Merging changes to volatile bitfield structs
Fabian Cenedese
Cenedese@indel.ch
Tue Oct 16 11:31:00 GMT 2007
>So maybe I need to not declare it as volatile, and use some sort of "memory barrier". That's a term that I have heard used but don't really understand. But borrowing database terminology, how about
>
> BEGIN
> reg.a = 0;
> reg.b = 0;
> reg.c = 0;
> COMMIT
>
>Can anyone share their preferred approach to this sort of problem?
You can wrap it into a class that provides the necessary functions
like SetBit, ClearBit, ToggleBit, Begin, Commit, Reset etc.
If you have C instead of C++ you can do the same with global
functions and the bitfield as additional argument.
bye Fabi
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