[bitmap memory]: Allocation part 2

Nathan Sidwell nathan@codesourcery.com
Wed Nov 24 11:40:00 GMT 2004


Jeffrey A Law wrote:
> That patch is, err, long.  Is there any way you can break it into
> distinct functional hunks to make review easier?

This 3rd part removes the heap allocation scheme by forwarding
to the obstack allocation scheme.  I'll post the obvious sed-generated
patch if/when all these three parts are approved.

booted & tested on i686-pc-linux-gnu, ok?

nathan

-- 
Nathan Sidwell    ::   http://www.codesourcery.com   ::     CodeSourcery LLC
nathan@codesourcery.com    ::     http://www.planetfall.pwp.blueyonder.co.uk

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