[trunk]: Patch to move BITS_PER_UNIT to be available for genmodes.c
Kenneth Zadeck
zadeck@naturalbridge.com
Thu Dec 12 01:35:00 GMT 2013
This patch is for the trunk, but it solves a problem that comes up for
wide-int. For wide-int we need to have the BITS_PER_UNIT available
earlier. So this patch sets the default value (8) in genmodes.c so
that it is available by anyone who includes insn-modes.h. The generator
for tm.h was modified to include insn-modes.h. The value for
BITS_PER_UNIT can be overridden by any port by placing a define for it
in their target modes file.
This patch removes the definition of BITS_PER_UNIT from 7 platform .h
files. All of those platforms initialized it to the default value so
there was no need for additions to their target modes file.
In addition, this target also changes the way that
MAX_BITSIZE_MODE_ANY_INT is calculated. The value is heavily used on
the wide-int branch to allocate buffers that are used to hold large
integer values. The change in the way it is computed was motivated by
the i386 port, but there may be other ports that have the same
problem. The i386 port defines two very large integer modes that are
only used as containers for large vectors. They are never used for
large integers. The new way of computing this allows a port to say
(very early) that some of these integer modes are never used to hold
numbers and so smaller buffers can be used for integer calculations.
Other ports that play the same game should follow suit.
This patch has been bootstrapped and regression tested on x86-64. Ok to
commit?
Kenny
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