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Re: VRP: abstract out POINTER_TYPE_P handling


On Tue, Sep 4, 2018 at 3:21 PM Aldy Hernandez <aldyh@redhat.com> wrote:
>
>
>
> On 09/04/2018 08:29 AM, Richard Biener wrote:
> > On Tue, Sep 4, 2018 at 2:09 PM Aldy Hernandez <aldyh@redhat.com> wrote:
> >>
> >>
> >>
> >> On 09/04/2018 07:42 AM, Richard Biener wrote:
> >>> On Thu, Aug 30, 2018 at 9:39 AM Aldy Hernandez <aldyh@redhat.com> wrote:
> >>>>
> >>>>
> >>>>
> >>>> On 08/29/2018 12:32 PM, David Malcolm wrote:
> >>>>> On Wed, 2018-08-29 at 06:54 -0400, Aldy Hernandez wrote:
> >>>>>> Never say never.  Just when I thought I was done...
> >>>>>>
> >>>>>> It looks like I need the special casing we do for pointer types in
> >>>>>> extract_range_from_binary_expr_1.
> >>>>>>
> >>>>>> The code is simple enough that we could just duplicate it anywhere
> >>>>>> we
> >>>>>> need it, but I hate code duplication and keeping track of multiple
> >>>>>> versions of the same thing.
> >>>>>>
> >>>>>> No change in functionality.
> >>>>>>
> >>>>>> Tested on x86-64 Linux with all languages.
> >>>>>>
> >>>>>> OK?
> >>>>>
> >>>>> A couple of nits I spotted:
> >>>>>
> >>>>> diff --git a/gcc/tree-vrp.c b/gcc/tree-vrp.c
> >>>>> index f20730a85ba..228f20b5203 100644
> >>>>> --- a/gcc/tree-vrp.c
> >>>>> +++ b/gcc/tree-vrp.c
> >>>>> @@ -1275,6 +1275,32 @@ set_value_range_with_overflow (value_range &vr,
> >>>>>         }
> >>>>>     }
> >>>>>
> >>>>> +/* Value range wrapper for wide_int_range_pointer.  */
> >>>>> +
> >>>>> +static void
> >>>>> +vrp_range_pointer (value_range *vr,
> >>>>> +                enum tree_code code, tree type,
> >>>>> +                value_range *vr0, value_range *vr1)
> >>>>>
> >>>>> Looking at the signature of the function, I wondered what the source
> >>>>> and destination of the information is...
> >>>>
> >>>> vr being the destination and vr0/vr1 being the sources are standard
> >>>> operating procedure within tree-vrp.c.  All the functions are basically
> >>>> that, that's why I haven't bothered.
> >>>>
> >>>>>
> >>>>> Could vr0 and vr1 be const?
> >>>>>
> >>>>> ...which would require extract_range_into_wide_ints to take a const
> >>>>> value_range *
> >>>>
> >>>> Yes, but that would require changing all of tree-vrp.c to take const
> >>>> value_range's.  For instance, range_int_cst_p and a slew of other
> >>>> functions throughout.
> >>>>
> >>>>>
> >>>>>      ... which would require range_int_cst_p to take a const value_range *
> >>>>>
> >>>>> (I *think* that's where the yak-shaving would end)
> >>>>>
> >>>>> +{
> >>>>> +  signop sign = TYPE_SIGN (type);
> >>>>> +  unsigned prec = TYPE_PRECISION (type);
> >>>>> +  wide_int vr0_min, vr0_max;
> >>>>> +  wide_int vr1_min, vr1_max;
> >>>>> +
> >>>>> +  extract_range_into_wide_ints (vr0, sign, prec, vr0_min, vr0_max);
> >>>>> +  extract_range_into_wide_ints (vr1, sign, prec, vr1_min, vr1_max);
> >>>>> +  wide_int_range_nullness n;
> >>>>> +  n = wide_int_range_pointer (code, sign, vr0_min, vr0_max, vr1_min,
> >>>>> vr1_max);
> >>>>> +  if (n == WIDE_INT_RANGE_UNKNOWN)
> >>>>> +    set_value_range_to_varying (vr);
> >>>>> +  else if (n == WIDE_INT_RANGE_NULL)
> >>>>> +    set_value_range_to_null (vr, type);
> >>>>> +  else if (n == WIDE_INT_RANGE_NONNULL)
> >>>>> +    set_value_range_to_nonnull (vr, type);
> >>>>> +  else
> >>>>> +    gcc_unreachable ();
> >>>>> +}
> >>>>> +
> >>>>>
> >>>>> Would it be better to use a "switch (n)" here, rather than a series of
> >>>>> "if"/"else if" for each enum value?
> >>>>
> >>>> I prefer ifs for a small amount of options, but having the compiler warn
> >>>> on missing enum alternatives is nice, so I've changed it.  Notice
> >>>> there's more code now though :-(.
> >>>
> >>> I don't like the names *_range_pointer, please change them to sth more
> >>> specific like *_range_pointer_binary_op.
> >>
> >> Sure.
> >>
> >>>
> >>> What's the advantage of "hiding" the resulting ranges behind the
> >>> wide_int_range_nullness enum rather than having regular range output?
> >>
> >> Our upcoming work has another representation for non-nulls in particular
> >> ([-MIN,-1][1,+MAX]), since we don't have anti ranges.  I want to share
> >> whatever VRP is currently doing for pointers, without having to depend
> >> on the internals of vrp (value_range *).
> >>
> >>> What's the value in separating pointer operations at all in the
> >>> wide-int interfaces?  IIRC the difference is that whenever unioning
> >>> is required that when it's a pointer result we should possibly
> >>> preserve non-nullness.  It's of course also doing less work overall.
> >>
> >> I don't follow.  What are you suggesting?
> >
> > I'm thinking out loud.  Here adding sort-of a "preferencing" to the
> > more general handling of the ops would do the same trick, without
> > restricting that to "pointers".  For example if a pass would be interested
> > in knowing whether a divisor is zero it would also rather preserve
> > non-nullness and trade that for precision in other parts of the range,
> > say, if you had [-1, -1] [1, +INF] then the smallest unioning result
> > is [-1, +INF] but ~[0, 0] is also a valid result which preserves non-zeroness.
> >
> > So for wide-int workers I don't believe in tagging sth as pointers.  Rather
> > than that ops might get one of
> >
> >   enum vr_preference { VR_PREF_SMALL, VR_PREF_NONNULL, VR_PREF_NONNEGATIVE, ... }
> >
> > ?
>
> Neat.  I think this is worth exploring, but perhaps something to be
> looked at as a further enhancement?
>
> >
> >>>
> >>> So - in the end I'm not convinced that adding this kind of interface
> >>> to the wide_int_ variants is worth it and I'd rather keep the existing
> >>> VRP code?
> >>
> >> Again, I don't want to depend on vr_values or VRP in general.
> >
> > Sure.  But the general handling of the ops (just treat POINTER_PLUS like PLUS)
> > should do range operations just fine.  It's only the preferencing you'd lose
> > and that preferencing looks like a more general feature than "lets have this
> > function dealing with a small subset of binary ops on pointers"?
>
> Something like MIN/MAX, that is specially handled for binary ops, can't
> be treated with the general min/max range operations.  Take for instance
> MIN(NULL, NON-NULL) which is basically MIN([0], [1..MAX]).  Generic
> range ops would yield 0/NULL, whereas current VRP returns VARYING.
>
> Similarly for BIT_AND_EXPR.  Imagine [1,5] & [10,20] for pointers.
> Handling this generically would yield [0] (NULL), whereas the correct
> answer is NON-NULL.  And yes, [1,5] and [10,20] can actually happen, as
> I've mentioned in another thread.  I think it's libgcc that has code
> that does:
>
> if (some_pointer == (pointer_type *) 1)
> else if (some_pointer == (pointer_type *) 2)
> etc etc.
>
> Again, I think we could address your preference idea as an enhancement
> if you feel strongly about it.

