is portable aliasing possible in C++?
Andrew Haley
aph@redhat.com
Thu Sep 11 08:11:00 GMT 2014
On 11/09/14 00:03, haynberg@yahoo.com wrote:
>>> So it would seem the answer is no, portable aliasing is not possible
>>> in C++. Though I wonder if it should be (with a new language
>>> feature).
>>
>> In practice, a union is exactly that, and I've not heard of a compiler
>> which doesn't do the right thing. Given that it's explicitly legal in
>> C11, I can't see any reason which C++ shouldn't simply adopt the same
>> language.
>
> I agree. But in the union case, you're copying bytes. If you don't perform
>
> a copy, for example:
>
> struct msg {
> // ...
> };
> char *get_bytes();
> msg *p = reinterpret_cast<msg*>(get_bytes());
Why are you doing this?
> if (p->i)
> // ...
>
> Then there can't be a portable way to do this, because there's hardware that
> doesn't permit unaligned reads (e.g. where you'd get a SIGBUS).
But a union will always be correctly aligned for all members.
Andrew.
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