PATCH: splay-tree.h needs type adjustment for _WIN64.

Kai Tietz Kai.Tietz@onevision.com
Thu Jun 28 11:19:00 GMT 2007


Hello,

for the support of gcc on native _WIN64 platform it is needed to use the 
"long long" as scalar value. On _WIN64 the size of the "long int" type 
remains 4 bytes wide, but a pointer value is 8 bytes wide.

ChangeLog:

2007-06-28  Kai Tietz  <Kai.Tietz@onevision.com>

        * splay-tree.h (splay_tree_size_ulongptr): New type
        wide enough to hold a scalar and a pointer type also
        for x86_64 mingw.
        (splay_tree_key, splay_tree_value): Use new type.

Cheers,
 i.A. Kai Tietz



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