0xf1, 0xf2,
>> +                                             0xf0, 0xf1, 0xf2, 0xf0 };
>> +VECT_VAR_DECL(expected_vld3_1,int,16,4) [] = { 0xfff1, 0xfff2,
>> +                                              0xfff0, 0xfff1 };
>> +VECT_VAR_DECL(expected_vld3_1,int,32,2) [] = { 0xfffffff2, 0xfffffff0 };
>> +VECT_VAR_DECL(expected_vld3_1,int,64,1) [] = { 0xfffffffffffffff1 };
>> +VECT_VAR_DECL(expected_vld3_1,uint,8,8) [] = { 0xf2, 0xf0, 0xf1, 0xf2,
>> +                                              0xf0, 0xf1, 0xf2, 0xf0 };
>> +VECT_VAR_DECL(expected_vld3_1,uint,16,4) [] = { 0xfff1, 0xfff2,
>> +                                               0xfff0, 0xfff1 };
>> +VECT_VAR_DECL(expected_vld3_1,uint,32,2) [] = { 0xfffffff2, 0xfffffff0 };
>> +VECT_VAR_DECL(expected_vld3_1,uint,64,1) [] = { 0xfffffffffffffff1 };
>> +VECT_VAR_DECL(expected_vld3_1,poly,8,8) [] = { 0xf2, 0xf0, 0xf1, 0xf2,
>> +                                              0xf0, 0xf1, 0xf2, 0xf0 };
>> +VECT_VAR_DECL(expected_vld3_1,poly,16,4) [] = { 0xfff1, 0xfff2,
>> +                                               0xfff0, 0xfff1 };
>> +VECT_VAR_DECL(expected_vld3_1,hfloat,32,2) [] = { 0xc1600000, 0xc1800000
>> };
>> +VECT_VAR_DECL(expected_vld3_1,int,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld3_1,int,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                              0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld3_1,int,32,4) [] = { 0x33333333, 0x33333333,
>> +                                              0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld3_1,int,64,2) [] = { 0x3333333333333333,
>> +                                              0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld3_1,uint,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld3_1,uint,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld3_1,uint,32,4) [] = { 0x33333333, 0x33333333,
>> +                                               0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld3_1,uint,64,2) [] = { 0x3333333333333333,
>> +                                               0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld3_1,poly,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld3_1,poly,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld3_1,hfloat,32,4) [] = { 0x33333333, 0x33333333,
>> +                                                 0x33333333, 0x33333333
>> };
>> +
>> +/* vld3_dup/chunk 2.  */
>> +VECT_VAR_DECL(expected_vld3_2,int,8,8) [] = { 0xf1, 0xf2, 0xf0, 0xf1,
>> +                                             0xf2, 0xf0, 0xf1, 0xf2 };
>> +VECT_VAR_DECL(expected_vld3_2,int,16,4) [] = { 0xfff2, 0xfff0,
>> +                                              0xfff1, 0xfff2 };
>> +VECT_VAR_DECL(expected_vld3_2,int,32,2) [] = { 0xfffffff1, 0xfffffff2 };
>> +VECT_VAR_DECL(expected_vld3_2,int,64,1) [] = { 0xfffffffffffffff2 };
>> +VECT_VAR_DECL(expected_vld3_2,uint,8,8) [] = { 0xf1, 0xf2, 0xf0, 0xf1,
>> +                                              0xf2, 0xf0, 0xf1, 0xf2 };
>> +VECT_VAR_DECL(expected_vld3_2,uint,16,4) [] = { 0xfff2, 0xfff0,
>> +                                               0xfff1, 0xfff2 };
>> +VECT_VAR_DECL(expected_vld3_2,uint,32,2) [] = { 0xfffffff1, 0xfffffff2 };
