[bitmap memory]: Allocation part 2
Nathan Sidwell
nathan@codesourcery.com
Wed Nov 24 11:40:00 GMT 2004
Jeffrey A Law wrote:
> That patch is, err, long. Is there any way you can break it into
> distinct functional hunks to make review easier?
This 3rd part removes the heap allocation scheme by forwarding
to the obstack allocation scheme. I'll post the obvious sed-generated
patch if/when all these three parts are approved.
booted & tested on i686-pc-linux-gnu, ok?
nathan
--
Nathan Sidwell :: http://www.codesourcery.com :: CodeSourcery LLC
nathan@codesourcery.com :: http://www.planetfall.pwp.blueyonder.co.uk
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