optimization/5006
Richard Smith
richard@ex-parrot.com
Tue Dec 4 04:58:00 GMT 2001
Sorry, the test case seemed to get lost somewhere on route. It ought to
be attached to this.
http://gcc.gnu.org/cgi-bin/gnatsweb.pl?cmd=view%20audit-trail%26pr=5006%26database=gcc
--
Richard Smith
-------------- next part --------------
// doesn't matter whether this is define'd to throw() or to left blank
#define __STL_NOTHROW
// ---- extract from <memory> header ----
template<class _Tp1> struct auto_ptr_ref
{
_Tp1* _M_ptr;
auto_ptr_ref(_Tp1* __p) : _M_ptr(__p) {}
};
template <class _Tp> class auto_ptr {
private:
_Tp* _M_ptr;
public:
typedef _Tp element_type;
explicit auto_ptr(_Tp* __p = 0) __STL_NOTHROW : _M_ptr(__p) {}
auto_ptr(auto_ptr& __a) __STL_NOTHROW : _M_ptr(__a.release()) {}
template <class _Tp1> auto_ptr(auto_ptr<_Tp1>& __a) __STL_NOTHROW
: _M_ptr(__a.release()) {}
auto_ptr& operator=(auto_ptr& __a) __STL_NOTHROW
{
reset(__a.release());
return *this;
}
template <class _Tp1>
auto_ptr& operator=(auto_ptr<_Tp1>& __a) __STL_NOTHROW
{
reset(__a.release());
return *this;
}
// Note: The C++ standard says there is supposed to be an empty throw
// specification here, but omitting it is standard conforming. Its
// presence can be detected only if _Tp::~_Tp() throws, but (17.4.3.6/2)
// this is prohibited.
~auto_ptr()
{
delete _M_ptr;
}
_Tp& operator*() const __STL_NOTHROW {
return *_M_ptr;
}
_Tp* operator->() const __STL_NOTHROW {
return _M_ptr;
}
_Tp* get() const __STL_NOTHROW {
return _M_ptr;
}
_Tp* release() __STL_NOTHROW {
_Tp* __tmp = _M_ptr;
_M_ptr = 0;
return __tmp;
}
void reset(_Tp* __p = 0) __STL_NOTHROW {
if (__p != _M_ptr) {
delete _M_ptr;
_M_ptr = __p;
}
}
// According to the C++ standard, these conversions are required. Most
// present-day compilers, however, do not enforce that requirement---and,
// in fact, most present-day compilers do not support the language
// features that these conversions rely on.
public:
auto_ptr(auto_ptr_ref<_Tp> __ref) __STL_NOTHROW
: _M_ptr(__ref._M_ptr) {}
auto_ptr& operator=(auto_ptr_ref<_Tp> __ref) __STL_NOTHROW
{
if (__ref._M_ptr != this->get())
{
delete _M_ptr;
_M_ptr = __ref._M_ptr;
}
return *this;
}
template <class _Tp1> operator auto_ptr_ref<_Tp1>() __STL_NOTHROW
{ return auto_ptr_ref<_Tp>(this->release()); }
template <class _Tp1> operator auto_ptr<_Tp1>() __STL_NOTHROW
{ return auto_ptr<_Tp1>(this->release()); }
};
// ---- random stuff to make cause bug ----
class A
{
public:
A(void) : ptr(0) { }
A(const char *p) : ptr(p) { }
A(const A &other) : ptr(other.ptr) { }
A &operator=(const A &other) { ptr=other.ptr; }
~A() { }
explicit A(const A *, const A *) { }
private:
const char *ptr;
};
typedef auto_ptr<A> handle; // for readability
inline handle fish(const A &v)
{
handle h(new A(v));
return h ;
}
inline handle soup(handle a, handle b)
{
return handle(new A(a.release(), b.release()));
}
int main()
{
// This seems to need to be this complicated. Every simplification
// that I've tried stops the bug from occuring.
soup(soup(handle(), fish(A("foo"))), fish(A("foo")));
return 0;
}
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