>> +VECT_VAR_DECL(expected_vld3_2,uint,64,1) [] = { 0xfffffffffffffff2 };
>> +VECT_VAR_DECL(expected_vld3_2,poly,8,8) [] = { 0xf1, 0xf2, 0xf0, 0xf1,
>> +                                              0xf2, 0xf0, 0xf1, 0xf2 };
>> +VECT_VAR_DECL(expected_vld3_2,poly,16,4) [] = { 0xfff2, 0xfff0,
>> +                                               0xfff1, 0xfff2 };
>> +VECT_VAR_DECL(expected_vld3_2,hfloat,32,2) [] = { 0xc1700000, 0xc1600000
>> };
>> +VECT_VAR_DECL(expected_vld3_2,int,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld3_2,int,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                              0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld3_2,int,32,4) [] = { 0x33333333, 0x33333333,
>> +                                              0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld3_2,int,64,2) [] = { 0x3333333333333333,
>> +                                              0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld3_2,uint,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld3_2,uint,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld3_2,uint,32,4) [] = { 0x33333333, 0x33333333,
>> +                                               0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld3_2,uint,64,2) [] = { 0x3333333333333333,
>> +                                               0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld3_2,poly,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld3_2,poly,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld3_2,hfloat,32,4) [] = { 0x33333333, 0x33333333,
>> +                                                 0x33333333, 0x33333333
>> };
>> +
>> +/* vld4_dup/chunk 0.  */
>> +VECT_VAR_DECL(expected_vld4_0,int,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                             0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_0,int,16,4) [] = { 0xfff0, 0xfff1,
>> +                                              0xfff2, 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_0,int,32,2) [] = { 0xfffffff0, 0xfffffff1 };
>> +VECT_VAR_DECL(expected_vld4_0,int,64,1) [] = { 0xfffffffffffffff0 };
>> +VECT_VAR_DECL(expected_vld4_0,uint,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                              0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_0,uint,16,4) [] = { 0xfff0, 0xfff1, 0xfff2,
>> 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_0,uint,32,2) [] = { 0xfffffff0, 0xfffffff1 };
>> +VECT_VAR_DECL(expected_vld4_0,uint,64,1) [] = { 0xfffffffffffffff0 };
>> +VECT_VAR_DECL(expected_vld4_0,poly,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                              0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_0,poly,16,4) [] = { 0xfff0, 0xfff1, 0xfff2,
>> 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_0,hfloat,32,2) [] = { 0xc1800000, 0xc1700000
>> };
>> +VECT_VAR_DECL(expected_vld4_0,int,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_0,int,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                              0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_0,int,32,4) [] = { 0x33333333, 0x33333333,
>> +                                              0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld4_0,int,64,2) [] = { 0x3333333333333333,