Ah, OK.  It basically boils down to pointer operations having special semantics
(similar to overflow definedness).

> We could make wide_int_range_pointer an inline function, and the penalty
> for VRP would only be the conversion to wide ints in vrp_range_pointer
> (extract_range_into_wide_ints actually).
>
> >
> > The preferencing above would get passed down to the range unioning code.
> >
> > Btw, since your wide-int-range code doesn't even have ANTI_RANGE, how
> > do you represent non-zero in the API?
>
> The way god intended of course, with the truth!  As I said earlier:
>
>  >> Our upcoming work has another representation for non-nulls in particular
>  >> ([-MIN,-1][1,+MAX]), since we don't have anti ranges.
>
> :-)
>
> >
> > As said, splitting this out in the way of your patch looks "premature",
> > there's not enough of the big picture visible for me to say it makes sense.
>
> You could always look at svn/ssa-range :-P.  It's been merged with
> mainline as of early last week.

Eh.

> Splitting this out makes my life a lot easier, with virtually no penalty
> to VRP.  And we could always revisit it later.  But if you feel strongly
> about it, I could inline the pointer handling into our code, and revisit
> this later with you.

Yeah, please do so - I'm leaving for the Cauldron soon.  Looking at
the current wide-int-range.h header doesn't reveal a consistent API :/

Richard.

> Aldy


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