GCC is freezing when compiling a big TU with the -g option
Andrew Haley
aph@redhat.com
Sun Jul 9 10:08:00 GMT 2006
Olivier Langlois writes:
> Hi Andrew,
>
> Thank you very much for your help. I wish that I could just upgrade to a
> newer version but unfortunately, I think that it is not possible as I'm
> using a custom compiler for PS2 which is based on GCC 3.2 (ee-gcc).
>
> Since it seems that I will have to live with that bug, I have found a
> painful workaround which consist of trimming inline functions out of
> header file and try to reduce header file dependency. It seems to work
> but it is a lot work.
Are you sure it doesn't eventually terminate? It might be that it's
writing an enormous amount of debuginfo to a temporary asm fie.
Andrew.
>
> Thanks,
> Olivier Langlois
> http://www.olivierlanglois.net
> >
> > I'm guessing it's a bug, then. Memory usage looks reasonable.
> >
> > It doesn't sound like gcc is thrashing, but it's hard to be sure. If
> > it is a bug in version 3.2, which is four years old, it's unlikely to
> > be fixed now.
> >
> > Andrew.
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