[patch] Preserving loops in threading (updated)

Zdenek Dvorak rakdver@atrey.karlin.mff.cuni.cz
Thu Apr 19 15:30:00 GMT 2007


Hello,

this is updated version of

http://gcc.gnu.org/ml/gcc-patches/2006-10/msg01740.html

that also excludes the bugfixes that were originally included
with the patch.  The actual code in tree-ssa-threadupdate.c changed
only very little, to reflect some cleanups to the loop infrastructure
in last few months.

Bootstrapped & regtested on i686.

Zdenek

	* tree-vrp.c (finalize_jump_threads): Do not care about dominance info.
	(execute_vrp): Preserve loops through jump threading.
	* tree-ssa-threadupdate.c (thread_single_edge,
	dbds_continue_enumeration_p, determine_bb_domination_status,
	thread_through_loop_header): New functions.
	(create_edge_and_update_destination_phis,
	create_edge_and_update_destination_phis): Set loops for the new blocks.
	(prune_undesirable_thread_requests): Removed.
	(redirect_edges): Do not pretend that redirect_edge_and_branch can
	create new blocks.
	(thread_block): Do not call prune_undesirable_thread_requests.
	Update loops.
	(mark_threaded_blocks): Select edges to thread here.
	(thread_through_all_blocks): Take may_peel_loop_headers argument.
	Thread edges through loop headers independently.
	* cfgloopmanip.c (create_preheader, mfb_keep_just): Export.
	* tree-pass.h (TODO_mark_first_instance): New.
	(first_pass_instance): Declare.
	* cfghooks.c (duplicate_block): Put the block to the original loop
	if copy is not specified.
	* tree-ssa-dom.c (tree_ssa_dominator_optimize): Preserve loops through
	jump threading.  Pass may_peel_loop_headers to
	thread_through_all_blocks according to first_pass_instance.
	* cfgloop.h (create_preheader): Declare.
	* tree-flow.h (thread_through_all_blocks): Declaration changed.
	* basic-block.h (mfb_keep_just, mfb_kj_edge): Declare.
	* passes.c (first_pass_instance): New variable.
	(next_pass_1): Set TODO_mark_first_instance.
	(execute_todo): Set first_pass_instance.

	* gcc.dg/tree-ssa/ssa-dom-thread-2.c: New test.
	* gcc.dg/vect/vect-102.c, gcc.dg/vect/vect-103.c: Use more complex
	construction to prevent vectorizing.

Index: tree-vrp.c
===================================================================
*** tree-vrp.c	(revision 123968)
--- tree-vrp.c	(working copy)
*************** identify_jump_threads (void)
*** 5779,5791 ****
  static void
  finalize_jump_threads (void)
  {
!   bool cfg_altered = false;
!   cfg_altered = thread_through_all_blocks ();
! 
!   /* If we threaded jumps, then we need to recompute the dominance
!      information.  */
!   if (cfg_altered)
!     free_dominance_info (CDI_DOMINATORS);
    VEC_free (tree, heap, stack);
  }
  
--- 5779,5785 ----
  static void
  finalize_jump_threads (void)
  {
!   thread_through_all_blocks (false);
    VEC_free (tree, heap, stack);
  }
  
*************** vrp_finalize (void)
*** 5904,5925 ****
  static unsigned int
  execute_vrp (void)
  {
!   insert_range_assertions ();
! 
!   loop_optimizer_init (LOOPS_NORMAL);
    if (current_loops)
!     scev_initialize ();
  
    vrp_initialize ();
    ssa_propagate (vrp_visit_stmt, vrp_visit_phi_node);
    vrp_finalize ();
  
-   if (current_loops)
-     {
-       scev_finalize ();
-       loop_optimizer_finalize ();
-     }
- 
    /* ASSERT_EXPRs must be removed before finalizing jump threads
       as finalizing jump threads calls the CFG cleanup code which
       does not properly handle ASSERT_EXPRs.  */
--- 5898,5916 ----
  static unsigned int
  execute_vrp (void)
  {
!   loop_optimizer_init (LOOPS_NORMAL | LOOPS_HAVE_RECORDED_EXITS);
    if (current_loops)
!     {
!       rewrite_into_loop_closed_ssa (NULL, TODO_update_ssa);
!       scev_initialize ();
!     }
! 
!   insert_range_assertions ();
  
    vrp_initialize ();
    ssa_propagate (vrp_visit_stmt, vrp_visit_phi_node);
    vrp_finalize ();
  
    /* ASSERT_EXPRs must be removed before finalizing jump threads
       as finalizing jump threads calls the CFG cleanup code which
       does not properly handle ASSERT_EXPRs.  */
*************** execute_vrp (void)
*** 5933,5938 ****
--- 5924,5935 ----
    update_ssa (TODO_update_ssa);
  
    finalize_jump_threads ();
+   if (current_loops)
+     {
+       scev_finalize ();
+       loop_optimizer_finalize ();
+     }
+ 
    return 0;
  }
  
Index: tree-ssa-threadupdate.c
===================================================================
*** tree-ssa-threadupdate.c	(revision 123968)
--- tree-ssa-threadupdate.c	(working copy)
*************** create_edge_and_update_destination_phis 
*** 315,320 ****
--- 315,321 ----
  
    e->probability = REG_BR_PROB_BASE;
    e->count = rd->dup_block->count;
+   e->aux = rd->outgoing_edge->aux;
  
    /* If there are any PHI nodes at the destination of the outgoing edge
       from the duplicate block, then we will need to add a new argument
*************** fixup_template_block (void **slot, void 
*** 385,583 ****
    return 1;
  }
  
