[patch tree-optimization]: Improve handling of conditional-branches on targets with high branch costs

Kai Tietz ktietz70@googlemail.com
Mon Oct 17 11:12:00 GMT 2011


2011/10/17 Richard Guenther <richard.guenther@gmail.com>:
> On Fri, Oct 14, 2011 at 9:43 PM, Kai Tietz <ktietz70@googlemail.com> wrote:
>> Hello,
>>
>> So I committed the gimplify patch separate.  And here is the remaining
>> fold-const patch.
>> The important tests here are in gcc.dg/tree-ssa/builtin-expect[1-4].c, which
>> cover the one special-case for branching. Also tree-ssa/20040204-1.c covers
>> tests for branching code (on targets having high-engough BRANCH_COST and no
>> special-casing - like MIPS, S/390, and AVR.
>>
>> ChangeLog
>>
>> 2011-10-14  Kai Tietz  <ktietz@redhat.com>
>>
>>        * fold-const.c (simple_operand_p_2): New function.
>>        (fold_truthop): Rename to
>>        (fold_truth_andor_1): function name.
>>        Additionally remove branching creation for logical and/or.
>>        (fold_truth_andor): Handle branching creation for logical and/or here.
>>
>> Bootstrapped and regression-tested for all languages plus Ada and
>> Obj-C++ on x86_64-pc-linux-gnu.
>> Ok for apply?
>
> Ok with ...
>
>> Regards,
>> Kai
>>
>> Index: gcc/gcc/fold-const.c
>> ===================================================================
>> --- gcc.orig/gcc/fold-const.c
>> +++ gcc/gcc/fold-const.c
>> @@ -112,13 +112,13 @@ static tree decode_field_reference (loca
>>  static int all_ones_mask_p (const_tree, int);
>>  static tree sign_bit_p (tree, const_tree);
>>  static int simple_operand_p (const_tree);
>> +static bool simple_operand_p_2 (tree);
>>  static tree range_binop (enum tree_code, tree, tree, int, tree, int);
>>  static tree range_predecessor (tree);
>>  static tree range_successor (tree);
>>  static tree fold_range_test (location_t, enum tree_code, tree, tree, tree);
>>  static tree fold_cond_expr_with_comparison (location_t, tree, tree,
>> tree, tree);
>>  static tree unextend (tree, int, int, tree);
>> -static tree fold_truthop (location_t, enum tree_code, tree, tree, tree);
>>  static tree optimize_minmax_comparison (location_t, enum tree_code,
>>                                        tree, tree, tree);
>>  static tree extract_muldiv (tree, tree, enum tree_code, tree, bool *);
>> @@ -3500,7 +3500,7 @@ optimize_bit_field_compare (location_t l
>>   return lhs;
>>  }
>>
>> -/* Subroutine for fold_truthop: decode a field reference.
>> +/* Subroutine for fold_truth_andor_1: decode a field reference.
>>
>>    If EXP is a comparison reference, we return the innermost reference.
>>
>> @@ -3668,7 +3668,7 @@ sign_bit_p (tree exp, const_tree val)
>>   return NULL_TREE;
>>  }
>>
>> -/* Subroutine for fold_truthop: determine if an operand is simple enough
>> +/* Subroutine for fold_truth_andor_1: determine if an operand is simple enough
>>    to be evaluated unconditionally.  */
>>
>>  static int
>> @@ -3678,7 +3678,7 @@ simple_operand_p (const_tree exp)
>>   STRIP_NOPS (exp);
>>
>>   return (CONSTANT_CLASS_P (exp)
>> -         || TREE_CODE (exp) == SSA_NAME
>> +         || TREE_CODE (exp) == SSA_NAME
>>          || (DECL_P (exp)
>>              && ! TREE_ADDRESSABLE (exp)
>>              && ! TREE_THIS_VOLATILE (exp)
>> @@ -3692,6 +3692,46 @@ simple_operand_p (const_tree exp)
>>                 registers aren't expensive.  */
>>              && (! TREE_STATIC (exp) || DECL_REGISTER (exp))));
>>  }
>> +
>> +/* Subroutine for fold_truth_andor: determine if an operand is simple enough
>> +   to be evaluated unconditionally.
>> +   I addition to simple_operand_p, we assume that comparisons and logic-not
>> +   operations are simple, if their operands are simple, too.  */
>> +
>> +static bool
>> +simple_operand_p_2 (tree exp)
>> +{
>> +  enum tree_code code;
>> +
>> +  /* Strip any conversions that don't change the machine mode.  */
>> +  STRIP_NOPS (exp);
>> +
>> +  code = TREE_CODE (exp);
>> +
>> +  if (TREE_CODE_CLASS (code) == tcc_comparison)
>> +    return (!tree_could_trap_p (exp)
>> +           && simple_operand_p_2 (TREE_OPERAND (exp, 0))
>> +           && simple_operand_p_2 (TREE_OPERAND (exp, 1)));
>
> recurse with simple_operand_p.

