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Re:RE: A problem with LRA


a unified hard register set 0~63 is permitted to hold either interger or float value.<br/>Thanks.
At 2017-04-18 21:45:54, "Matthew Fortune" <Matthew.Fortune@imgtec.com> wrote:
>comp <comp_607@163.com> writes:
>> Hi all,
>> I recently have a problem with LRA.
>> 1 The Bug use case
>> int a=10;
>> float c=2.0,d;
>> main()
>> {
>>         float b;
>>         *(int*)&b=a;
>>         d=b+c;
>> }
>> 
>> 2 The problem description
>> In the pass LRA, curr_insn_transform () deal with the addition statement d = b + c, the
>> corresponding rtx expression in register allocation is as follows:
>> (gdb) pr curr_insn
>> (insn 9 8 10 2 (set (reg:SF 73 [ d ])
>>         (plus:SF (reg:SF 79 [ c ])
>>             (subreg:SF (reg:SI 77 [ a ]) 0))) test.c:7 121 {addsf3}
>>      (expr_list:REG_DEAD (reg:SF 79 [ c ])
>>         (expr_list:REG_DEAD (reg:SI 77 [ a ])
>>             (nil))))
>> The corresponding addsf3 template in the .md file is defined as follows:
>> (define_insn "add<mode>3"
>>   [(set (match_operand:FMODE 0 "register_operand" "=f")
>>         (plus:FMODE (match_operand:FMODE 1 "reg_or_0_operand" "%fG")
>>                     (match_operand:FMODE 2 "reg_or_0_operand" "fG")))]
>>   "TARGET_FP"
>>   "fadd<modesuffix>%/ %R1,%R2,%0"
>>   [(set_attr "type" "fadd"))
>> 
>> curr_insn_transform() calls process_alt_operands() for matching constraints, the matching
>> of operands 0, 1, and 2 are all successful, where the main matching processes of the
>> second operand, i.e.(subreg: SF (reg: SI 77 [a]) 0) are as follows:
>> op = no_subreg_reg_operand[nop], where nop=2;
>> Here get op: (reg:SI 77 [ a ])
>> mode = curr_operand_mode[nop];
>> Here get mode: SFmode
>> cl = reg_class_for_constraint (cn)
>> Here get cn: CONSTRAINT_f£¬and cl:FLOAT_REGS
>> 
>> FLOAT_REGS is defined as the ability to allocate all hard registers in the
>> REG_CLASS_CONTENTS macro that describes the processor¡¯s registers in the machine
>> description. so that the matching key function in_hard_reg_set_p (this_alternative_set,
>> mode, hard_regno [nop]) returns true, where psudo reg 77 is assigned $1 hard reg in the
>> pass IRA.i.e. hard_regno[nop]=1. The hardware register $1 belongs to FLOAT_REGS and also
>> belongs to GENERAL_REGS, but it was derived from the integer a, so the before matched
>> instruction that generated $1 as the destination register is an integer kind load
>> instruction ldw. Thus the d = b + c statement generates the instruction:
>> fadds $ 48, $ 1, $ 48, where c is assigned to $48, b is assigned to $1, and the result d
>> lies in $48. The result is the following instructions:
>> ldw $1,a($1)
>> flds $48,c($2)
>> fadds $48,$1,$48
>> The problem lies in the second source operand of the floating-point addition fadds
>> instruction , $48 is obtained by floating-point load instruction flds, but $1 is obtained
>> by the integer load instruction ldw, so the result is wrong, we hope that the
>> process_alt_operands() results a match failure, and a reload may generate that turns ldw
>> to flds instruction.
>
>Isn't this a CANNOT_CHANGE_MODE_CLASS issue then? I.e. don't allow it to be reinterpreted
>from integer mode to floating point mode.
>
>> 3 The comparative test
>> In contrast, if the $1 in the REG_CLASS_CONTENTS register category is defined as not
>> belonging to FLOAT_REGS, the above process_alt_operands () returns false when the second
>> operand is matched(in_hard_reg_set_p (this_alternative_set, mode, hard_regno [nop])
>> returns fail), and so a reload is triggered, an ifmovs instruction will generate to move
>> the contents of the integer register to the floating point register. the following
>> instructions is correct:
>> ldw $1,a($1)
>> flds $f11,c($2)
>> ifmovs $1,$f10
>> fadds $f11,$f10,$f11
>
>This is not consistent with the previous example code as the floating point registers now
>have 'f' prefixes but did not before.
>
>You will need to explain more about what registers are available and how they can be used
>(or not as the case may be).
>
>If this issue ends up anywhere near subreg handling inside LRA then please keep me on CC. I
>think this is likely to just be a backend issue from the description so far though.
>
>Thanks,
>Matthew

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