[gcc/devel/sphinx] Merge branch 'master' into devel/sphinx

Martin Liska marxin@gcc.gnu.org
Tue Jul 26 12:09:30 GMT 2022


https://gcc.gnu.org/g:d683a5b3d26279768797b7507489c6c3cdb1e9b6

commit d683a5b3d26279768797b7507489c6c3cdb1e9b6
Merge: 8f694e3f186 78017eaa369
Author: Martin Liska <mliska@suse.cz>
Date:   Tue Jul 26 14:09:15 2022 +0200

    Merge branch 'master' into devel/sphinx

Diff:

 gcc/config/aarch64/aarch64-builtins.cc             |  334 ++-
 gcc/config/aarch64/arm_neon.h                      | 3155 --------------------
 gcc/cp/pt.cc                                       |    5 +-
 gcc/doc/tm.texi                                    |    8 +-
 gcc/doc/tm.texi.in                                 |    6 +-
 gcc/testsuite/g++.dg/template/redecl5.C            |    5 +
 gcc/testsuite/gcc.dg/tree-ssa/evrp4.c              |    2 +-
 .../aarch64/advsimd-intrinsics/combine.c           |   18 +
 gcc/tree-ssa-alias.cc                              |    4 +-
 gcc/value-range-pretty-print.cc                    |   33 +-
 gcc/value-range-pretty-print.h                     |    2 +-
 gcc/value-range.cc                                 |    8 +
 12 files changed, 363 insertions(+), 3217 deletions(-)

diff --cc gcc/doc/tm.texi
index bddaad2d42c,a3431adc490..2e66d6f7621
--- a/gcc/doc/tm.texi
+++ b/gcc/doc/tm.texi
@@@ -10863,15 -10208,8 +10863,16 @@@ Here are macros for DWARF output
  @defmac DWARF2_DEBUGGING_INFO
  Define this macro if GCC should produce dwarf version 2 format
  debugging output in response to the @option{-g} option.
+ @end defmac
  
 +@deftypefn {Target Hook} int TARGET_DWARF_CALLING_CONVENTION (const_tree @var{function})
 +@c hook-start:TARGET_DWARF_CALLING_CONVENTION
 +Define this to enable the dwarf attribute @code{DW_AT_calling_convention} to
 +be emitted for each function.  Instead of an integer return the enum
 +value for the @code{DW_CC_} tag.
 +@end deftypefn
 +@c hook-end
 +
  To support optional call frame debugging information, you must also
  define @code{INCOMING_RETURN_ADDR_RTX} and either set
  @code{RTX_FRAME_RELATED_P} on the prologue insns if you use RTL for the


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