>> +                                              0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld4_0,uint,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_0,uint,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_0,uint,32,4) [] = { 0x33333333, 0x33333333,
>> +                                               0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld4_0,uint,64,2) [] = { 0x3333333333333333,
>> +                                               0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld4_0,poly,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_0,poly,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_0,hfloat,32,4) [] = { 0x33333333, 0x33333333,
>> +                                                 0x33333333, 0x33333333
>> };
>> +
>> +/* vld4_dup/chunk 1.  */
>> +VECT_VAR_DECL(expected_vld4_1,int,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                             0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_1,int,16,4) [] = { 0xfff0, 0xfff1, 0xfff2,
>> 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_1,int,32,2) [] = { 0xfffffff2, 0xfffffff3 };
>> +VECT_VAR_DECL(expected_vld4_1,int,64,1) [] = { 0xfffffffffffffff1 };
>> +VECT_VAR_DECL(expected_vld4_1,uint,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                              0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_1,uint,16,4) [] = { 0xfff0, 0xfff1, 0xfff2,
>> 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_1,uint,32,2) [] = { 0xfffffff2, 0xfffffff3 };
>> +VECT_VAR_DECL(expected_vld4_1,uint,64,1) [] = { 0xfffffffffffffff1 };
>> +VECT_VAR_DECL(expected_vld4_1,poly,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                              0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_1,poly,16,4) [] = { 0xfff0, 0xfff1, 0xfff2,
>> 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_1,hfloat,32,2) [] = { 0xc1600000, 0xc1500000
>> };
>> +VECT_VAR_DECL(expected_vld4_1,int,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_1,int,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                              0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_1,int,32,4) [] = { 0x33333333, 0x33333333,
>> +                                              0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld4_1,int,64,2) [] = { 0x3333333333333333,
>> +                                              0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld4_1,uint,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_1,uint,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_1,uint,32,4) [] = { 0x33333333, 0x33333333,
>> +                                               0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld4_1,uint,64,2) [] = { 0x3333333333333333,
>> +                                               0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld4_1,poly,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_1,poly,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_1,hfloat,32,4) [] = { 0x33333333, 0x33333333,
>> +                                                 0x33333333, 0x33333333
>> };
>> +
>> +/* vld4_dup/chunk 2.  */