- /* Not all jump threading requests are useful.  In particular some
-    jump threading requests can create irreducible regions which are
-    undesirable.
- 
-    This routine will examine the BB's incoming edges for jump threading
-    requests which, if acted upon, would create irreducible regions.  Any
-    such jump threading requests found will be pruned away.  */
- 
- static void
- prune_undesirable_thread_requests (basic_block bb)
- {
-   edge e;
-   edge_iterator ei;
-   bool may_create_irreducible_region = false;
-   unsigned int num_outgoing_edges_into_loop = 0;
- 
-   /* For the heuristics below, we need to know if BB has more than
-      one outgoing edge into a loop.  */
-   FOR_EACH_EDGE (e, ei, bb->succs)
-     num_outgoing_edges_into_loop += ((e->flags & EDGE_LOOP_EXIT) == 0);
- 
-   if (num_outgoing_edges_into_loop > 1)
-     {
-       edge backedge = NULL;
- 
-       /* Consider the effect of threading the edge (0, 1) to 2 on the left
- 	 CFG to produce the right CFG:
-     
- 
-              0            0
-              |            |
-              1<--+        2<--------+
-             / \  |        |         |
-            2   3 |        4<----+   |
-             \ /  |       / \    |   |
-              4---+      E   1-- | --+
-              |              |   |
-              E              3---+
- 
- 
-  	Threading the (0, 1) edge to 2 effectively creates two loops
-  	(2, 4, 1) and (4, 1, 3) which are neither disjoint nor nested.
- 	This is not good.
- 
- 	However, we do need to be able to thread  (0, 1) to 2 or 3
- 	in the left CFG below (which creates the middle and right
- 	CFGs with nested loops).
- 
-              0          0             0
-              |          |             |
-              1<--+      2<----+       3<-+<-+
-             /|   |      |     |       |  |  |
-            2 |   |      3<-+  |       1--+  |
-             \|   |      |  |  |       |     |
-              3---+      1--+--+       2-----+
- 
- 	 
- 	 A safe heuristic appears to be to only allow threading if BB
- 	 has a single incoming backedge from one of its direct successors.  */
- 
-       FOR_EACH_EDGE (e, ei, bb->preds)
- 	{
- 	  if (e->flags & EDGE_DFS_BACK)
- 	    {
- 	      if (backedge)
- 		{
- 		  backedge = NULL;
- 		  break;
- 		}
- 	      else
- 		{
- 		  backedge = e;
- 		}
- 	    }
- 	}
- 
-       if (backedge && find_edge (bb, backedge->src))
- 	;
-       else
-         may_create_irreducible_region = true;
-     }
-   else
-     {
-       edge dest = NULL;
- 
-       /* If we thread across the loop entry block (BB) into the
- 	 loop and BB is still reached from outside the loop, then
- 	 we would create an irreducible CFG.  Consider the effect
- 	 of threading the edge (1, 4) to 5 on the left CFG to produce
- 	 the right CFG
- 
-              0               0
-             / \             / \
-            1   2           1   2
-             \ /            |   |
-              4<----+       5<->4
-             / \    |           |
-            E   5---+           E
- 
- 
- 	 Threading the (1, 4) edge to 5 creates two entry points
- 	 into the loop (4, 5) (one from block 1, the other from
- 	 block 2).  A classic irreducible region. 
- 
- 	 So look at all of BB's incoming edges which are not
- 	 backedges and which are not threaded to the loop exit.
- 	 If that subset of incoming edges do not all thread
- 	 to the same block, then threading any of them will create
- 	 an irreducible region.  */
- 
-       FOR_EACH_EDGE (e, ei, bb->preds)
- 	{
- 	  edge e2;
- 
- 	  /* We ignore back edges for now.  This may need refinement
-     	     as threading a backedge creates an inner loop which
- 	     we would need to verify has a single entry point. 
- 
- 	     If all backedges thread to new locations, then this
- 	     block will no longer have incoming backedges and we
- 	     need not worry about creating irreducible regions
- 	     by threading through BB.  I don't think this happens
- 	     enough in practice to worry about it.  */
- 	  if (e->flags & EDGE_DFS_BACK)
- 	    continue;
- 
- 	  /* If the incoming edge threads to the loop exit, then it
- 	     is clearly safe.  */
- 	  e2 = e->aux;
- 	  if (e2 && (e2->flags & EDGE_LOOP_EXIT))
- 	    continue;
- 
- 	  /* E enters the loop header and is not threaded.  We can
- 	     not allow any other incoming edges to thread into
- 	     the loop as that would create an irreducible region.  */
- 	  if (!e2)
- 	    {
- 	      may_create_irreducible_region = true;
- 	      break;
- 	    }
- 
- 	  /* We know that this incoming edge threads to a block inside
- 	     the loop.  This edge must thread to the same target in
- 	     the loop as any previously seen threaded edges.  Otherwise
- 	     we will create an irreducible region.  */
- 	  if (!dest)
- 	    dest = e2;
- 	  else if (e2 != dest)
- 	    {
- 	      may_create_irreducible_region = true;
- 	      break;
- 	    }
- 	}
-     }
- 
-   /* If we might create an irreducible region, then cancel any of
-      the jump threading requests for incoming edges which are
-      not backedges and which do not thread to the exit block.  */
-   if (may_create_irreducible_region)
-     {
-       FOR_EACH_EDGE (e, ei, bb->preds)
- 	{
- 	  edge e2;
- 
- 	  /* Ignore back edges.  */
- 	  if (e->flags & EDGE_DFS_BACK)
- 	    continue;
- 
- 	  e2 = e->aux;
- 
- 	  /* If this incoming edge was not threaded, then there is
- 	     nothing to do.  */
- 	  if (!e2)
- 	    continue;
- 
- 	  /* If this incoming edge threaded to the loop exit,
- 	     then it can be ignored as it is safe.  */
- 	  if (e2->flags & EDGE_LOOP_EXIT)
- 	    continue;
- 
- 	  if (e2)
- 	    {
- 	      /* This edge threaded into the loop and the jump thread
- 		 request must be cancelled.  */
- 	      if (dump_file && (dump_flags & TDF_DETAILS))
- 		fprintf (dump_file, "  Not threading jump %d --> %d to %d\n",
- 			 e->src->index, e->dest->index, e2->dest->index);
- 	      e->aux = NULL;
- 	    }
- 	}
-     }
- }
- 
  /* Hash table traversal callback to redirect each incoming edge
     associated with this hash table element to its new destination.  */
  
--- 386,391 ----
*************** redirect_edges (void **slot, void *data)
*** 620,630 ****
  	  /* Redirect the incoming edge to the appropriate duplicate
  	     block.  */
  	  e2 = redirect_edge_and_branch (e, rd->dup_block);
  	  flush_pending_stmts (e2);
- 
- 	  if ((dump_file && (dump_flags & TDF_DETAILS))
- 	      && e->src != e2->src)
- 	    fprintf (dump_file, "    basic block %d created\n", e2->src->index);
  	}
        else
  	{
--- 428,435 ----
  	  /* Redirect the incoming edge to the appropriate duplicate
  	     block.  */
  	  e2 = redirect_edge_and_branch (e, rd->dup_block);
+ 	  gcc_assert (e == e2);
  	  flush_pending_stmts (e2);
  	}
        else
  	{
*************** redirection_block_p (basic_block bb)
*** 696,741 ****
     successor of BB.  We then revector the incoming edges into BB to
     the appropriate duplicate of BB.
  
