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Re: Code Bloat g++


On Thu, Feb 17, 2000 at 08:39:58PM +0100, Martin v. Loewis wrote:
> > > > Anyway, as Alexandre points out: this is debugging information, so
> > > > what is the problem?
> > 
> > Argh!  I am astounded at how many C++ compiler developers make such comments.
> > I am familiar with a commercial project that is at a crisis point because
> > of the massive, massive size of debug information generated by a
> > well-known proprietary C++ compiler (literally gigabytes of debug
> > information for a single medium-to-large application, more than triple the
> > size of the previous release).  Please let's not make g++ suck just as
> > badly.
> 
> That assumes that large debug information is redundant to a ridiculous
> degree. I don't know whether this is the case, but until I'm proven
> wrong, I'd always assume that every single bit in the debug
> information serves a purpose.
> 
> With that assumption, it is ok for me if debug information is large -
> because it could not be much smaller.

Stabs is in fact quite redundant, because everything is stored as
ASCII strings.  I've seen the size cut in half by using -gdwarf-2
instead.

zw

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