>> +VECT_VAR_DECL(expected_vld4_2,int,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                             0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_2,int,16,4) [] = { 0xfff0, 0xfff1, 0xfff2,
>> 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_2,int,32,2) [] = { 0xfffffff0, 0xfffffff1 };
>> +VECT_VAR_DECL(expected_vld4_2,int,64,1) [] = { 0xfffffffffffffff2 };
>> +VECT_VAR_DECL(expected_vld4_2,uint,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                              0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_2,uint,16,4) [] = { 0xfff0, 0xfff1, 0xfff2,
>> 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_2,uint,32,2) [] = { 0xfffffff0, 0xfffffff1 };
>> +VECT_VAR_DECL(expected_vld4_2,uint,64,1) [] = { 0xfffffffffffffff2 };
>> +VECT_VAR_DECL(expected_vld4_2,poly,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                              0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_2,poly,16,4) [] = { 0xfff0, 0xfff1, 0xfff2,
>> 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_2,hfloat,32,2) [] = { 0xc1800000, 0xc1700000
>> };
>> +VECT_VAR_DECL(expected_vld4_2,int,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_2,int,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                              0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_2,int,32,4) [] = { 0x33333333, 0x33333333,
>> +                                              0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld4_2,int,64,2) [] = { 0x3333333333333333,
>> +                                              0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld4_2,uint,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_2,uint,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_2,uint,32,4) [] = { 0x33333333, 0x33333333,
>> +                                               0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld4_2,uint,64,2) [] = { 0x3333333333333333,
>> +                                               0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld4_2,poly,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_2,poly,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_2,hfloat,32,4) [] = { 0x33333333, 0x33333333,
>> +                                                 0x33333333, 0x33333333
>> };
>> +
>> +/* vld4_dup/chunk3.  */
>> +VECT_VAR_DECL(expected_vld4_3,int,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                             0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_3,int,16,4) [] = { 0xfff0, 0xfff1, 0xfff2,
>> 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_3,int,32,2) [] = { 0xfffffff2, 0xfffffff3 };
>> +VECT_VAR_DECL(expected_vld4_3,int,64,1) [] = { 0xfffffffffffffff3 };
>> +VECT_VAR_DECL(expected_vld4_3,uint,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                              0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_3,uint,16,4) [] = { 0xfff0, 0xfff1, 0xfff2,
>> 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_3,uint,32,2) [] = { 0xfffffff2, 0xfffffff3 };
>> +VECT_VAR_DECL(expected_vld4_3,uint,64,1) [] = { 0xfffffffffffffff3 };
>> +VECT_VAR_DECL(expected_vld4_3,poly,8,8) [] = { 0xf0, 0xf1, 0xf2, 0xf3,
>> +                                              0xf0, 0xf1, 0xf2, 0xf3 };