!    BB and its duplicates will have assignments to the same set of
!    SSA_NAMEs.  Right now, we just call into update_ssa to update the
!    SSA graph for those names.
! 
!    We are also going to experiment with a true incremental update
!    scheme for the duplicated resources.  One of the interesting
!    properties we can exploit here is that all the resources set
!    in BB will have the same IDFS, so we have one IDFS computation
!    per block with incoming threaded edges, which can lower the
!    cost of the true incremental update algorithm.  */
  
  static bool
! thread_block (basic_block bb)
  {
    /* E is an incoming edge into BB that we may or may not want to
       redirect to a duplicate of BB.  */
!   edge e;
    edge_iterator ei;
    struct local_info local_info;
! 
!   /* FOUND_BACKEDGE indicates that we found an incoming backedge
!      into BB, in which case we may ignore certain jump threads
!      to avoid creating irreducible regions.  */
!   bool found_backedge = false;
  
    /* ALL indicates whether or not all incoming edges into BB should
       be threaded to a duplicate of BB.  */
    bool all = true;
  
-   /* If optimizing for size, only thread this block if we don't have
-      to duplicate it or it's an otherwise empty redirection block.  */
-   if (optimize_size
-       && EDGE_COUNT (bb->preds) > 1
-       && !redirection_block_p (bb))
-     {
-       FOR_EACH_EDGE (e, ei, bb->preds)
- 	e->aux = NULL;
-       return false;
-     }
- 
    /* To avoid scanning a linear array for the element we need we instead
       use a hash table.  For normal code there should be no noticeable
       difference.  However, if we have a block with a large number of
--- 501,523 ----
     successor of BB.  We then revector the incoming edges into BB to
     the appropriate duplicate of BB.
  
!    If NOLOOP_ONLY is true, we only perform the threading as long as it
!    does not affect the structure of the loops in a nontrivial way.  */
  
  static bool
! thread_block (basic_block bb, bool noloop_only)
  {
    /* E is an incoming edge into BB that we may or may not want to
       redirect to a duplicate of BB.  */
!   edge e, e2;
    edge_iterator ei;
    struct local_info local_info;
!   struct loop *loop = bb->loop_father;
  
    /* ALL indicates whether or not all incoming edges into BB should
       be threaded to a duplicate of BB.  */
    bool all = true;
  
    /* To avoid scanning a linear array for the element we need we instead
       use a hash table.  For normal code there should be no noticeable
       difference.  However, if we have a block with a large number of
*************** thread_block (basic_block bb)
*** 745,779 ****
  				  redirection_data_eq,
  				  free);
  
!   FOR_EACH_EDGE (e, ei, bb->preds)
!     found_backedge |= ((e->flags & EDGE_DFS_BACK) != 0);
  
!   /* If BB has incoming backedges, then threading across BB might
!      introduce an irreducible region, which would be undesirable
!      as that inhibits various optimizations later.  Prune away
!      any jump threading requests which we know will result in
!      an irreducible region.  */
!   if (found_backedge)
!     prune_undesirable_thread_requests (bb);
  
    /* Record each unique threaded destination into a hash table for
       efficient lookups.  */
    FOR_EACH_EDGE (e, ei, bb->preds)
      {
!       if (!e->aux)
  	{
  	  all = false;
  	}
!       else
! 	{
! 	  edge e2 = e->aux;
! 	  update_bb_profile_for_threading (e->dest, EDGE_FREQUENCY (e),
! 					   e->count, e->aux);
! 
! 	  /* Insert the outgoing edge into the hash table if it is not
! 	     already in the hash table.  */
! 	  lookup_redirection_data (e2, e, INSERT);
! 	}
      }
  
    /* If we are going to thread all incoming edges to an outgoing edge, then
--- 527,571 ----
  				  redirection_data_eq,
  				  free);
  
!   /* If we thread the latch of the loop to its exit, the loop ceases to
!      exist.  Make sure we do not restrict ourselves in order to preserve
!      this loop.  */
!   if (current_loops && loop->header == bb)
!     {
!       e = loop_latch_edge (loop);
!       e2 = e->aux;
  
!       if (e2 && loop_exit_edge_p (loop, e2))
! 	{
! 	  loop->header = NULL;
! 	  loop->latch = NULL;
! 	}
!     }
  
    /* Record each unique threaded destination into a hash table for
       efficient lookups.  */
    FOR_EACH_EDGE (e, ei, bb->preds)
      {
!       e2 = e->aux;
! 
!       if (!e2
! 	  /* If NOLOOP_ONLY is true, we only allow threading through the
! 	     header of a loop to exit edges.  */
! 	  || (noloop_only
! 	      && current_loops
! 	      && bb == bb->loop_father->header
! 	      && !loop_exit_edge_p (bb->loop_father, e2)))
  	{
  	  all = false;
+ 	  continue;
  	}
! 
!       update_bb_profile_for_threading (e->dest, EDGE_FREQUENCY (e),
! 				       e->count, e->aux);
! 
!       /* Insert the outgoing edge into the hash table if it is not
! 	 already in the hash table.  */
!       lookup_redirection_data (e2, e, INSERT);
      }
  
    /* If we are going to thread all incoming edges to an outgoing edge, then
*************** thread_block (basic_block bb)
*** 821,826 ****
--- 613,951 ----
    return local_info.jumps_threaded;
  }
  
