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Re: Porting libstdc++ to custom OS?
- From: Jonathan Wakely <cow at compsoc dot man dot ac dot uk>
- To: Fery <engard dot ferenc at innomed dot hu>
- Cc: libstdc++ at gcc dot gnu dot org
- Date: Wed, 12 May 2004 10:12:50 +0100
- Subject: Re: Porting libstdc++ to custom OS?
- References: <40A1EA42.23CEDD2D@innomed.hu>
On Wed, May 12, 2004 at 11:11:30AM +0200, Fery wrote:
> Hello,
>
> I put this question again (much shorter), as maybe my previous post was
> a bit complicated and not understandable...
>
> I use a precompiled GCC v3.3 crosscompiler for SH platform, where I have
> a custom multithreaded OS. My development platform is win32 (Cygwin). I
> want to port libstdc++ to work properly with my OS, but do not want to
> compile gcc. (I do not use exceptions or rtti, so I suppose gcc
> internally do not need to be aware of my OS.) Specifically, I only want
> to use STL containers and algorithms, and nothing which need OS support
> (e.g. IO streams, character types or locale).
>
> What I have to do?
Have you read the porting guide ?
http://gcc.gnu.org/onlinedocs/libstdc++/17_intro/porting.html
jon
--
To conquer oneself is a greater task than conquering others.
- Buddha