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Re: 3.3.1 - random bytes in object files


On Fri, Aug 08, 2003 at 10:11:13AM +0200, Volker Reichelt wrote:
> GCC produces different results on purpose. This has to do with anonymous
> namespaces (see PR 9393). You can use "-frandom-seed=0" to get the same
> results with every compilation.

Ok, I see.. Thanks for the explanation.

But I still find it rather bewildering that now, a default install of gcc
(specifically libstdc++) is not reproducible (unless I go and hack in
"-frandom-seed=0" into the build).

Oh well, maybe I AM nuts :-)

Greg


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