[gcc/devel/ranger] [AArch64] Set SLOW_BYTE_ACCESS
Aldy Hernandez
aldyh@gcc.gnu.org
Wed Jun 17 18:06:43 GMT 2020
https://gcc.gnu.org/g:35e58efb7a86a66c6e93dac3d197eef95963582d
commit 35e58efb7a86a66c6e93dac3d197eef95963582d
Author: Wilco Dijkstra <wdijkstr@arm.com>
Date: Mon Jan 20 13:09:15 2020 +0000
[AArch64] Set SLOW_BYTE_ACCESS
Contrary to all documentation, SLOW_BYTE_ACCESS simply means accessing
bitfields by their declared type, which results in better codegeneration.
gcc/
* config/aarch64/aarch64.h (SLOW_BYTE_ACCESS): Set to 1.
Diff:
---
gcc/ChangeLog | 4 ++++
gcc/config/aarch64/aarch64.h | 10 ++--------
2 files changed, 6 insertions(+), 8 deletions(-)
diff --git a/gcc/ChangeLog b/gcc/ChangeLog
index f955514fe0c..ce26404812a 100644
--- a/gcc/ChangeLog
+++ b/gcc/ChangeLog
@@ -1,3 +1,7 @@
+2020-01-20 Wilco Dijkstra <wdijkstr@arm.com>
+
+ * config/aarch64/aarch64.h (SLOW_BYTE_ACCESS): Set to 1.
+
2020-01-20 Richard Sandiford <richard.sandiford@arm.com>
* config/aarch64/aarch64-sve-builtins-base.cc
diff --git a/gcc/config/aarch64/aarch64.h b/gcc/config/aarch64/aarch64.h
index eac2d62d63c..342fe29bd91 100644
--- a/gcc/config/aarch64/aarch64.h
+++ b/gcc/config/aarch64/aarch64.h
@@ -1006,14 +1006,8 @@ typedef struct
if given data not on the nominal alignment. */
#define STRICT_ALIGNMENT TARGET_STRICT_ALIGN
-/* Define this macro to be non-zero if accessing less than a word of
- memory is no faster than accessing a word of memory, i.e., if such
- accesses require more than one instruction or if there is no
- difference in cost.
- Although there's no difference in instruction count or cycles,
- in AArch64 we don't want to expand to a sub-word to a 64-bit access
- if we don't have to, for power-saving reasons. */
-#define SLOW_BYTE_ACCESS 0
+/* Enable wide bitfield accesses for more efficient bitfield code. */
+#define SLOW_BYTE_ACCESS 1
#define NO_FUNCTION_CSE 1
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