[Bug c++/84881] New: internal compiler error: in assign_temp, at function.c:968 when building for gnueabihf
hp at tmm dot cx
gcc-bugzilla@gcc.gnu.org
Thu Mar 15 12:46:00 GMT 2018
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=84881
Bug ID: 84881
Summary: internal compiler error: in assign_temp, at
function.c:968 when building for gnueabihf
Product: gcc
Version: 7.3.0
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: c++
Assignee: unassigned at gcc dot gnu.org
Reporter: hp at tmm dot cx
Target Milestone: ---
Created attachment 43665
--> https://gcc.gnu.org/bugzilla/attachment.cgi?id=43665&action=edit
File causing the ICE
When trying to cross-compile the Godot game engine we're seeing an ICE. The
problem happens in GCC6 as well. Latest test was done with 7.3.0 and the
problem persists.
The downstream bugreport is here:
https://github.com/godotengine/godot/issues/16100
I've attached the preprocessed file causing the ICE.
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