+ /* Threads edge E through E->dest to the edge E->aux.  Returns the copy
+    of E->dest created during threading, or E->dest if it was not necessary
+    to copy it (E is its single predecessor).  */
+ 
+ static basic_block
+ thread_single_edge (edge e)
+ {
+   basic_block bb = e->dest;
+   edge eto = e->aux;
+   struct redirection_data rd;
+   struct local_info local_info;
+ 
+   e->aux = NULL;
+ 
+   thread_stats.num_threaded_edges++;
+ 
+   if (single_pred_p (bb))
+     {
+       /* If BB has just a single predecessor, we should only remove the
+ 	 control statements at its end, and successors except for ETO.  */
+       remove_ctrl_stmt_and_useless_edges (bb, eto->dest);
+       return bb;
+     }
+ 
+   /* Otherwise, we need to create a copy.  */
+   update_bb_profile_for_threading (bb, EDGE_FREQUENCY (e), e->count, eto);
+ 
+   local_info.bb = bb;
+   rd.outgoing_edge = eto;
+ 
+   create_block_for_threading (bb, &rd);
+   create_edge_and_update_destination_phis (&rd);
+ 
+   if (dump_file && (dump_flags & TDF_DETAILS))
+     fprintf (dump_file, "  Threaded jump %d --> %d to %d\n",
+ 	     e->src->index, e->dest->index, rd.dup_block->index);
+ 
+   rd.dup_block->count = e->count;
+   rd.dup_block->frequency = EDGE_FREQUENCY (e);
+   single_succ_edge (rd.dup_block)->count = e->count;
+   redirect_edge_and_branch (e, rd.dup_block);
+   flush_pending_stmts (e);
+ 
+   return rd.dup_block;
+ }
+ 
+ /* Callback for dfs_enumerate_from.  Returns true if BB is different
+    from STOP and DBDS_CE_STOP.  */
+ 
+ static basic_block dbds_ce_stop;
+ static bool
+ dbds_continue_enumeration_p (basic_block bb, void *stop)
+ {
+   return (bb != (basic_block) stop
+ 	  && bb != dbds_ce_stop);
+ }
+ 
+ /* Evaluates the dominance relationship of latch of the LOOP and BB, and
+    returns the state.  */
+ 
+ enum bb_dom_status
+ {
+   /* BB does not dominate latch of the LOOP.  */
+   DOMST_NONDOMINATING,
+   /* The LOOP is broken (there is no path from the header to its latch.  */
+   DOMST_LOOP_BROKEN,
+   /* BB dominates the latch of the LOOP.  */
+   DOMST_DOMINATING
+ };
+ 
+ static enum bb_dom_status
+ determine_bb_domination_status (struct loop *loop, basic_block bb)
+ {
+   basic_block *bblocks;
+   unsigned nblocks, i;
+   bool bb_reachable = false;
+   edge_iterator ei;
+   edge e;
+ 
+ #ifdef ENABLE_CHECKING
+   /* This function assumes BB is a successor of LOOP->header.  */
+     {
+       bool ok = false;
+ 
+       FOR_EACH_EDGE (e, ei, bb->preds)
+ 	{
+      	  if (e->src == loop->header)
+ 	    {
+ 	      ok = true;
+ 	      break;
+ 	    }
+ 	}
+ 
+       gcc_assert (ok);
+     }
+ #endif
+ 
+   if (bb == loop->latch)
+     return DOMST_DOMINATING;
+ 
+   /* Check that BB dominates LOOP->latch, and that it is back-reachable
+      from it.  */
+ 
+   bblocks = XCNEWVEC (basic_block, loop->num_nodes);
+   dbds_ce_stop = loop->header;
+   nblocks = dfs_enumerate_from (loop->latch, 1, dbds_continue_enumeration_p,
+ 				bblocks, loop->num_nodes, bb);
+   for (i = 0; i < nblocks; i++)
+     FOR_EACH_EDGE (e, ei, bblocks[i]->preds)
+       {
+ 	if (e->src == loop->header)
+ 	  {
+ 	    free (bblocks);
+ 	    return DOMST_NONDOMINATING;
+ 	  }
+ 	if (e->src == bb)
+ 	  bb_reachable = true;
+       }
+ 
+   free (bblocks);
+   return (bb_reachable ? DOMST_DOMINATING : DOMST_LOOP_BROKEN);
+ }
+ 
+ /* Thread jumps through the header of LOOP.  Returns true if cfg changes.
+    If MAY_PEEL_LOOP_HEADERS is false, we avoid threading from entry edges
+    to the inside of the loop.  */
+ 
+ static bool
+ thread_through_loop_header (struct loop *loop, bool may_peel_loop_headers)
+ {
+   basic_block header = loop->header;
+   edge e, tgt_edge, latch = loop_latch_edge (loop);
+   edge_iterator ei;
+   basic_block tgt_bb, atgt_bb;
+   enum bb_dom_status domst;
+ 
+   /* We have already threaded through headers to exits, so all the threading
+      requests now are to the inside of the loop.  We need to avoid creating
+      irreducible regions (i.e., loops with more than one entry block), and
+      also loop with several latch edges, or new subloops of the loop (although
+      there are cases where it might be appropriate, it is difficult to decide,
+      and doing it wrongly may confuse other optimizers).
+ 
+      We could handle more general cases here.  However, the intention is to
+      preserve some information about the loop, which is impossible if its
+      structure changes significantly, in a way that is not well understood.
+      Thus we only handle few important special cases, in which also updating
+      of the loop-carried information should be feasible:
+ 
+      1) Propagation of latch edge to a block that dominates the latch block
+ 	of a loop.  This aims to handle the following idiom:
+ 
+ 	first = 1;
+ 	while (1)
+ 	  {
+ 	    if (first)
+ 	      initialize;
+ 	    first = 0;
+ 	    body;
+ 	  }
+ 
+ 	After threading the latch edge, this becomes
+ 
+ 	first = 1;
+ 	if (first)
+ 	  initialize;
+ 	while (1)
+ 	  {
+ 	    first = 0;
+ 	    body;
+ 	  }
+ 
+ 	The original header of the loop is moved out of it, and we may thread
+ 	the remaining edges through it without further constraints.
+ 
+      2) All entry edges are propagated to a single basic block that dominates
+ 	the latch block of the loop.  This aims to handle the following idiom
+ 	(normally created for "for" loops):
+ 
+ 	i = 0;
+ 	while (1)
+ 	  {
+ 	    if (i >= 100)
+ 	      break;
+ 	    body;
+ 	    i++;
+ 	  }
+ 
+ 	This becomes
+ 
+ 	i = 0;
+ 	while (1)
+ 	  {
+ 	    body;
+ 	    i++;
+ 	    if (i >= 100)
+ 	      break;
+ 	  }
+      */
+ 
+   /* Threading through the header won't improve the code if the header has just
+      one successor.  */
+   if (single_succ_p (header))
+     goto fail;
+ 
+   if (latch->aux)
+     {
+       tgt_edge = latch->aux;
+       tgt_bb = tgt_edge->dest;
+     }
+   else if (!may_peel_loop_headers
+ 	   && !redirection_block_p (loop->header))
+     goto fail;
+   else
+     {
+       tgt_bb = NULL;
+       tgt_edge = NULL;
+       FOR_EACH_EDGE (e, ei, header->preds)
+ 	{
+ 	  if (!e->aux)
+ 	    {
+ 	      if (e == latch)
+ 		continue;
+ 
+ 	      /* If latch is not threaded, and there is a header
+ 		 edge that is not threaded, we would create loop
+ 		 with multiple entries.  */
+ 	      goto fail;
+ 	    }
+ 
+ 	  tgt_edge = e->aux;
+ 	  atgt_bb = tgt_edge->dest;
+ 	  if (!tgt_bb)
+ 	    tgt_bb = atgt_bb;
+ 	  /* Two targets of threading would make us create loop
+ 	     with multiple entries.  */
+ 	  else if (tgt_bb != atgt_bb)
+ 	    goto fail;
+ 	}
+ 
+       if (!tgt_bb)
+ 	{
+ 	  /* There are no threading requests.  */
+ 	  return false;
+ 	}
+ 
+       /* Redirecting to empty loop latch is useless.  */
+       if (tgt_bb == loop->latch
+ 	  && empty_block_p (loop->latch))
+ 	goto fail;
+     }
+ 
+   /* The target block must dominate the loop latch, otherwise we would be
+      creating a subloop.  */
+   domst = determine_bb_domination_status (loop, tgt_bb);
+   if (domst == DOMST_NONDOMINATING)
+     goto fail;
+   if (domst == DOMST_LOOP_BROKEN)
+     {
+       /* If the loop ceased to exist, mark it as such, and thread through its
+ 	 original header.  */
+       loop->header = NULL;
+       loop->latch = NULL;
+       return thread_block (header, false);
+     }
+ 
+   if (tgt_bb->loop_father->header == tgt_bb)
+     {
+       /* If the target of the threading is a header of a subloop, we need
+ 	 to create a preheader for it, so that the headers of the two loops
+ 	 do not merge.  */
+       if (EDGE_COUNT (tgt_bb->preds) > 2)
+ 	{
+ 	  tgt_bb = create_preheader (tgt_bb->loop_father, 0);
+ 	  gcc_assert (tgt_bb != NULL);
+ 	}
+       else
+ 	tgt_bb = split_edge (tgt_edge);
+     }
+       
+   if (latch->aux)
+     {
+       /* First handle the case latch edge is redirected.  */
+       loop->latch = thread_single_edge (latch);
+       gcc_assert (single_succ (loop->latch) == tgt_bb);
+       loop->header = tgt_bb;
+ 
+       /* Thread the remaining edges through the former header.  */
+       thread_block (header, false);
+     }
+   else
+     {
+       basic_block new_preheader;
+ 
+       /* Now consider the case entry edges are redirected to the new entry
+ 	 block.  Remember one entry edge, so that we can find the new
+ 	preheader (its destination after threading).  */
+       FOR_EACH_EDGE (e, ei, header->preds)
+ 	{
+ 	  if (e->aux)
+ 	    break;
+ 	}
+ 
+       /* The duplicate of the header is the new preheader of the loop.  Ensure
+ 	 that it is placed correctly in the loop hierarchy.  */
+       loop->copy = loop->outer;
+ 
+       thread_block (header, false);
+       loop->copy = NULL;
+       new_preheader = e->dest;
+ 
+       /* Create the new latch block.  This is always necessary, as the latch
+ 	 must have only a single successor, but the original header had at
+ 	 least two successors.  */
+       loop->latch = NULL;
+       mfb_kj_edge = single_succ_edge (new_preheader);
+       loop->header = mfb_kj_edge->dest;
+       latch = make_forwarder_block (tgt_bb, mfb_keep_just, NULL);
+       loop->header = latch->dest;
+       loop->latch = latch->src;
+     }
+   
+   return true;
+ 
+ fail:
+   /* We failed to thread anything.  Cancel the requests.  */
+   FOR_EACH_EDGE (e, ei, header->preds)
+     {
+       e->aux = NULL;
+     }
+   return false;
+ }
+ 
  /* Walk through the registered jump threads and convert them into a
     form convenient for this pass.
  