No, as this again would reject simple operations and additionally
wouldn't check for trapping.

>> +
>> +  if (TREE_SIDE_EFFECTS (exp)
>> +      || tree_could_trap_p (exp))
>
> Move this check before the tcc_comparison check and remove the
> then redundant tree_could_trap_p check there.

Ok

>> +    return false;
>> +
>> +  switch (code)
>> +    {
>> +    case SSA_NAME:
>> +      return true;
>
> Do not handle here, it's handled in simple_operand_p.

Well, was more a short-cut here.

>> +    case TRUTH_NOT_EXPR:
>> +      return simple_operand_p_2 (TREE_OPERAND (exp, 0));
>> +    case BIT_NOT_EXPR:
>> +      if (TREE_CODE (TREE_TYPE (exp)) != BOOLEAN_TYPE)
>> +       return false;
>
> Remove the BIT_NOT_EXPR handling.  Thus, simply change this switch
> to

Why should we reject simple ~X operations from gimplified code here?
I admit that from FE-code we won't see that, as always an integer-cast
is done for foo (_Bool x) { ... if (~x) ... }, but from
gimplified-code this is the general description of an boolean-typed !=
0?

> if (code == TRUTH_NOT_EXPR)
>  return simple_operand_p_2 (TREE_OPERAND (exp, 0));
>
> return simple_operand_p (exp);
>
>> +      return simple_operand_p_2 (TREE_OPERAND (exp, 0));
>> +    default:
>> +      return simple_operand_p (exp);
>> +    }
>> +}
>> +
>>
>>  /* The following functions are subroutines to fold_range_test and allow it to
>>    try to change a logical combination of comparisons into a range test.
>> @@ -4888,7 +4928,7 @@ fold_range_test (location_t loc, enum tr
>>   return 0;
>>  }
>>
>> -/* Subroutine for fold_truthop: C is an INTEGER_CST interpreted as a P
>> +/* Subroutine for fold_truth_andor_1: C is an INTEGER_CST interpreted as a P
>>    bit value.  Arrange things so the extra bits will be set to zero if and
>>    only if C is signed-extended to its full width.  If MASK is nonzero,
>>    it is an INTEGER_CST that should be AND'ed with the extra bits.  */
>> @@ -5025,8 +5065,8 @@ merge_truthop_with_opposite_arm (locatio
>>    We return the simplified tree or 0 if no optimization is possible.  */
>>
>>  static tree
>> -fold_truthop (location_t loc, enum tree_code code, tree truth_type,
>> -             tree lhs, tree rhs)
>> +fold_truth_andor_1 (location_t loc, enum tree_code code, tree truth_type,
>> +                   tree lhs, tree rhs)
>>  {
>>   /* If this is the "or" of two comparisons, we can do something if
>>      the comparisons are NE_EXPR.  If this is the "and", we can do something
>> @@ -5054,8 +5094,6 @@ fold_truthop (location_t loc, enum tree_
>>   tree lntype, rntype, result;
>>   HOST_WIDE_INT first_bit, end_bit;
>>   int volatilep;
>> -  tree orig_lhs = lhs, orig_rhs = rhs;
>> -  enum tree_code orig_code = code;
>>
>>   /* Start by getting the comparison codes.  Fail if anything is volatile.
>>      If one operand is a BIT_AND_EXPR with the constant one, treat it as if
>> @@ -5119,8 +5157,7 @@ fold_truthop (location_t loc, enum tree_
>>   /* If the RHS can be evaluated unconditionally and its operands are
>>      simple, it wins to evaluate the RHS unconditionally on machines
>>      with expensive branches.  In this case, this isn't a comparison
>> -     that can be merged.  Avoid doing this if the RHS is a floating-point
>> -     comparison since those can trap.  */
>> +     that can be merged.  */
>>
>>   if (BRANCH_COST (optimize_function_for_speed_p (cfun),
>>                   false) >= 2
>> @@ -5149,13 +5186,6 @@ fold_truthop (location_t loc, enum tree_
