C++ objects at runtime (was: HI)
Mon Nov 26 04:36:00 GMT 2001
prasad inchal wrote:
One general principle of C++ is to perform as many checks as possible at
compile-time - I don't think it qualifies as 'late-binding' (if you
could even apply that to a language - sounds more like linking to me).
> 1: I want to have C++ to create class objects dynamically, at
If you mean create new instances of object types that you defined at
compile time, then yes - use the 'new' operator.
If you mean define new object types at run time, then no. I'm not sure
why you'd want to do this anyway. You could, I suppose, hack together a
run-time derivative and overload the virtual functions in a new vtable
but I don't know why you'd want to do this and I don't believe that
there's any support for this in the compiler - what you'd end up with
would be a nasty hack.
> 2: I want to have an interpreter where in I can call C++ member
> functions directly with the respective obj and parameters.
No, not easily possible. Again, you need intimiate knowledge of the C++
ABI and mangling scheme; you'd need symbol information persisted beyond
the link stage and you'd need assembler chunks to construct the right
call state and make the call.
Hope that helps,
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