On Wed, Oct 15, 2014 at 6:26 PM, Martin LiÅka <mliska@suse.cz> wrote:
Hello.
Following patch introduces a new class called callgraph_annotation. Idea
behind the patch is to provide a generic interface one can use to register
custom info related to a cgraph_node. As you know, symbol_table provides
hooks for creation, deletion and duplication of a cgraph_node. If you have a
pass, you need to handle all these hooks and store custom data in your data
structure.
As an example, after discussion with Martin, I chose usage in ipa-prop.h:
data structure:
vec<ipa_node_params> ipa_node_params_vector
if the pass handles an event, following chunk is executed:
if (ipa_node_params_vector.length () <= (unsigned) symtab->cgraph_max_uid)
ipa_node_params_vector.safe_grow_cleared (symtab->cgraph_max_uid + 1);
The problem is that you can have sparse UIDs of cgraph_nodes and every time
you have to allocate a vector of size equal to cgraph_max_uid.
As a replacement, I implemented first version of cgraph_annotation that
internally uses hash_map<cgraph_unique_identifier, T>.
Every time a node is deleted, we remove corresponding data associated to the
node.
What do you think about it?
I don't like "generic annotation" facilities at all. Would it be possible
to make cgraph UIDs not sparse? (keep a free-list of cgraph nodes
with UID < cgraph_max_uid, only really free nodes at the end)
Using a different data structure than a vector indexed by cgraph UID
should also be easily possible (a map from UID to data, hash_map <int, T>).