*************** static void
*** 838,843 ****
--- 963,973 ----
  mark_threaded_blocks (bitmap threaded_blocks)
  {
    unsigned int i;
+   bitmap_iterator bi;
+   bitmap tmp = BITMAP_ALLOC (NULL);
+   basic_block bb;
+   edge e;
+   edge_iterator ei;
  
    for (i = 0; i < VEC_length (edge, threaded_edges); i += 2)
      {
*************** mark_threaded_blocks (bitmap threaded_bl
*** 845,852 ****
        edge e2 = VEC_index (edge, threaded_edges, i + 1);
  
        e->aux = e2;
!       bitmap_set_bit (threaded_blocks, e->dest->index);
      }
  }
  
  
--- 975,1004 ----
        edge e2 = VEC_index (edge, threaded_edges, i + 1);
  
        e->aux = e2;
!       bitmap_set_bit (tmp, e->dest->index);
      }
+ 
+   /* If optimizing for size, only thread through block if we don't have
+      to duplicate it or it's an otherwise empty redirection block.  */
+   if (optimize_size)
+     {
+       EXECUTE_IF_SET_IN_BITMAP (tmp, 0, i, bi)
+ 	{
+ 	  bb = BASIC_BLOCK (i);
+ 	  if (EDGE_COUNT (bb->preds) > 1
+ 	      && !redirection_block_p (bb))
+ 	    {
+ 	      FOR_EACH_EDGE (e, ei, bb->preds)
+ 		      e->aux = NULL;
+ 	    }
+ 	  else
+ 	    bitmap_set_bit (threaded_blocks, i);
+ 	}
+     }
+   else
+     bitmap_copy (threaded_blocks, tmp);
+ 
+   BITMAP_FREE(tmp);
  }
  
  
*************** mark_threaded_blocks (bitmap threaded_bl
*** 856,870 ****
     It is the caller's responsibility to fix the dominance information
     and rewrite duplicated SSA_NAMEs back into SSA form.
  
