C++ PATCH: use identifier_p instead of naked TREE_CODE == IDENTIFIER_NODE
Fri Mar 22 04:58:00 GMT 2013
Gabriel Dos Reis <firstname.lastname@example.org> writes:
> In many places, we do thinks like:
> 1. test that we have a identifier.
> 2. immediately follow that with access to parts of the
> tree as identifiers, but check again that we really
> an identifier, etc.
> There is nothing silly about that.
Sure, it's a common and useful pattern. I'm just saying it's silly to
call it "..._p" in that case...
雨上がり に歩いて、風 柔らかい
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