Alignment issue on x86_64?
John Love-Jensen
eljay@adobe.com
Tue Jun 24 16:16:00 GMT 2008
Hi everyone,
[Off topic rant]
>> I may have missed something in the discussion, but be aware that longs
>> in x86 are 32-bit, but in x86_64 they are 64-bit.
>
> *on most architectures
#define RANT
>From my understanding of C (and C++, which inherits this from C), the data
types were originally intended to map to the architecture sizes.
byte --> char
half-word --> short
word --> int
double-word --> long
On a 32-bit architecture:
short 16-bit, int 32-bit, long 64-bit.
On a 36-bit architecture:
short 18-bit, int 36-bit, long 72-bit.
So on a 64-bit architecture, shouldn't that be:
short 32-bit, int 64-bit, long 128-bit?
But instead we have IL32/P64 and I32/LP64 for 64-bit architecture. Just
seems... incongruous. Seems to me we should have IP64/L128 for 64-bit
architecture in C/C++.
The whole thing sort of smells like a certain other platform that has a WORD
be 16-bit, even though that typedef is an anachronism on 32-bit and 64-bit
architectures. The same certain other platform which uses type-based
Hungarian notation such as dwParam, with which the Param is no longer a dw,
which rather undermines the entire basis for using type-based Hungarian
notation in the first place. (Making the notational convention just noise,
since it cannot be trusted.)
#undef RANT
Sorry. Pet peeve.
Ventilatory,
--Eljay
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