>> +VECT_VAR_DECL(expected_vld4_3,poly,16,4) [] = { 0xfff0, 0xfff1, 0xfff2,
>> 0xfff3 };
>> +VECT_VAR_DECL(expected_vld4_3,hfloat,32,2) [] = { 0xc1600000, 0xc1500000
>> };
>> +VECT_VAR_DECL(expected_vld4_3,int,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33,
>> +                                              0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_3,int,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                              0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_3,int,32,4) [] = { 0x33333333, 0x33333333,
>> +                                              0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld4_3,int,64,2) [] = { 0x3333333333333333,
>> 0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld4_3,uint,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_3,uint,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_3,uint,32,4) [] = { 0x33333333, 0x33333333,
>> +                                               0x33333333, 0x33333333 };
>> +VECT_VAR_DECL(expected_vld4_3,uint,64,2) [] = { 0x3333333333333333,
>> +                                               0x3333333333333333 };
>> +VECT_VAR_DECL(expected_vld4_3,poly,8,16) [] = { 0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33,
>> +                                               0x33, 0x33, 0x33, 0x33 };
>> +VECT_VAR_DECL(expected_vld4_3,poly,16,8) [] = { 0x3333, 0x3333, 0x3333,
>> 0x3333,
>> +                                               0x3333, 0x3333, 0x3333,
>> 0x3333 };
>> +VECT_VAR_DECL(expected_vld4_3,hfloat,32,4) [] = { 0x33333333, 0x33333333,
>> +                                                 0x33333333, 0x33333333
>> };
>> +
>> +void exec_vldX_dup (void)
>> +{
>> +  /* In this case, input variables are arrays of vectors.  */
>> +#define DECL_VLDX_DUP(T1, W, N, X)                                     \
>> +  VECT_ARRAY_TYPE(T1, W, N, X) VECT_ARRAY_VAR(vector, T1, W, N, X);    \
>> +  VECT_VAR_DECL(result_bis_##X, T1, W, N)[X * N]
>> +
>> +  /* We need to use a temporary result buffer (result_bis), because
>> +     the one used for other tests is not large enough. A subset of the
>> +     result data is moved from result_bis to result, and it is this
>> +     subset which is used to check the actual behaviour. The next
>> +     macro enables to move another chunk of data from result_bis to
>> +     result.  */
>> +#define TEST_VLDX_DUP(Q, T1, T2, W, N, X)                              \
>> +  VECT_ARRAY_VAR(vector, T1, W, N, X) =
>> \
>> +    vld##X##Q##_dup_##T2##W(&VECT_VAR(buffer_dup, T1, W, N)[0]);       \
>> +                                                                       \
>> +  vst##X##Q##_##T2##W(VECT_VAR(result_bis_##X, T1, W, N),              \
>> +                     VECT_ARRAY_VAR(vector, T1, W, N, X));             \
>> +  memcpy(VECT_VAR(result, T1, W, N), VECT_VAR(result_bis_##X, T1, W, N),
>> \
>> +        sizeof(VECT_VAR(result, T1, W, N)));
>> +
>> +
>> +  /* Overwrite "result" with the contents of "result_bis"[Y].  */
>> +#define TEST_EXTRA_CHUNK(T1, W, N, X,Y)                        \
>> +  memcpy(VECT_VAR(result, T1, W, N),                   \
>> +        &(VECT_VAR(result_bis_##X, T1, W, N)[Y*N]),    \
>> +        sizeof(VECT_VAR(result, T1, W, N)));
>> +