     Returns true if one or more edges were threaded, false otherwise.  */
  
  bool
! thread_through_all_blocks (void)
  {
    bool retval = false;
    unsigned int i;
    bitmap_iterator bi;
    bitmap threaded_blocks;
  
    if (threaded_edges == NULL)
      return false;
--- 1008,1027 ----
     It is the caller's responsibility to fix the dominance information
     and rewrite duplicated SSA_NAMEs back into SSA form.
  
+    If MAY_PEEL_LOOP_HEADERS is false, we avoid threading edges through
+    loop headers if it does not simplify the loop.
+ 
     Returns true if one or more edges were threaded, false otherwise.  */
  
  bool
! thread_through_all_blocks (bool may_peel_loop_headers)
  {
    bool retval = false;
    unsigned int i;
    bitmap_iterator bi;
    bitmap threaded_blocks;
+   struct loop *loop;
+   loop_iterator li;
  
    if (threaded_edges == NULL)
      return false;
*************** thread_through_all_blocks (void)
*** 874,887 ****
  
    mark_threaded_blocks (threaded_blocks);
  
    EXECUTE_IF_SET_IN_BITMAP (threaded_blocks, 0, i, bi)
      {
        basic_block bb = BASIC_BLOCK (i);
  
        if (EDGE_COUNT (bb->preds) > 0)
! 	retval |= thread_block (bb);
      }
  
    if (dump_file && (dump_flags & TDF_STATS))
      fprintf (dump_file, "\nJumps threaded: %lu\n",
  	     thread_stats.num_threaded_edges);
--- 1031,1068 ----
  
    mark_threaded_blocks (threaded_blocks);
  
+   if (current_loops)
+     FOR_EACH_LOOP (li, loop, LI_FROM_INNERMOST)
+       loop->copy = NULL;
+ 
+   /* First perform the threading requests that do not affect
+      loop structure.  */
    EXECUTE_IF_SET_IN_BITMAP (threaded_blocks, 0, i, bi)
      {
        basic_block bb = BASIC_BLOCK (i);
  
        if (EDGE_COUNT (bb->preds) > 0)
! 	retval |= thread_block (bb, true);
      }
  
+   /* Then perform the threading through loop headers.  We start with the
+      innermost loop, so that the changes in cfg we perform won't affect
+      further threading.  */
+   if (current_loops)
+     {
+       FOR_EACH_LOOP (li, loop, LI_FROM_INNERMOST)
+ 	{
+ 	  if (!loop->header
+ 	      || !bitmap_bit_p (threaded_blocks, loop->header->index))
+ 	    continue;
+ 
+ 	  retval |= thread_through_loop_header (loop, may_peel_loop_headers);
+ 	}
+     }
+ 
+   if (retval)
+     free_dominance_info (CDI_DOMINATORS);
+ 
    if (dump_file && (dump_flags & TDF_STATS))
      fprintf (dump_file, "\nJumps threaded: %lu\n",
  	     thread_stats.num_threaded_edges);
*************** thread_through_all_blocks (void)
*** 890,895 ****
--- 1071,1077 ----
    threaded_blocks = NULL;
    VEC_free (edge, heap, threaded_edges);
    threaded_edges = NULL;
+ 
    return retval;
  }
  
Index: cfgloopmanip.c
===================================================================
*** cfgloopmanip.c	(revision 123968)
--- cfgloopmanip.c	(working copy)
*************** static int find_path (edge, basic_block 
*** 41,47 ****
  static void fix_loop_placements (struct loop *, bool *);
  static bool fix_bb_placement (basic_block);
  static void fix_bb_placements (basic_block, bool *);
- static basic_block create_preheader (struct loop *, int);
  static void unloop (struct loop *, bool *);
  
  #define RDIV(X,Y) (((X) + (Y) / 2) / (Y))
--- 41,46 ----
*************** duplicate_loop_to_header_edge (struct lo
*** 1085,1092 ****
     MFB_KJ_EDGE to the entry part.  E is the edge for that we should decide
     whether to redirect it.  */
  
! static edge mfb_kj_edge;
! static bool
  mfb_keep_just (edge e)
  {
    return e != mfb_kj_edge;
--- 1084,1091 ----
     MFB_KJ_EDGE to the entry part.  E is the edge for that we should decide
     whether to redirect it.  */
  
! edge mfb_kj_edge;
! bool
  mfb_keep_just (edge e)
  {
    return e != mfb_kj_edge;
*************** mfb_keep_just (edge e)
*** 1097,1103 ****
     entry; otherwise we also force preheader block to have only one successor.
     The function also updates dominators.  */
  
! static basic_block
  create_preheader (struct loop *loop, int flags)
  {
    edge e, fallthru;
--- 1096,1102 ----
     entry; otherwise we also force preheader block to have only one successor.
     The function also updates dominators.  */
  
! basic_block
  create_preheader (struct loop *loop, int flags)
  {
    edge e, fallthru;
Index: tree-pass.h
===================================================================
*** tree-pass.h	(revision 123968)
--- tree-pass.h	(working copy)
*************** struct dump_file_info
*** 215,220 ****
--- 215,223 ----
     for the passes that are handed to register_dump_files.  */
  #define TODO_set_props			(1 << 15)
  
+ /* Internally used for the first instance of a pass.  */
+ #define TODO_mark_first_instance	(1 << 16)
+ 
  #define TODO_update_ssa_any		\
      (TODO_update_ssa			\
       | TODO_update_ssa_no_phi		\
*************** extern struct tree_opt_pass *all_passes,
*** 415,418 ****
--- 418,425 ----
  extern void execute_pass_list (struct tree_opt_pass *);
  extern void execute_ipa_pass_list (struct tree_opt_pass *);
  
