[Bug libstdc++/47305] std::vector::erase() destroys the wrong element!

redi at gcc dot gnu.org gcc-bugzilla@gcc.gnu.org
Sat Jan 15 12:43:00 GMT 2011


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=47305

Jonathan Wakely <redi at gcc dot gnu.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |INVALID

--- Comment #2 from Jonathan Wakely <redi at gcc dot gnu.org> 2011-01-15 11:08:06 UTC ---
(In reply to comment #0)
> In the C++ stdlib distribution included with Mac OS X (Darwin 10.5.0 i386), the

GCC 4.2 is no longer maintained, you should either try a current release or
report bugs to Apple.

> implementation of std::vector::erase() from vector.tcc lines 106-116 is shown
> here:
> 
>   template<typename _Tp, typename _Alloc>
>     typename vector<_Tp, _Alloc>::iterator
>     vector<_Tp, _Alloc>::
>     erase(iterator __position)
>     {
>       if (__position + 1 != end())
>         std::copy(__position + 1, end(), __position);
>       --this->_M_impl._M_finish;
>       this->_M_impl.destroy(this->_M_impl._M_finish);
>       return __position;
>     }
> 
> 
> Note that "destroy()" will be called for the element that is *last* in the
> vector prior to the call to this erase(), instead of being called for the
> element pointed to by __position.  I believe this is incorrect -- I think it
> should instead call destroy() for the element pointed to by __position.

No, the element at position is overwritten by the call to std::copy()

> For
> simple POD types, this isn't that big of a deal, but for classes where the
> destructors have side effects (such as smart pointers), it can be critical. 
> 
> The following code illustrates the problem:
> 
> 
> #include <vector>
> #include <iostream>
> 
> class MyClass
> {
>     int m_x;
> public:
>      MyClass(int x) : m_x(x) { }
>     ~MyClass()
>     {
>         std::cerr << "Destroying with m_x=" << m_x << std::endl;
>     }
> };
> 
> int main(void)
> {
>     std::vector<MyClass> testvect;
>     testvect.reserve(8);
>     testvect.push_back(MyClass(1));
>     testvect.push_back(MyClass(2));
>     testvect.push_back(MyClass(3));
>     testvect.push_back(MyClass(4));
>     testvect.push_back(MyClass(5));
> 
>     std::cerr << "ABOUT TO DELETE #3:" << std::endl;
> 
>     testvect.erase(testvect.begin() + 2);
> 
>     std::cerr << "DONE WITH DELETE." << std::endl;
> 
>     return 0;
> }
> 
> 
> When I compile this with g++ version 4.2.1 (no command line arguments) on my
> Mac, it produces the following when I run it:
> 
> Destroying with m_x=1
> Destroying with m_x=2
> Destroying with m_x=3
> Destroying with m_x=4
> Destroying with m_x=5
> ABOUT TO DELETE #3:
> Destroying with m_x=5
> DONE WITH DELETE.
> Destroying with m_x=1
> Destroying with m_x=2
> Destroying with m_x=4
> Destroying with m_x=5

As you can see, the results are correct, the vector contains {1,2,4,5}

> Note that the key line after the "ABOUT TO DELETE #3" message shows that the
> destructor was actually called for the fifth thing I added.  Importantly, the
> destructor for #3 is never called!!

Doesn't matter, the requirements of std::vector do not say that must happen



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