>> +#define DECL_ALL_VLDX_DUP(X)                   \
>> +  DECL_VLDX_DUP(int, 8, 8, X);                 \
>> +  DECL_VLDX_DUP(int, 16, 4, X);                        \
>> +  DECL_VLDX_DUP(int, 32, 2, X);                        \
>> +  DECL_VLDX_DUP(int, 64, 1, X);                        \
>> +  DECL_VLDX_DUP(uint, 8, 8, X);                        \
>> +  DECL_VLDX_DUP(uint, 16, 4, X);               \
>> +  DECL_VLDX_DUP(uint, 32, 2, X);               \
>> +  DECL_VLDX_DUP(uint, 64, 1, X);               \
>> +  DECL_VLDX_DUP(poly, 8, 8, X);                        \
>> +  DECL_VLDX_DUP(poly, 16, 4, X);               \
>> +  DECL_VLDX_DUP(float, 32, 2, X)
>> +
>> +#define TEST_ALL_VLDX_DUP(X)                   \
>> +  TEST_VLDX_DUP(, int, s, 8, 8, X);            \
>> +  TEST_VLDX_DUP(, int, s, 16, 4, X);           \
>> +  TEST_VLDX_DUP(, int, s, 32, 2, X);           \
>> +  TEST_VLDX_DUP(, int, s, 64, 1, X);           \
>> +  TEST_VLDX_DUP(, uint, u, 8, 8, X);           \
>> +  TEST_VLDX_DUP(, uint, u, 16, 4, X);          \
>> +  TEST_VLDX_DUP(, uint, u, 32, 2, X);          \
>> +  TEST_VLDX_DUP(, uint, u, 64, 1, X);          \
>> +  TEST_VLDX_DUP(, poly, p, 8, 8, X);           \
>> +  TEST_VLDX_DUP(, poly, p, 16, 4, X);          \
>> +  TEST_VLDX_DUP(, float, f, 32, 2, X)
>> +
>> +#define TEST_ALL_EXTRA_CHUNKS(X, Y)            \
>> +  TEST_EXTRA_CHUNK(int, 8, 8, X, Y);           \
>> +  TEST_EXTRA_CHUNK(int, 16, 4, X, Y);          \
>> +  TEST_EXTRA_CHUNK(int, 32, 2, X, Y);          \
>> +  TEST_EXTRA_CHUNK(int, 64, 1, X, Y);          \
>> +  TEST_EXTRA_CHUNK(uint, 8, 8, X, Y);          \
>> +  TEST_EXTRA_CHUNK(uint, 16, 4, X, Y);         \
>> +  TEST_EXTRA_CHUNK(uint, 32, 2, X, Y);         \
>> +  TEST_EXTRA_CHUNK(uint, 64, 1, X, Y);         \
>> +  TEST_EXTRA_CHUNK(poly, 8, 8, X, Y);          \
>> +  TEST_EXTRA_CHUNK(poly, 16, 4, X, Y);         \
>> +  TEST_EXTRA_CHUNK(float, 32, 2, X, Y)
>> +
>> +
>> +  DECL_ALL_VLDX_DUP(2);
>> +  DECL_ALL_VLDX_DUP(3);
>> +  DECL_ALL_VLDX_DUP(4);
>> +
>> +  /* Special input buffers of suitable size are needed for
>> vld2/vld3/vld4.  */
>> +  /* Input buffers for vld2, 1 of each size */
>> +  VECT_ARRAY_INIT2(buffer_vld2, int, 8, 8);
>> +  PAD(buffer_vld2_pad, int, 8, 8);
>> +  VECT_ARRAY_INIT2(buffer_vld2, int, 16, 4);
>> +  PAD(buffer_vld2_pad, int, 16, 4);
>> +  VECT_ARRAY_INIT2(buffer_vld2, int, 32, 2);
>> +  PAD(buffer_vld2_pad, int, 32, 2);
>> +  VECT_ARRAY_INIT2(buffer_vld2, int, 64, 1);
>> +  PAD(buffer_vld2_pad, int, 64, 1);
>> +  VECT_ARRAY_INIT2(buffer_vld2, uint, 8, 8);
>> +  PAD(buffer_vld2_pad, uint, 8, 8);
>> +  VECT_ARRAY_INIT2(buffer_vld2, uint, 16, 4);
>> +  PAD(buffer_vld2_pad, uint, 16, 4);
>> +  VECT_ARRAY_INIT2(buffer_vld2, uint, 32, 2);
>> +  PAD(buffer_vld2_pad, uint, 32, 2);
>> +  VECT_ARRAY_INIT2(buffer_vld2, uint, 64, 1);
>> +  PAD(buffer_vld2_pad, uint, 64, 1);
>> +  VECT_ARRAY_INIT2(buffer_vld2, poly, 8, 8);
>> +  PAD(buffer_vld2_pad, poly, 8, 8);
>> +  VECT_ARRAY_INIT2(buffer_vld2, poly, 16, 4);
>> +  PAD(buffer_vld2_pad, poly, 16, 4);
>> +  VECT_ARRAY_INIT2(buffer_vld2, float, 32, 2);
>> +  PAD(buffer_vld2_pad, float, 32, 2);
>> +
>> +  VECT_ARRAY_INIT2(buffer_vld2, int, 8, 16);
>> +  PAD(buffer_vld2_pad, int, 8, 16);
>> +  VECT_ARRAY_INIT2(buffer_vld2, int, 16, 8);