+ /* Set to true if the pass is called the first time during compilation of the
+    current function.  */
+ extern bool first_pass_instance;
+ 
  #endif /* GCC_TREE_PASS_H */
Index: cfghooks.c
===================================================================
*** cfghooks.c	(revision 123968)
--- cfghooks.c	(working copy)
*************** duplicate_block (basic_block bb, edge e,
*** 923,931 ****
    set_bb_original (new_bb, bb);
    set_bb_copy (bb, new_bb);
  
!   /* Add the new block to the prescribed loop.  */
    if (current_loops != NULL)
!     add_bb_to_loop (new_bb, bb->loop_father->copy);
  
    return new_bb;
  }
--- 923,937 ----
    set_bb_original (new_bb, bb);
    set_bb_copy (bb, new_bb);
  
!   /* Add the new block to the copy of the loop of BB, or directly to the loop
!      of BB if the loop is not being copied.  */
    if (current_loops != NULL)
!     {
!       struct loop *cloop = bb->loop_father;
!       if (cloop->copy)
! 	cloop = cloop->copy;
!       add_bb_to_loop (new_bb, cloop);
!     }
  
    return new_bb;
  }
Index: testsuite/gcc.dg/tree-ssa/ssa-dom-thread-2.c
===================================================================
*** testsuite/gcc.dg/tree-ssa/ssa-dom-thread-2.c	(revision 0)
--- testsuite/gcc.dg/tree-ssa/ssa-dom-thread-2.c	(revision 0)
***************
*** 0 ****
--- 1,119 ----
+ /* { dg-do compile } */ 
+ /* { dg-options "-O2 -fdump-tree-vrp1-stats -fdump-tree-dom1-stats" } */
+ 
+ void foo();
+ void bla();
+ void bar();
+ 
+ /* In the following two cases, we should be able to thread edge through
+    the loop header.  */
+ 
+ void thread_entry_through_header (void)
+ {
+   int i;
+ 
+   for (i = 0; i < 170; i++)
+     bla ();
+ }
+ 
+ void thread_latch_through_header (void)
+ {
+   int i = 0;
+   int first = 1;
+ 
+   do
+     {
+       if (first)
+ 	foo ();
+ 
+       first = 0;
+       bla ();
+     } while (i++ < 100);
+ }
+ 
+ /* This is a TODO -- it is correct to thread both entry and latch edge through
+    the header, but we do not handle this case yet.  */
+ 
+ void dont_thread_1 (void)
+ {
+   int i = 0;
+   int first = 1;
+ 
+   do
+     {
+       if (first)
+ 	foo ();
+       else
+ 	bar ();
+ 
+       first = 0;
+       bla ();
+     } while (i++ < 100);
+ }
+ 
+ /* Avoid threading in the following two cases, to prevent creating subloops.  */
+ 
+ void dont_thread_2 (int first)
+ {
+   int i = 0;
+ 
+   do
+     {
+       if (first)
+ 	foo ();
+       else
+ 	bar ();
+ 
+       first = 0;
+       bla ();
+     } while (i++ < 100);
+ }
+ 
+ void dont_thread_3 (int nfirst)
+ {
+   int i = 0;
+   int first = 0;
+ 
+   do
+     {
+       if (first)
+ 	foo ();
+       else
+ 	bar ();
+ 
+       first = nfirst;
+       bla ();
+     } while (i++ < 100);
+ }
+ 
+ /* Avoid threading in this case, in order to avoid creating loop with
+    multiple entries.  */
+ 
+ void dont_thread_4 (int a, int nfirst)
+ {
+   int i = 0;
+   int first;
+ 
+   if (a)
+     first = 0;
+   else
+     first = 1;
+ 
+   do
+     {
+       if (first)
+ 	foo ();
+       else
+ 	bar ();
+ 
+       first = nfirst;
+       bla ();
+     } while (i++ < 100);
+ }
+ 
+ /* { dg-final { scan-tree-dump-times "Jumps threaded: 1" 1 "vrp1"} } */
+ /* { dg-final { scan-tree-dump-times "Jumps threaded: 2" 0 "vrp1"} } */
+ /* { dg-final { scan-tree-dump-times "Jumps threaded: 1" 0 "dom1"} } */
+ /* { dg-final { scan-tree-dump-times "Jumps threaded: 2" 1 "dom1"} } */
+ /* { dg-final { cleanup-tree-dump "dom1" } } */
+ /* { dg-final { cleanup-tree-dump "vrp1" } } */
Index: testsuite/gcc.dg/vect/vect-102.c
===================================================================
*** testsuite/gcc.dg/vect/vect-102.c	(revision 123968)
--- testsuite/gcc.dg/vect/vect-102.c	(working copy)
*************** int main1 (int x, int y) {
*** 23,29 ****
    for (i = 0; i < N; i++)
      {
         p->a[i] = a[i];
!        if (x == 135)
  	 abort (); /* to avoid vectorization  */
      }
  
--- 23,29 ----
    for (i = 0; i < N; i++)
      {
         p->a[i] = a[i];
!        if (x == 135 || x == 137)
  	 abort (); /* to avoid vectorization  */
      }
  
Index: testsuite/gcc.dg/vect/vect-103.c
===================================================================
*** testsuite/gcc.dg/vect/vect-103.c	(revision 123968)
--- testsuite/gcc.dg/vect/vect-103.c	(working copy)
*************** int main1 (int x, int y) {
*** 25,31 ****
      {
         p->a[i] = a[i];
         p->b[i] = b[i];
!        if (x == 135)
  	 abort (); /* to avoid vectorization  */
      }
  
--- 25,31 ----
      {
         p->a[i] = a[i];
         p->b[i] = b[i];
!        if (x == 135 || x == 137)
  	 abort (); /* to avoid vectorization  */
      }
  
Index: tree-ssa-dom.c
===================================================================
*** tree-ssa-dom.c	(revision 123968)
--- tree-ssa-dom.c	(working copy)
*************** tree_ssa_dominator_optimize (void)
*** 276,300 ****
  
    calculate_dominance_info (CDI_DOMINATORS);
  
