Module expert needed

FX fxcoudert@gmail.com
Fri Aug 7 21:20:00 GMT 2015


> That said, getting around this issue was the purpose of
> the first version of patch #3; this added the private entities in a
> second section of the .mod file. I think that anybody determined
> enough to read and interpret the compound .mod file would probably be
> able to extract the information by other means.

I don’t think hiding/obfuscating private entities should a decision factor. It was never said that private entities are completely safe to use to hide private code, and other compilers don’t treat them as such.

FX


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