[C++ Patch] Use TYPE_PTR_P and VOID_TYPE_P more often

Paolo Carlini paolo.carlini@oracle.com
Fri Mar 29 23:10:00 GMT 2013


On 03/29/2013 09:03 PM, Jason Merrill wrote:
> OK.
Thanks. Earlier today I missed 2 more TYPE_PTRFN_P and a TYPE_REFFN_P: 
I'm applying as obvious the below, which just passed testing.

Thanks again,
Paolo.

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2013-03-29  Paolo Carlini  <paolo.carlini@oracle.com>

	* call.c (build_op_call_1): Use TYPE_PTRFN_P and TYPE_REFFN_P.
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Index: call.c
===================================================================
--- call.c	(revision 197249)
+++ call.c	(working copy)
@@ -4082,13 +4082,10 @@ build_op_call_1 (tree obj, vec<tree, va_gc> **args
       tree fns = TREE_VALUE (convs);
       tree totype = TREE_TYPE (convs);
 
-      if ((TYPE_PTR_P (totype)
-	   && TREE_CODE (TREE_TYPE (totype)) == FUNCTION_TYPE)
+      if (TYPE_PTRFN_P (totype)
+	  || TYPE_REFFN_P (totype)
 	  || (TREE_CODE (totype) == REFERENCE_TYPE
-	      && TREE_CODE (TREE_TYPE (totype)) == FUNCTION_TYPE)
-	  || (TREE_CODE (totype) == REFERENCE_TYPE
-	      && TYPE_PTR_P (TREE_TYPE (totype))
-	      && TREE_CODE (TREE_TYPE (TREE_TYPE (totype))) == FUNCTION_TYPE))
+	      && TYPE_PTRFN_P (TREE_TYPE (totype))))
 	for (; fns; fns = OVL_NEXT (fns))
 	  {
 	    tree fn = OVL_CURRENT (fns);


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