floating point inconsistency

Christoph Groth cwg@falma.de
Tue Feb 16 08:35:00 GMT 2010

Thank you for your reply, Neil.

Neil Ferguson <nferguso@eso.org> writes:

> Christoph Groth wrote:
> <snipped inconsistent floating point results>
>> This is on a computer with an Intel Core 2 CPU (I tried several
>> different variants).
>> If I take the second (-O1) binary and execute it on an Opteron it
>> produces the _first_ result.  Thus, the same static binary produces
>> different results on different processors!
> This is a hardware-related effect - in a nutshell, it happens because
> Intel hardware can extend double-precision floating point operations
> to 80 bits internally, whereas AMD hardware usually enforces 64 bits
> at all times.

I am aware of the x87 80/64-bit rounding issue and the related
inconsistencies (I stumbled across them myself in due time).  However,
here we're speaking of x86-64 CPUs on which gcc uses SSE for floating
point by default.  Indeed, explicitly switching on SSE does not change

cwg@argo:~$ g++ -O0 -static -mfpmath=sse test.cc
cwg@argo:~$ ./a.out
0.000880416620183556821 0.000603184177834822054
cwg@argo:~$ g++ -O1 -static -mfpmath=sse test.cc
cwg@argo:~$ ./a.out
0.00088041662018355693 0.000603184177834822054

I assumed that no such rounding issues are supposed to happen on x86-64.

And I could live with them, if there would be not the problem of the
same static binary producing different results on core2 and opteron.

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