!   /* We need to know which edges exit loops so that we can
!      aggressively thread through loop headers to an exit
!      edge.  */
!   loop_optimizer_init (AVOID_CFG_MODIFICATIONS);
!   if (current_loops)
!     {
!       mark_loop_exit_edges ();
!       loop_optimizer_finalize ();
!     }
! 
!   /* Clean up the CFG so that any forwarder blocks created by loop
!      canonicalization are removed.  */
!   cleanup_tree_cfg ();
!   calculate_dominance_info (CDI_DOMINATORS);
  
    /* We need accurate information regarding back edges in the CFG
!      for jump threading.  */
    mark_dfs_back_edges ();
! 
    /* Recursively walk the dominator tree optimizing statements.  */
    walk_dominator_tree (&walk_data, ENTRY_BLOCK_PTR);
  
--- 276,292 ----
  
    calculate_dominance_info (CDI_DOMINATORS);
  
!   /* We need to know loop structures in order to avoid destroying them
!      in jump threading.  Note that we still can e.g. thread through loop
!      headers to an exit edge, or through loop header to the loop body, assuming
!      that we update the loop info.  */
!   loop_optimizer_init (LOOPS_HAVE_SIMPLE_LATCHES);
  
    /* We need accurate information regarding back edges in the CFG
!      for jump threading; this may include back edes that are not part of
!      a simple loop.  */
    mark_dfs_back_edges ();
!       
    /* Recursively walk the dominator tree optimizing statements.  */
    walk_dominator_tree (&walk_data, ENTRY_BLOCK_PTR);
  
*************** tree_ssa_dominator_optimize (void)
*** 318,324 ****
    free_all_edge_infos ();
  
    /* Thread jumps, creating duplicate blocks as needed.  */
!   cfg_altered |= thread_through_all_blocks ();
  
    /* Removal of statements may make some EH edges dead.  Purge
       such edges from the CFG as needed.  */
--- 310,316 ----
    free_all_edge_infos ();
  
    /* Thread jumps, creating duplicate blocks as needed.  */
!   cfg_altered |= thread_through_all_blocks (first_pass_instance);
  
    /* Removal of statements may make some EH edges dead.  Purge
       such edges from the CFG as needed.  */
*************** tree_ssa_dominator_optimize (void)
*** 328,336 ****
        bitmap_zero (need_eh_cleanup);
      }
  
-   if (cfg_altered)
-     free_dominance_info (CDI_DOMINATORS);
- 
    /* Finally, remove everything except invariants in SSA_NAME_VALUE.
  
       Long term we will be able to let everything in SSA_NAME_VALUE
--- 320,325 ----
*************** tree_ssa_dominator_optimize (void)
*** 352,357 ****
--- 341,348 ----
    if (dump_file && (dump_flags & TDF_STATS))
      dump_dominator_optimization_stats (dump_file);
  
+   loop_optimizer_finalize ();
+ 
    /* Delete our main hashtable.  */
    htab_delete (avail_exprs);
  
Index: cfgloop.h
===================================================================
*** cfgloop.h	(revision 123968)
--- cfgloop.h	(working copy)
*************** enum
*** 256,261 ****
--- 256,262 ----
    CP_SIMPLE_PREHEADERS = 1
  };
  
+ basic_block create_preheader (struct loop *, int);
  extern void create_preheaders (int);
  extern void force_single_succ_latches (void);
  
Index: tree-flow.h
===================================================================
*** tree-flow.h	(revision 123968)
--- tree-flow.h	(working copy)
*************** bool multiplier_allowed_in_address_p (HO
*** 1110,1116 ****
  unsigned multiply_by_cost (HOST_WIDE_INT, enum machine_mode);
  
  /* In tree-ssa-threadupdate.c.  */
! extern bool thread_through_all_blocks (void);
  extern void register_jump_thread (edge, edge);
  
  /* In gimplify.c  */
--- 1110,1116 ----
  unsigned multiply_by_cost (HOST_WIDE_INT, enum machine_mode);
  
  /* In tree-ssa-threadupdate.c.  */
! extern bool thread_through_all_blocks (bool);
  extern void register_jump_thread (edge, edge);
  
  /* In gimplify.c  */
Index: basic-block.h
===================================================================
*** basic-block.h	(revision 123968)
--- basic-block.h	(working copy)
*************** static inline bool bb_has_eh_pred (basic
*** 1171,1174 ****
--- 1171,1178 ----
    return false;
  }
  
+ /* In cfgloopmanip.c.  */
+ extern edge mfb_kj_edge;
+ bool mfb_keep_just (edge);
+ 
  #endif /* GCC_BASIC_BLOCK_H */
Index: passes.c
===================================================================
*** passes.c	(revision 123968)
--- passes.c	(working copy)
*************** Software Foundation, 51 Franklin Street,
*** 105,110 ****
--- 105,111 ----
  /* Global variables used to communicate with passes.  */
  int dump_flags;
  bool in_gimple_form;
+ bool first_pass_instance;
  
  
  /* This is called from various places for FUNCTION_DECL, VAR_DECL,
*************** next_pass_1 (struct tree_opt_pass **list
*** 392,397 ****
--- 393,400 ----
        memcpy (new, pass, sizeof (*new));
        new->next = NULL;
  
+       new->todo_flags_start &= ~TODO_mark_first_instance;
+ 
        /* Indicate to register_dump_files that this pass has duplicates,
           and so it should rename the dump file.  The first instance will
           be -1, and be number of duplicates = -static_pass_number - 1.
*************** next_pass_1 (struct tree_opt_pass **list
*** 406,411 ****
--- 409,415 ----
      }
    else
      {
+       pass->todo_flags_start |= TODO_mark_first_instance;
        pass->static_pass_number = -1;
        *list = pass;
      }  
*************** execute_todo (unsigned int flags)
*** 933,938 ****
--- 937,945 ----
      gcc_assert (flags & TODO_update_ssa_any);
  #endif
  
+   /* Inform the pass whether it is the first time it is run.  */
+   first_pass_instance = (flags & TODO_mark_first_instance) != 0;
+ 
    do_per_function (execute_function_todo, (void *)(size_t) flags);
  
    /* Always remove functions just as before inlining: IPA passes might be



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