[PATCH] New port of Cell SPU
Andrew_Pinski@PlayStation.Sony.Com
Andrew_Pinski@PlayStation.Sony.Com
Thu Nov 9 23:52:00 GMT 2006
Christoph Hellwig <hch@infradead.org> wrote on 11/09/2006 03:47:12 PM:
> On Thu, Nov 09, 2006 at 03:37:28PM -0800,
> trevor_smigiel@playstation.sony.com wrote:
> > Here is an updated patch containing the port for Cell SPU.
> >
> > This patch addresses all previous issues raised, includes the
> > documentation changes, and a couple of other fixes.
>
> Should vmx2spu.h really be part of gcc? It just maps an already odd API
> to the normal spu API. The only (small) point I see in this header
would
> be if it was installed as altivec.h, providing the exactly same API as
the
> powerpc side. If it's different you should better put it into the sony
> support library for the playstation and let other people program the
> spu native APIs.
It is defined by the C/C++ Language Extensions for the Cell BEA so yes it
should
be part of GCC which is the specifications for the Linux distros for the
Cell.
Thanks,
Andrew Pinski
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