>> +  PAD(buffer_vld2_pad, int, 16, 8);
>> +  VECT_ARRAY_INIT2(buffer_vld2, int, 32, 4);
>> +  PAD(buffer_vld2_pad, int, 32, 4);
>> +  VECT_ARRAY_INIT2(buffer_vld2, int, 64, 2);
>> +  PAD(buffer_vld2_pad, int, 64, 2);
>> +  VECT_ARRAY_INIT2(buffer_vld2, uint, 8, 16);
>> +  PAD(buffer_vld2_pad, uint, 8, 16);
>> +  VECT_ARRAY_INIT2(buffer_vld2, uint, 16, 8);
>> +  PAD(buffer_vld2_pad, uint, 16, 8);
>> +  VECT_ARRAY_INIT2(buffer_vld2, uint, 32, 4);
>> +  PAD(buffer_vld2_pad, uint, 32, 4);
>> +  VECT_ARRAY_INIT2(buffer_vld2, uint, 64, 2);
>> +  PAD(buffer_vld2_pad, uint, 64, 2);
>> +  VECT_ARRAY_INIT2(buffer_vld2, poly, 8, 16);
>> +  PAD(buffer_vld2_pad, poly, 8, 16);
>> +  VECT_ARRAY_INIT2(buffer_vld2, poly, 16, 8);
>> +  PAD(buffer_vld2_pad, poly, 16, 8);
>> +  VECT_ARRAY_INIT2(buffer_vld2, float, 32, 4);
>> +  PAD(buffer_vld2_pad, float, 32, 4);
>> +
>> +  /* Input buffers for vld3, 1 of each size */
>> +  VECT_ARRAY_INIT3(buffer_vld3, int, 8, 8);
>> +  PAD(buffer_vld3_pad, int, 8, 8);
>> +  VECT_ARRAY_INIT3(buffer_vld3, int, 16, 4);
>> +  PAD(buffer_vld3_pad, int, 16, 4);
>> +  VECT_ARRAY_INIT3(buffer_vld3, int, 32, 2);
>> +  PAD(buffer_vld3_pad, int, 32, 2);
>> +  VECT_ARRAY_INIT3(buffer_vld3, int, 64, 1);
>> +  PAD(buffer_vld3_pad, int, 64, 1);
>> +  VECT_ARRAY_INIT3(buffer_vld3, uint, 8, 8);
>> +  PAD(buffer_vld3_pad, uint, 8, 8);
>> +  VECT_ARRAY_INIT3(buffer_vld3, uint, 16, 4);
>> +  PAD(buffer_vld3_pad, uint, 16, 4);
>> +  VECT_ARRAY_INIT3(buffer_vld3, uint, 32, 2);
>> +  PAD(buffer_vld3_pad, uint, 32, 2);
>> +  VECT_ARRAY_INIT3(buffer_vld3, uint, 64, 1);
>> +  PAD(buffer_vld3_pad, uint, 64, 1);
>> +  VECT_ARRAY_INIT3(buffer_vld3, poly, 8, 8);
>> +  PAD(buffer_vld3_pad, poly, 8, 8);
>> +  VECT_ARRAY_INIT3(buffer_vld3, poly, 16, 4);
>> +  PAD(buffer_vld3_pad, poly, 16, 4);
>> +  VECT_ARRAY_INIT3(buffer_vld3, float, 32, 2);
>> +  PAD(buffer_vld3_pad, float, 32, 2);
>> +
>> +  VECT_ARRAY_INIT3(buffer_vld3, int, 8, 16);
>> +  PAD(buffer_vld3_pad, int, 8, 16);
>> +  VECT_ARRAY_INIT3(buffer_vld3, int, 16, 8);
>> +  PAD(buffer_vld3_pad, int, 16, 8);
>> +  VECT_ARRAY_INIT3(buffer_vld3, int, 32, 4);
>> +  PAD(buffer_vld3_pad, int, 32, 4);
>> +  VECT_ARRAY_INIT3(buffer_vld3, int, 64, 2);
>> +  PAD(buffer_vld3_pad, int, 64, 2);
>> +  VECT_ARRAY_INIT3(buffer_vld3, uint, 8, 16);
>> +  PAD(buffer_vld3_pad, uint, 8, 16);
>> +  VECT_ARRAY_INIT3(buffer_vld3, uint, 16, 8);
>> +  PAD(buffer_vld3_pad, uint, 16, 8);
>> +  VECT_ARRAY_INIT3(buffer_vld3, uint, 32, 4);
>> +  PAD(buffer_vld3_pad, uint, 32, 4);
>> +  VECT_ARRAY_INIT3(buffer_vld3, uint, 64, 2);
>> +  PAD(buffer_vld3_pad, uint, 64, 2);
>> +  VECT_ARRAY_INIT3(buffer_vld3, poly, 8, 16);
>> +  PAD(buffer_vld3_pad, poly, 8, 16);
>> +  VECT_ARRAY_INIT3(buffer_vld3, poly, 16, 8);
>> +  PAD(buffer_vld3_pad, poly, 16, 8);
>> +  VECT_ARRAY_INIT3(buffer_vld3, float, 32, 4);
>> +  PAD(buffer_vld3_pad, float, 32, 4);
>> +
>> +  /* Input buffers for vld4, 1 of each size */
>> +  VECT_ARRAY_INIT4(buffer_vld4, int, 8, 8);
>> +  PAD(buffer_vld4_pad, int, 8, 8);
>> +  VECT_ARRAY_INIT4(buffer_vld4, int, 16, 4);
>> +  PAD(buffer_vld4_pad, int, 16, 4);
>> +  VECT_ARRAY_INIT4(buffer_vld4, int, 32, 2);
>> +  PAD(buffer_vld4_pad, int, 32, 2);
>> +  VECT_ARRAY_INIT4(buffer_vld4, int, 64, 1);
