where are the implementations for <random>?

Marc Glisse marc.glisse@inria.fr
Sun Apr 9 18:24:00 GMT 2017


On Sun, 9 Apr 2017, Oliver Kullmann wrote:

> Hello,
>
> I thought that with the facilities from <random> we had good and
> well-defined ones -- but alas, only recently I realised that only say
> the Mersenne twister is well-defined in the standard, but roughly
> everything else is up to the implementer.
>
> Since reproducibility is crucial for us (as with most scientific
> applications), thus we need to implement ourselves the algorithms for
>
> 1. std::seed_seq
> 2. std::uniform_int_distribution
> 3. std::bernoulli_distribution (only for default p=0.5).
>
> Easiest would be to copy (and specialise) the gcc-implementations.
> I searched for it in the source-code, but couldn't find it:
>
> Where do I find the implementations for <random> ?

Option 1)
First you find the file called "random" (/usr/include/c++/6/random here), 
then you notice that it contains
#include <bits/random.h>
#include <bits/opt_random.h>
#include <bits/random.tcc>
so you look for those files (and recursively if needed)

Option 2)
You compile a file that contains #include <random> using the -E flag, and 
look for bernoulli_distribution or whatever in the output.

Option 3)
Get the sources for gcc.
grep -r bernoulli_distribution /the/sources

They all point to bits/random.h (with one function implemented in 
bits/random.tcc), with older versions in tr1/.

-- 
Marc Glisse



More information about the Gcc-help mailing list