>>                           build2 (BIT_IOR_EXPR, TREE_TYPE (ll_arg),
>>                                   ll_arg, rl_arg),
>>                           build_int_cst (TREE_TYPE (ll_arg), 0));
>> -
>> -      if (LOGICAL_OP_NON_SHORT_CIRCUIT)
>> -       {
>> -         if (code != orig_code || lhs != orig_lhs || rhs != orig_rhs)
>> -           return build2_loc (loc, code, truth_type, lhs, rhs);
>> -         return NULL_TREE;
>> -       }
>>     }
>>
>>   /* See if the comparisons can be merged.  Then get all the parameters for
>> @@ -8380,13 +8410,49 @@ fold_truth_andor (location_t loc, enum t
>>      lhs is another similar operation, try to merge its rhs with our
>>      rhs.  Then try to merge our lhs and rhs.  */
>>   if (TREE_CODE (arg0) == code
>> -      && 0 != (tem = fold_truthop (loc, code, type,
>> -                                  TREE_OPERAND (arg0, 1), arg1)))
>> +      && 0 != (tem = fold_truth_andor_1 (loc, code, type,
>> +                                        TREE_OPERAND (arg0, 1), arg1)))
>>     return fold_build2_loc (loc, code, type, TREE_OPERAND (arg0, 0), tem);
>>
>> -  if ((tem = fold_truthop (loc, code, type, arg0, arg1)) != 0)
>> +  if ((tem = fold_truth_andor_1 (loc, code, type, arg0, arg1)) != 0)
>>     return tem;
>>
>> +  if ((code == TRUTH_ANDIF_EXPR || code == TRUTH_ORIF_EXPR)
>> +      && (BRANCH_COST (optimize_function_for_speed_p (cfun),
>> +                      false) >= 2)
>> +      && LOGICAL_OP_NON_SHORT_CIRCUIT
>> +      && simple_operand_p_2 (arg1))
>> +    {
>> +      enum tree_code ncode = (code == TRUTH_ANDIF_EXPR ? TRUTH_AND_EXPR
>> +                                                      : TRUTH_OR_EXPR);
>> +
>> +      /* Transform ((A AND-IF B) AND-IF C) into (A AND-IF (B AND C)),
>> +         or ((A OR-IF B) OR-IF C) into (A OR-IF (B OR C))
>> +         We don't want to pack more than two leafs to a non-IF AND/OR
>> +         expression.
>> +         If tree-code of left-hand operand isn't an AND/OR-IF code and not
>> +         equal to CODE, then we don't want to add right-hand operand.
>> +         If the inner right-hand side of left-hand operand has side-effects,
>> +         or isn't simple, then we can't add to it, as otherwise we might
>> +         destroy if-sequence.  */
>> +      if (TREE_CODE (arg0) == code
>> +         /* Needed for sequence points to handle trappings, and
>> +            side-effects.  */
>> +         && simple_operand_p_2 (TREE_OPERAND (arg0, 1)))
>> +       {
>> +         tem = fold_build2_loc (loc, ncode, type, TREE_OPERAND (arg0, 1),
>> +                               arg1);
>> +         return fold_build2_loc (loc, code, type, TREE_OPERAND (arg0, 0),
>> +                                tem);
>> +       }
>
> I see you insist on this change.  Let me explain again.  You do this
> for ((A AND-IF B) AND-IF C) but you don't do this for
> ((A AND-IF B) AND C).  Why?  That is what doesn't make sense ot me.
> Thus omit this hunk.

Well, first ((A AND-IF B) AND C) would be an ill sequence,  as AND is
associative. So we would simply break sequence points for && and ||.
If left-hand operand is an AND/OR-IF then outer operand has to always
an ?-IF operation, too.  Only case we can associate to is for (A
AND-IF B) AND-IF C to ((A AND-IF (B AND C), if B and C have no
side-effects.

> Ok with the above changes.
>
> Thanks,
> Richard.

Regards,
Kai



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