>> +  PAD(buffer_vld4_pad, int, 64, 1);
>> +  VECT_ARRAY_INIT4(buffer_vld4, uint, 8, 8);
>> +  PAD(buffer_vld4_pad, uint, 8, 8);
>> +  VECT_ARRAY_INIT4(buffer_vld4, uint, 16, 4);
>> +  PAD(buffer_vld4_pad, uint, 16, 4);
>> +  VECT_ARRAY_INIT4(buffer_vld4, uint, 32, 2);
>> +  PAD(buffer_vld4_pad, uint, 32, 2);
>> +  VECT_ARRAY_INIT4(buffer_vld4, uint, 64, 1);
>> +  PAD(buffer_vld4_pad, uint, 64, 1);
>> +  VECT_ARRAY_INIT4(buffer_vld4, poly, 8, 8);
>> +  PAD(buffer_vld4_pad, poly, 8, 8);
>> +  VECT_ARRAY_INIT4(buffer_vld4, poly, 16, 4);
>> +  PAD(buffer_vld4_pad, poly, 16, 4);
>> +  VECT_ARRAY_INIT4(buffer_vld4, float, 32, 2);
>> +  PAD(buffer_vld4_pad, float, 32, 2);
>> +
>> +  VECT_ARRAY_INIT4(buffer_vld4, int, 8, 16);
>> +  PAD(buffer_vld4_pad, int, 8, 16);
>> +  VECT_ARRAY_INIT4(buffer_vld4, int, 16, 8);
>> +  PAD(buffer_vld4_pad, int, 16, 8);
>> +  VECT_ARRAY_INIT4(buffer_vld4, int, 32, 4);
>> +  PAD(buffer_vld4_pad, int, 32, 4);
>> +  VECT_ARRAY_INIT4(buffer_vld4, int, 64, 2);
>> +  PAD(buffer_vld4_pad, int, 64, 2);
>> +  VECT_ARRAY_INIT4(buffer_vld4, uint, 8, 16);
>> +  PAD(buffer_vld4_pad, uint, 8, 16);
>> +  VECT_ARRAY_INIT4(buffer_vld4, uint, 16, 8);
>> +  PAD(buffer_vld4_pad, uint, 16, 8);
>> +  VECT_ARRAY_INIT4(buffer_vld4, uint, 32, 4);
>> +  PAD(buffer_vld4_pad, uint, 32, 4);
>> +  VECT_ARRAY_INIT4(buffer_vld4, uint, 64, 2);
>> +  PAD(buffer_vld4_pad, uint, 64, 2);
>> +  VECT_ARRAY_INIT4(buffer_vld4, poly, 8, 16);
>> +  PAD(buffer_vld4_pad, poly, 8, 16);
>> +  VECT_ARRAY_INIT4(buffer_vld4, poly, 16, 8);
>> +  PAD(buffer_vld4_pad, poly, 16, 8);
>> +  VECT_ARRAY_INIT4(buffer_vld4, float, 32, 4);
>> +  PAD(buffer_vld4_pad, float, 32, 4);
>> +
>> +  /* Check vld2_dup/vld2q_dup.  */
>> +  clean_results ();
>> +#define TEST_MSG "VLD2_DUP/VLD2Q_DUP"
>> +  TEST_ALL_VLDX_DUP(2);
>> +  CHECK_RESULTS_NAMED (TEST_MSG, expected_vld2_0, "chunk 0");
>> +
>> +  TEST_ALL_EXTRA_CHUNKS(2, 1);
>> +  CHECK_RESULTS_NAMED (TEST_MSG, expected_vld2_1, "chunk 1");
>> +
>> +  /* Check vld3_dup/vld3q_dup.  */
>> +  clean_results ();
>> +#undef TEST_MSG
>> +#define TEST_MSG "VLD3_DUP/VLD3Q_DUP"
>> +  TEST_ALL_VLDX_DUP(3);
>> +  CHECK_RESULTS_NAMED (TEST_MSG, expected_vld3_0, "chunk 0");
>> +
>> +  TEST_ALL_EXTRA_CHUNKS(3, 1);
>> +  CHECK_RESULTS_NAMED (TEST_MSG, expected_vld3_1, "chunk 1");
>> +
>> +  TEST_ALL_EXTRA_CHUNKS(3, 2);
>> +  CHECK_RESULTS_NAMED (TEST_MSG, expected_vld3_2, "chunk 2");
>> +
>> +  /* Check vld4_dup/vld4q_dup */
>> +  clean_results ();
>> +#undef TEST_MSG
>> +#define TEST_MSG "VLD4_DUP/VLD4Q_DUP"
>> +  TEST_ALL_VLDX_DUP(4);
>> +  CHECK_RESULTS_NAMED (TEST_MSG, expected_vld4_0, "chunk 0");
>> +
>> +  TEST_ALL_EXTRA_CHUNKS(4, 1);
>> +  CHECK_RESULTS_NAMED (TEST_MSG, expected_vld4_1, "chunk 1");
>> +
>> +  TEST_ALL_EXTRA_CHUNKS(4, 2);
>> +  CHECK_RESULTS_NAMED (TEST_MSG, expected_vld4_2, "chunk 2");
>> +
>> +  TEST_ALL_EXTRA_CHUNKS(4, 3);
>> +  CHECK_RESULTS_NAMED (TEST_MSG, expected_vld4_3, "chunk 3");
>> +}
>> +
>> +int main (void)
>> +{
>> +  exec_vldX_dup ();
>> +  return 0;
>> +}
>> --
>> 2.1.0
>>
>>
>
> LGTM.
>
Thanks, I should mention that this test fails on aarch64_be, because
of pending Alan's patches.

> Tejas.
>



More information about the Gcc-patches mailing list