Is is possible to use the name of a variable in the constructor?
Gunther Piez
gpiez@web.de
Sun Jul 31 23:56:00 GMT 2005
I'm looking for something like __PRETTY_FUNCTION__ for a variable (or a
object).
It want to do
struct uniform {
uniform() {
cout << "A variable called " << __PRETTY_VARNAME__ << " was just
instantinated (sp)" << endl;
}
};
void main() {
uniform blah;
}
and get "A variable called blah was just instantinated" as program output.
This must work at runtime. Is there a identifier or macro which holds the
desired value?
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