[PATCH] New port of Cell SPU

Andrew_Pinski@PlayStation.Sony.Com Andrew_Pinski@PlayStation.Sony.Com
Thu Nov 9 23:52:00 GMT 2006


Christoph Hellwig <hch@infradead.org> wrote on 11/09/2006 03:47:12 PM:

> On Thu, Nov 09, 2006 at 03:37:28PM -0800, 
> trevor_smigiel@playstation.sony.com wrote:
> > Here is an updated patch containing the port for Cell SPU. 
> > 
> > This patch addresses all previous issues raised, includes the
> > documentation changes, and a couple of other fixes.
> 
> Should vmx2spu.h really be part of gcc?  It just maps an already odd API
> to the normal spu API.  The only (small) point I see in this header 
would
> be if it was installed as altivec.h, providing the exactly same API as 
the
> powerpc side.  If it's different you should better put it into the sony
> support library for the playstation and let other people program the
> spu native APIs.

It is defined by the C/C++ Language Extensions for the Cell BEA so yes it 
should
be part of GCC which is the specifications for the Linux distros for the 
Cell.

Thanks,
Andrew Pinski



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